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Post by harknail on Apr 30, 2009 1:00:29 GMT -5
Sanem also introduces himself, then asks Laira how she got in here. To Sanem: "I saw some goblins leaving from a concealed entrance in the side and went to check it out." Sanem asked, "Did you have to sneak past any guards? I'm just about out of arrows, so I'm thinking it's time for me to leave." OOC: I think the group is large enough now, so instead of trying to find another player for Sanem, I'm just going to write him out of the story. If the player comes back, so will Sanem.
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Post by harknail on Apr 30, 2009 1:10:36 GMT -5
Laira: "Wait, the ELDERS are lycanthropes? How long do werewolves live anyways?" Arcana Check to GM on the same question: +8=25 Laira recalls what she's heard of about lycanthropes. Other than their being harder to kill due to their regenerative abilities, lycanthropes don't live any longer than normal humans. Being hit by silver weapons slows down their regenerative powers but wound made by a silver weapon will still close soon, just not quite as quickly.
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Post by Ogremind on May 4, 2009 8:23:09 GMT -5
What's the hold up?
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Post by similar on May 4, 2009 12:01:41 GMT -5
Looking at the last few posts it looks like we have introduced ourselves, questioned the goblin, had a debate about lycathropy, but not ended it all with any specific actions. SO the hold up is probably that we are not doing anything.
"How about we check these few doors off this room then head off up through that top corridor to confront the lycanthropes?"
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Post by harknail on May 4, 2009 12:13:10 GMT -5
Looking at the last few posts it looks like we have introduced ourselves, questioned the goblin, had a debate about lycathropy, but not ended it all with any specific actions. SO the hold up is probably that we are not doing anything."How about we check these few doors off this room then head off up through that top corridor to confront the lycanthropes?" Correct, I was waiting for you guys to do something. Also Laira hasn't indicated which door she entered by (the bottom center) and that all the guards on that route are dead as well. That will allow for Sanem's exit from the game.Although the room appears to have many exits, there are only a few actual doors. Besides the door that the group entered through, the large door directly opposite is also a real door. This is the door of the Laira came through before getting trapped. The other doors lead to dead ends after just a couple of feet. Perhaps further extension of those corridors was planned but the complex was abandoned before this room was finished. As for the small doors, one leads back into the unfinished area where Laira was hiding. This leaves just the small door that the goblin was trying to escape through.
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Post by Ogremind on May 4, 2009 12:28:07 GMT -5
Meanwhile, if we rest for five minutes doing this, Doran will use a healing surge to get back up to full Hp.
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Post by harknail on May 4, 2009 13:12:46 GMT -5
Meanwhile, if we rest for five minutes doing this, Doran will use a healing surge to get back up to full Hp. Noted. Anyone else want to spend healing surges or get Gabe to heal them? Here is what I have for hit points: Bharash: 25 of 26 HP Doran: 30 of 30 HP Gabe: 13 of 22 HP Harknail: 31 of 31 HP Howahkan: 17 of 22 HP Laira: 19 of 26 HP Sanem: 19 of 24 HP Thursagan: 31 of 31
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Michael
Veteran of the War
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Post by Michael on May 4, 2009 13:54:20 GMT -5
1. Laira is at 26 hp. 2. I didn't realize Laira entered through those doors.
Laira points at the double doors in the center of the southern wall. "I already cleared the goblins in that corridor, it leads outside if you wanted to know about a second exit."
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crysun
Veteran of the War
Zynthis
Posts: 482
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Post by crysun on May 4, 2009 15:09:33 GMT -5
Howy offers Gabe a Healing Word and Howy will take a surge for 5 putting him at max. Gabe's Heal if he accepts: [dice=6]+4=7+surge value Howy's Status: AC: 16 Fort:12 Ref:11 Will: 17 Speed: 5 HP: 22/22 Surges: 4/7 Action Points: 1 (Don't think I've spent one on last combat, correct me if I'm wrong) Channel Divinity: 1/1 Healing Word: 2/2 Encounter Power: Cause Fear 1/1 Daily Power: Cascade of Light 0/1 [rand=33670725808287316956678001035148419344305701105372671955860196574]
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cyco
Veteran of the War
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Post by cyco on May 4, 2009 18:03:38 GMT -5
Gabe gives Howy a quick bow as the magical healing rushes over him. To Laira, "Useful to know, thanks." and then to everyone "Let's move on, any particular doors anyone wants to try or shall we just start with those and work our way around." he indicates the doors the double doors to the west. Howy's Healing Word 3 +4(Healer's Lore) +5(Surge Value) = 12 Gabe's Health: Was HP 13 of 22 / Now HP 22 of 22 - Surges 5 of 7 |
Gabe's Combat Status Gabe's Health: HP 22/22 - Surges 5/7 - Action Points 1/1 Encounter Powers: Infernal Wrath 1/1, Inspiring Word 2/2, Warlord's Favor 1/1 Daily Powers: Lead the Attack 1/1
Gabe's Group Bonuses: Any ally within 10 squares that can see and hear me gains +2 to initiative. Any ally who can see me spending an action point to attack gains +2 to hit & +4 to damage How many action points should we have now? I haven't been tracking it.
