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Post by Ogremind on Apr 23, 2009 9:40:34 GMT -5
Doran will use Deft Strike to move to H17 I can't see how Doran gets to H17 without giving Blue 2 an attack of opportunity. If you can give me a safe path I missed, I'll edit out the attack below.The goblin warrior (Blue 2) hit with a spear (AC24, 8 damage), leaving Doran bloodied. He still made it off the ledge, but the injury threw off his aim just a bit and he missed hitting the fleeing goblin (Red 4). First, Doran should have been able to get one square farther than where you have him on the map (he gets to move 8, not 7). But, from P11, the a path could be o12,n13,m13,L13,K14(with jump down), then a strait line to H17. If you are going to make a ruling about corners that cuts that off somehow, he doesn't have to get that close, and I am not going to stupidly take an attack of opp when I have no reason to (I was just taking Doran as far as he could go, when I only have to get within 5). Remember, reach weapons still only threaten adjacent enemies, not range two.
By the way, is there some penalty associated with becoming bloodied that I don't know about, or is that just flavor text? I can't find any such in the PHB.
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Post by harknail on Apr 23, 2009 11:06:18 GMT -5
I'm offline now, but will remove the damage next time I'm at my computer. Being bloodied doesn't do anything directly, but it can be a trigger for powers, your's, your allies, or your enemies. For example, Dragonborn get a bonus when they are bloodied, while tieflings get a bonus when their target is bloodied. And then there are powers that give you regeneration, but only while you are bloodied.
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Post by harknail on Apr 23, 2009 13:04:16 GMT -5
First, Doran should have been able to get one square farther than where you have him on the map (he gets to move 8, not 7). But, from P11, the a path could be o12,n13,m13,L13,K14(with jump down), then a strait line to H17. If you are going to make a ruling about corners that cuts that off somehow, he doesn't have to get that close, and I am not going to stupidly take an attack of opp when I have no reason to (I was just taking Doran as far as he could go, when I only have to get within 5). Remember, reach weapons still only threaten adjacent enemies, not range two.
By the way, is there some penalty associated with becoming bloodied that I don't know about, or is that just flavor text? I can't find any such in the PHB. When I was tracing his movement last turn I came up with one movement point short. This time I missed jumping off diagonally. There is no reason why that can't be done, so I've removed the damage. I didn't really think you'd would provoke an attack of Op unless you really needed to, which didn't apply in this case. So I figured I'd be removing the damage
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Post by Ogremind on Apr 23, 2009 13:19:37 GMT -5
First, Doran should have been able to get one square farther than where you have him on the map (he gets to move 8, not 7). But, from P11, the a path could be o12,n13,m13,L13,K14(with jump down), then a strait line to H17. If you are going to make a ruling about corners that cuts that off somehow, he doesn't have to get that close, and I am not going to stupidly take an attack of opp when I have no reason to (I was just taking Doran as far as he could go, when I only have to get within 5). Remember, reach weapons still only threaten adjacent enemies, not range two.
By the way, is there some penalty associated with becoming bloodied that I don't know about, or is that just flavor text? I can't find any such in the PHB. When I was tracing his movement last turn I came up with one movement point short. This time I missed jumping off diagonally. There is no reason why that can't be done, so I've removed the damage. I didn't really think you'd would provoke an attack of Op unless you really needed to, which didn't apply in this case. So I figured I'd be removing the damage Rodger. Unfortunately, I still missed.
