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Post by kawaylon1 on Apr 25, 2015 17:25:18 GMT -5
+4 to safety.
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Post by (George) 3.5./ ZEM ( 4.0) on Apr 26, 2015 6:46:50 GMT -5
so turns out it is dc 20 Str if your on the ground or Dc 20 fly skill if in air when trying to move in the wind.
so + 4 to getting out of there + jarans str mod of 1
XOn7qW1Rp_1-20=14
Jaran does not make any head way.
Now it is bip and dawn's action then ill do how much wind moves ones within it.
1-20
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Post by (George) 3.5./ ZEM ( 4.0) on Apr 26, 2015 6:52:57 GMT -5
also wanted to add Nokomis did not make any headway ether
As powerfull her wings were, they currently were no match for the wind.
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Post by at on Apr 26, 2015 8:13:21 GMT -5
Seeing that Nokomis is unable to hold against the wind Callo decides that she has little choice but to risk the artefact once again, to create a wall of magical force covering the spikes and with luck blocking the wind - but failing that a barrier that the others could fall against before making their way through the exit. (Callo casts wall of force - i'm assuming here that the exit to the corridor is further down on the side, before the spikes, and that Callo can create the force wall just past that exit allowing the others to get through safely)lIfOgVc7p_1-100 =spell functions as normal 1-100
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Post by Jasmine on Apr 26, 2015 12:36:37 GMT -5
Everything happened so fast for Dawn, all she can do is hold onto Bip and not get blown away. Bip pulls her onto his back and braces himself against the wall near the door.
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Post by kawaylon1 on Apr 27, 2015 0:56:41 GMT -5
does the wall block the wind or the spikes?
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Post by (George) 3.5./ ZEM ( 4.0) on Apr 27, 2015 0:59:40 GMT -5
( yes the wall off force will block the party form hitting the ice spikes)
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Post by kawaylon1 on Apr 27, 2015 10:19:39 GMT -5
8xZEo5tvp_1-20 plus whatever bonuses i have to crawl to the doorway. 1-20
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Post by (George) 3.5./ ZEM ( 4.0) on Apr 28, 2015 3:07:55 GMT -5
The wind is just to harsh to make any headway in it. The goodnews was that the wall of force was preventing him and the team from hitting the ice.
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Post by at on Apr 28, 2015 3:45:27 GMT -5
Is the wind pulling us towards the door or pushing us away from it? Was the party already pulled past?
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Post by kawaylon1 on Apr 28, 2015 4:56:07 GMT -5
What does it look like at the end of the hallway where the wind is coming from?
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Post by (George) 3.5./ ZEM ( 4.0) on Apr 28, 2015 5:49:25 GMT -5
( ill post a map when i can, perhaps that will help bit more i know im more a visual person.)
The part of the party was pulled into a small hallway that led to a t intersection ice spikes were down to the south while the Wind orb doors are to the north.
The side doors are down the south way with the ice spikes a little ways down from them.
The party do to the failed attemps have slid past the doors to safty with thier backs up on the wall of force at this point trying to move towards doors but have made no head way so far.
the wind came from the north but with all the debree flying around no one can see what direction wind was/is comming from, kinda hard to do while in a windstorm.
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Post by at on Apr 28, 2015 5:53:08 GMT -5
Callo looks back to the group pinned against the wall, "rope?"
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Post by harknail on May 1, 2015 1:16:47 GMT -5
Nokomis will attempt to use her great strength to move against the wind, bracing against the wall of force.
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Post by kawaylon1 on May 1, 2015 6:19:28 GMT -5
I say a general prayer for her knowing my god can't help but to inspire her through my faith.
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Post by kawaylon1 on May 9, 2015 22:06:54 GMT -5
Onwards my fellows!
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Post by (George) 3.5./ ZEM ( 4.0) on May 10, 2015 0:39:46 GMT -5
( once more have been swamped a bit more then normal map should be up asap)
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Post by (George) 3.5./ ZEM ( 4.0) on May 21, 2015 1:05:35 GMT -5
( so i was hoping things would slow down as far as work goes, it has not and i applogise to you all for not moving things along.)
In case you dont know i clean buildings late at night but my boss at times will give me very sparatic hrs, meaning i can't count on a set time for other no work things.
I will try my best to continue to move story along. Right now it seams the party is bit stuck. I would like imput in how to get out of said spot. Do keep in mind rolls of skills or otherwise are needed in some way yet so far party has not had much luck.)
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Post by at on May 21, 2015 3:38:14 GMT -5
(Callo can dimension door the group out. She was just hoping someone had rope or similar as she is running out of spells)
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Post by (George) 3.5./ ZEM ( 4.0) on May 21, 2015 16:44:20 GMT -5
( dawn has a scroll, I think its that same spell, I think party has rope just not much to tie it on in here.)
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