Post by anoba on May 30, 2008 17:41:22 GMT -5
I've been trying to prepare a game to DM here, but I keep rotating between ideas. The end result is I'm trying to put together 4 games at once and getting nowhere. So, to focus my effort, I'd greatly appreciate feedback from you, the prospective players.
Depending on the game, it may still be a few weeks to two months before the game is ready. Also, 4e will be out soon and I may convert to those rules. I'm not sure yet.
A Devil's Details
Devils are a scheming bunch. The PCs get caught up in a fiendish plot which ultimately leads to a throne room in hell. The game starts at level 5, but as the games progresses, the PCs skip to levels 11, 15 and 20. There is an in game, plot related reason for this level skipping.
The Surrender Document
The ancient prophecies of the Empire come to pass on a remote jungle continent. Ancient prophecies, an artifact, conspiracies, evil gods and war. All the good stuff! Party starts at a heroic level 5 in a low level world.
Tree Huggers - Adventures in Nature Sitting
Free-form, episodic adventures in a huge wilderness. PCs must belong to nature related classes or class varients. Starting level is 3.
Tournament of Eternal Glory
One team of four 10th level PCs faces a series of combats starting at CR10. For every victory, the CR increases by one. The party never levels. The party never gains treasure. The game ends when the entire party dies in a fight. How high a CR can your party defeat? Is inevitable death worth eternal glory?
This tournament can be repeated for different parties. The party which defeated the highest CR gets bragging rights on KMan's.
Thanks for your feedback.
Depending on the game, it may still be a few weeks to two months before the game is ready. Also, 4e will be out soon and I may convert to those rules. I'm not sure yet.
A Devil's Details
Devils are a scheming bunch. The PCs get caught up in a fiendish plot which ultimately leads to a throne room in hell. The game starts at level 5, but as the games progresses, the PCs skip to levels 11, 15 and 20. There is an in game, plot related reason for this level skipping.
The Surrender Document
The ancient prophecies of the Empire come to pass on a remote jungle continent. Ancient prophecies, an artifact, conspiracies, evil gods and war. All the good stuff! Party starts at a heroic level 5 in a low level world.
Tree Huggers - Adventures in Nature Sitting
Free-form, episodic adventures in a huge wilderness. PCs must belong to nature related classes or class varients. Starting level is 3.
Tournament of Eternal Glory
One team of four 10th level PCs faces a series of combats starting at CR10. For every victory, the CR increases by one. The party never levels. The party never gains treasure. The game ends when the entire party dies in a fight. How high a CR can your party defeat? Is inevitable death worth eternal glory?
This tournament can be repeated for different parties. The party which defeated the highest CR gets bragging rights on KMan's.
Thanks for your feedback.