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Michael
Veteran of the War
Posts: 218
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Post by Michael on Apr 24, 2009 2:21:52 GMT -5
Since Blue2 is dead, Laira uses misty step to move 3 squares to L18 as a free action. She then places a curse on goblin Red 3, and moves to square F18. The goblin is holding a crossbow so he shouldn't get an attack of opportunity. Laira now attacks goblin Red 3 with an eldritch blast. [dice=20] +5=17 to hit for [dice=10] +4+ [dice=6] =17 damage. Laira hits a reflex 17 for a total of 17 damage, and ends the round with a ready halberd adjacent to goblin Red 3, who now has to worry about Laira hitting him with an attack of opportunity if he moves or fires the crossbow again.[rand=586931101503077401872544578710353090781841611488229539856793358]
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Post by Ogremind on Apr 24, 2009 8:39:53 GMT -5
Since Blue2 is dead, Laira uses misty step to move 3 squares to L18 as a free action. She then places a curse on goblin Red 3, and moves to square F18. The goblin is holding a crossbow so he shouldn't get an attack of opportunity. Laira now attacks goblin Red 3 with an eldritch blast. +5=17 to hit for +4+ =17 damage. Laira hits a reflex 17 for a total of 17 damage, and ends the round with a ready halberd adjacent to goblin Red 3, who now has to worry about Laira hitting him with an attack of opportunity if he moves or fires the crossbow again. And he's potentially flankable.
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Post by harknail on Apr 24, 2009 11:49:50 GMT -5
Actually, in 4th Edition it seems that monsters all get fast draw for free. More specifically, Monsters can make any attack without using a minor action to draw a weapon. I guess that's to make it easier for the GM so that I don't have to keep track of which weapon each monster has out. But I realize that I never mentioned that they have shortswords as well has hand crossbows. Since Laira would know this, I'm assuming she uses the Eldrich blast first, then closes on goblin, being careful not to give it an attack of opportunity while doing so.
The death of a foe she'd cursed (Blue 2) allowed Laira to teleport closer to her next foe (to L18). She then curses her new foe (Red 4) and follows that with a dark crackling Eldritch Blast. Finally she closes with the now smoldering but still standing goblin, being careful to stay out of range of it's shortsword until she can block it's retreat (to F18).
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Post by Ogremind on Apr 24, 2009 13:16:15 GMT -5
Actually, in 4th Edition it seems that monsters all get fast draw for free. More specifically, Monsters can make any attack without using a minor action to draw a weapon. I guess that's to make it easier for the GM so that I don't have to keep track of which weapon each monster has out. But I realize that I never mentioned that they have shortswords as well has hand crossbows. Since Laira would know this, I'm assuming she uses the Eldrich blast first, then closes on goblin, being careful not to give it an attack of opportunity while doing so.The death of a foe she'd cursed (Blue 2) allowed Laira to teleport closer to her next foe (to L18). She then curses her new foe (Red 4) and follows that with a dark crackling Eldritch Blast. Finally she closes with the now smoldering but still standing goblin, being careful to stay out of range of it's shortsword until she can block it's retreat (to F18). It does matter, slightly, because Warlocks get a +1 to hit when they are the closest ally to the target. In this case, Laira would loose that +1 because Doran was closer before she moved.
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Michael
Veteran of the War
Posts: 218
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Post by Michael on Apr 24, 2009 15:32:22 GMT -5
Laira moved to F19 instead of F18 then. She still gets the +1 to hit and threatens the goblin while avoiding an attack of opportunity.
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Post by harknail on Apr 24, 2009 15:47:52 GMT -5
Laira moved to F19 instead of F18 then. She still gets the +1 to hit and threatens the goblin while avoiding an attack of opportunity. That's good. Also the goblin isn't directly threatened, there is no easy path for it to reach the central south doors without going through either your zone of control or Doran's. Good positioning :-)
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Michael
Veteran of the War
Posts: 218
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Post by Michael on Apr 24, 2009 23:21:59 GMT -5
"That's good. Also the goblin isn't directly threatened,"
I guess reach weapons (like my halberd) don't threaten anymore in 4th edition?
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Post by harknail on Apr 25, 2009 12:59:49 GMT -5
I guess reach weapons (like my halberd) don't threaten anymore in 4th edition? Correct. Threatening reach is very rare in 4th edition, very few monsters with reach have threatening reach. I've seen a few powers that give a character threatening reach, but only until the next turn.
In general, only the squares adjacent to a character or monster are threatened. But those squares are always threatened, regardless of which weapon is being held. A monster will use it's standard melee attack. A character not holding a melee weapon can use a punch/kick. A Punch from a Wizard doesn't do much, but a punch from a fighter still adds his STR Mod to the damage.
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Post by harknail on Apr 25, 2009 13:01:05 GMT -5
Waiting for Gabe, Sanem if he's back, Howahkan, and Harknail...
