Post by K Man on Oct 24, 2007 13:05:58 GMT -5
The skeleton of Romar Belamor is a unique artifact, created by the special circumstances of Romar Belamor's life. Romar almost brought about the destruction of man by nearly claiming his own life at the end of a series of tragic encounters. He was saved by his good friend Yuri Brottor and the cataclysm was avoided, but his body remained a potential gate for the Goddess Wee-Jas and her avatar 'The Master'. Once Romar passed naturally, Yuri spread the bones across the lands.
Now, dark forces have arisen and are in search of the key to unlocking their 'Master'.
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SKULL | The Yexuhl
SPINE | Unknown
RIBCAGE | SEA GREEN TEAM
RIGHT ARM | SEA GREEN TEAM
LEFT ARM | DARK RED TEAM
HIPS | Unknown
LEFT FEMUR | DARK RED TEAM
RIGHT FEMUR | Unknown
LEFT LEG | Unknown
RIGHT LEG | SEA GREEN TEAM
*See descriptions of bone(s) below for more information.
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Rules for using/benefiting from a bone;
Questions may be asked here about the Bones of Romar Belamor.
Now, dark forces have arisen and are in search of the key to unlocking their 'Master'.
The Skeleton of Romar Belamor BONE | CURRENT POSSESSOR |
SKULL | The Yexuhl
SPINE | Unknown
RIBCAGE | SEA GREEN TEAM
RIGHT ARM | SEA GREEN TEAM
LEFT ARM | DARK RED TEAM
HIPS | Unknown
LEFT FEMUR | DARK RED TEAM
RIGHT FEMUR | Unknown
LEFT LEG | Unknown
RIGHT LEG | SEA GREEN TEAM
*See descriptions of bone(s) below for more information.
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Bone | Description | Powers |
Skull | - | Unknown |
Spine | - | Unknown |
Ribcage | This is all the bones of the human ribcage, save for the spinal column. The ribs are inflexible and colored a deep copper color. They are strong enough to support the weight of anything set atop them, though they would make a poor improvised weapon. | Cage of the Broken Heart - When held, this bone provides several benefits to the bearer;
|
Right Arm | This is all the bones of the right arm, from just outside the shoulder-blade to the finger tips. Though made of many bones, the arm is rigid and inflexible, even down to the digits of the fingers. | The Bow Arm - When held, this bone provides several benefits to the bearer;
|
Left Arm | This is all the bones of the left arm, from just outside the shoulder-blade to the finger tips. Though made of many bones, the arm is rigid and inflexible, even down to the digits of the fingers. | The Sword Arm - When held, this bone provides several benefits to the bearer;
|
Hips | - | Unknown |
Left Femur | This is the solid femur bone of a human being, completely turned to copper. It is heavy and stout and would make a good club if necessary. | The Sword Leg - When held, this bone provides several benefits to the bearer;
|
Right Femur | - | Unknown |
Left Leg | - | Unknown |
Right Leg | This is all the bones in a human leg, from the knee cap down to the toes. The bones are hard and rigid, so much so that they could function as a pick or a shovel if needed. | Spur Heel - When held, this bone provides several benefits to the bearer;
|
Rules for using/benefiting from a bone;
- Only one character may benefit from a bones' powers at a time.
- Bones must be held in a hand to gain benefits. Treat them as using a wand, weapon or similar need-to-hold item. While in a backpack, satchel or otherwise carried (even wrapped in a cloth) one does not benefit from a bones properties.
- All bones may be used as a simple weapon with medium-sized club damage. This damage does count as magical.
- Unless specified, all bone properties or effects are continuous and cannot be suppressed (without putting away the bone).
- Bones do not count against weight limit of a character.
- It is possible for one character to hold more than one bone, provided that the bones naturally connect together. (I.E. Right Femur can connect to Right Leg and Hip, all three of these bones can be held at once by a single character) The effects of the bones do not stack unless otherwise indicated.
- Once joined into their natural position, the bones cannot again be separated without powerful magical means. (Wish or similar effect)
Questions may be asked here about the Bones of Romar Belamor.