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elricz
Veteran of the War
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Post by elricz on May 5, 2009 11:20:29 GMT -5
"OK, so now we know what we are facing and we know where they are. Standing here won't do us any good, let's go for them" All can see that Thursagan is ready for battle.
I assume that he didn't find anything valuable on the goblins equipment, right?
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Post by harknail on May 5, 2009 12:03:45 GMT -5
1. Laira is at 26 hp. 2. I didn't realize Laira entered through those doors. 1. My bad, I missed reversing the damage from an attack that I thought I'd hit but later realized had missed.
2. Sorry, I should've been more specific in how she got there.
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Post by Ogremind on May 5, 2009 14:00:55 GMT -5
Well, Doran wants to check for pocket change, but is otherwise ready to go after the five minutes. Doran's Combat Status:
Doran's Health: HP 30/30 - Surges 4/7- Second Wind 1/1 - Action Points 1/1 Encounter Powers: Torturous Strike 1/1 Daily Powers: Easy Target 0/1 Basic melee: dagger +1, +7/1d4+4 Sneak attack: 2d6+2
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Michael
Veteran of the War
Posts: 218
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Post by Michael on May 5, 2009 18:29:22 GMT -5
I think we've checked out all of the passages now, except for the western door that the goblin escaped through. So after 5 minutes to rest and recovery, the party will probably head to the west.
Does the western door look easier to force open or chop open?
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Post by harknail on May 5, 2009 18:32:41 GMT -5
Does the western door look easier to force open or chop open? The door is still open. Harknail opened it and killed the goblin before she had a chance to bar the door.
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Post by harknail on May 5, 2009 19:50:12 GMT -5
Howy offers Gabe a Healing Word and Howy will take a surge for 5 putting him at max. Noted and recorded, though I have your healing surges as 4 now.
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Post by harknail on May 5, 2009 19:52:28 GMT -5
How many action points should we have now? I haven't been tracking it. I'll post my notes once I pull them together and reformat them into a consistent form.
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Post by harknail on May 5, 2009 20:32:35 GMT -5
"OK, so now we know what we are facing and we know where they are. Standing here won't do us any good, let's go for them" All can see that Thursagan is ready for battle. I assume that he didn't find anything valuable on the goblins equipment, right? Well, Doran wants to check for pocket change, but is otherwise ready to go after the five minutes. Examining the area after the battle revealed that this area was home to far more goblins than they had fought here. While none of the equipment was worth the effort of hauling it out, they did find quite a few coin purses and small strong boxes. The group didn't take the time to count them, but they estimated that they had about 4 pounds of silver and a pound and a half of gold (80 GP and 400 SP). Meanwhile Sanem gathered what few arrows were still usable. Looking at his nearly empty quiver, he announced, "Sorry friends, I think I'm going to need to pass on the rest of the cleaning." Holding up 6 arrows, "I just don't have enough arrows for another fight. Thanks Laira for pointing the way out of here. I'll see if I can find my way to town and get some help for the sailors." If offered any of the coins, he declines, "This new bow is treasure enough for me." OOC: I'll try to get the next scene set up tonight.
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Post by harknail on May 6, 2009 1:35:07 GMT -5
The narrow corridor bends a couple of times until it is heading north. While it is wide enough for the group to squeeze past each other, it is narrow enough to force the group to line up single file instead of their usually configuration. Finally you come to a door.
I need a single file marching order. Also, what do you do at the door? I've selected the Map, editing it now.
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crysun
Veteran of the War
Zynthis
Posts: 482
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Post by crysun on May 6, 2009 8:05:42 GMT -5
Howy offers Gabe a Healing Word and Howy will take a surge for 5 putting him at max. Noted and recorded, though I have your healing surges as 4 now. 4 it is. Now updated.
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