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crysun
Veteran of the War
Zynthis
Posts: 482
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Post by crysun on Apr 25, 2009 15:52:18 GMT -5
Howy had tied up the goblin, is this a new round?
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cyco
Veteran of the War
Posts: 148
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Post by cyco on Apr 25, 2009 19:25:30 GMT -5
Gabe pulls out his handaxe as he moves hoping he can get close enough to throw it at the last standing goblin. Moves to P16 (if he can step over the bottom section of the stairs without penalty. If he can't he will only be at Q16 after h is move action and will be out of range and will instead using his standard action to move closer to K17)
Minor Action to draw a Handaxe.
Ranged Basic Attack at Red 3 with his Handaxe [dice=20] | +5-2(range) = 15 vs AC |
If hit: 1d6+3Gabe's Combat Status Gabe's Health: HP 22/22 - Surges 6/7 - Action Points 1/1 Encounter Powers: Infernal Wrath 1/1, Inspiring Word 2/2, Warlord's Favor 0/1 Daily Powers: Lead the Attack 1/1
Gabe's Group Bonuses: Any ally within 10 squares that can see and hear me gains +2 to initiative. Any ally who can see me spending an action point to attack gains +2 to hit & +4 to damageOOC: Just back from my trip, quick post with hopefully no or few errors. Spoiler tags don't seem to want to work for me at the moment.. need sleep to will not worry about it any more right now[rand=5799146282328229518005327070409498547615568924244867885615077602]
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Post by harknail on Apr 25, 2009 19:41:50 GMT -5
Howahkan moves to L9. Minor action to retrieve some rope. Standard action to tie hands of Green 3. (Tying behind her back) Howy will do this as kindly as possible trying not to upset her any more than she already is. Sorry, I missed this.The goblin woman doesn't understand common, but she does understand Howy's gestures and cooperates although her face is one of someone awaiting execution.
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Post by harknail on Apr 25, 2009 19:45:51 GMT -5
Moves to P16 (if he can step over the bottom section of the stairs without penalty. If he can't he will only be at Q16 after h is move action and will be out of range and will instead using his standard action to move closer to K17) Crossing over the bottom section of the stairway would require jumping to the ground from 5 feet up. Since the attack would have missed any way, I'm moving Gabe to the alternate location.
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Post by harknail on Apr 25, 2009 20:15:35 GMT -5
Once Howy comes to take over the one goblin that had surrendered, Hartnail rushed over to the remaining goblin (double move to F16) and issued it a Divine Challenge. Likewise Sanem also rushed forward (to R17). Seeing the remaining goblin, he means the goblin as his quarry and launches a Twin Strike at the goblin (Red 3) [dice=20] | +7=18 | [dice=10] | +1=5 | [dice=20] | +7=13 | [dice=10] | +1=8 | | | [dice=6] |
Only one of the two arrows hit, but that was all it took to finish off the goblin. Combat is over. Post at will. There are introductions to be done![rand=5326588824391365159684043610468537564391572959727225970742292702]
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Michael
Veteran of the War
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Post by Michael on Apr 26, 2009 16:35:19 GMT -5
I thought one of the goblins escaped. Shouldn't we be trying to break that door down and capture/kill him?
"Hail and well met. I am Lairaunwen Elereth. I see we are all hunting goblins." Laira is a tall slender half-elf with golden hair, blue eyes, and a bewitching smile. She is wearing leather armor and carrying a halberd.
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crysun
Veteran of the War
Zynthis
Posts: 482
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Post by crysun on Apr 26, 2009 20:42:36 GMT -5
I thought one of the goblins escaped. Shouldn't we be trying to break that door down and capture/kill him?"Hail and well met. I am Lairaunwen Elereth. I see we are all hunting goblins." Laira is a tall slender half-elf with golden hair, blue eyes, and a bewitching smile. She is wearing leather armor and carrying a halberd. "Well met. I'm Howahkan, please call me Howy. The goblins stole something. We are just trying to get it back." Looking over to Doran "Doran, could you ask our prisoner some questions?"
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