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Post by (George) 3.5./ ZEM ( 4.0) on Jan 19, 2017 1:50:33 GMT -5
( Joke is on them i come back with one hp its called relentless Endurance one of my half orc trates . It also means i can still act nomaly give it takes no action to do that.) Thrack makes them all think he just colapes from the many blows. Almost keals over Face still planted downword and his fail about slips out of his hand but his gip at last second tightend up and then buck up and comes up swinging while in raged. This seamed so unlike they know he just got hit badly he should be down. Rage as bounes action as discribed above. He will Reckless attack as well given it takes no action to do so. He wont if he can get advantage somehow eles without taking attacks of op.
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 19, 2017 1:58:33 GMT -5
|tYXHS6Vp_1-20+4= 20
p_1-20+4=18
With advantage.
p_1-8+4=8 damage.
To the one giving the orders to number 2.
I think thats number 1.1-20�1-20�1-8
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Post by harknail on Jan 19, 2017 2:32:54 GMT -5
Yes, that is #1
The bandit was surprised when the opponent he though was down came back with a low blow. It didn't penetrate the armor, but he's likely to have a big bruise on that leg (if he survives long enough to notice).
Relentless assault is really good here, since the bandits have advantage anyway, you're getting the benefit without the bad side.
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Post by at on Jan 19, 2017 5:12:35 GMT -5
As the bandit brings his weapon down on Bishops armour an almighty crack of thunder rings out throwing the attack back as the priest shrugs off his blow and turns to aid his companions - bringing his hammer down on Thracks assailant while relying on his heavy armour and magic to protect him from the others.
Bonus action - healing word (60' range) on Aegis H0dHyiN2p_1-6+3 healing
Striking #2 with advantage from flanking p_1-20+5 to hit p_1-20+5 to hit p_1-8+3 damage
Reaction (Tempest domain) When struck deal 2d8 thunder or lightning damage to attacker -using channel divinity to maximize damage. #3 takes 16 thunder damage, dex save for half. DC is 11+proficiency bonus (so 13?)1-6�1-20�1-20�1-8
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Post by kawaylon1 on Jan 19, 2017 9:52:48 GMT -5
kamon-do attacks #2 again yXvYIs7ip_1-20+7=26 p_1-8+3=61-20�1-8
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Post by harknail on Jan 19, 2017 13:14:39 GMT -5
To get advantage from flanking on #2, Bishop would have the be standing in the square ocupied by #3. Allies have toe be directly opposite to get the advantage from flanking.
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 19, 2017 13:55:53 GMT -5
( for clearifying a 20 did not hit number 1?. )
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Post by at on Jan 19, 2017 14:49:18 GMT -5
To get advantage from flanking on #2, Bishop would have the be standing in the square ocupied by #3. Allies have toe be directly opposite to get the advantage from flanking. If the thunderburst reaction kills #3 then Bishop can move to that space? Otherwise it's a miss.
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Post by falconis on Jan 19, 2017 15:38:54 GMT -5
Struck by two arrows, Aegis was pretty sure that he wasn't feeling good. The first arrow pierced through his robes, barely scratching him, but the other landed more solidly through his chest. Thankfully it didn't hit his heart or lungs, but it was enough to knock him off of the cart and bash his head against the soil next to it. As his vision blurred, he couldn't shake the feeling that perhaps he should've gone for a different profession. He feels the warmth of healing, but it isn't enough to wake him back up all the way. Shuffling to his feet, he took cover behind the wagon once he's up and conscious.
"I could use some more healing, but thanks Bishop" he manages with a slur. Yanking the arrow out, he took a moment to recover from almost being killed.1-20xMRanytE
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 19, 2017 18:46:55 GMT -5
( Why is he rolling death save if he just got healed by bishop? He could be up and attack once more given the heal. When you drop you dont go negitives your at 0. When u heal u heal that amount and can act normaly)
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Post by falconis on Jan 19, 2017 18:52:14 GMT -5
((I wasn't sure of the rules and waited. Changed my post accordingly.))
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Post by Jasmine on Jan 19, 2017 19:47:43 GMT -5
Beth is intensely focused on the fight and doesn't even seem to notice the bandits' taunts through the red haze of the adrenaline rush. She moves around behind #1 and stabs him in the back of his leg while he's distracted by Thrack's onslaught.
With advantage: wG_Hp4kDp_1-20p_1-20+5 to hit for p_1-8+p_1-6+3 piercing damage (nonlethal)
Assuming that drops him, she steps over the fallen bandit and slams her shield into #2, shoving him one square to the east and moving into the space he previously occupied (assuming she succeeds). This will force him to take an opportunity attack from Bishop if he wants to move to finish off Thrack next turn. (It also possibly gives her soft cover against the archers?)
Opposed shove check: p_1-20+71-20�1-20�1-8�1-6�1-20
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Post by harknail on Jan 19, 2017 21:45:51 GMT -5
As the bandit brings his weapon down on Bishops armour an almighty crack of thunder rings out throwing the attack back as the priest shrugs off his blow and turns to aid his companions - bringing his hammer down on Thracks assailant while relying on his heavy armour and magic to protect him from the others. Bonus action - healing word (60' range) on Aegis H0dHyiN2p_1-6+3 healing
Striking #2 with advantage from flanking p_1-20+5 to hit p_1-20+5 to hit p_1-8+3 damage
Reaction (Tempest domain) When struck deal 2d8 thunder or lightning damage to attacker -using channel divinity to maximize damage. #3 takes 16 thunder damage, dex save for half. DC is 11+proficiency bonus (so 13?)#3 cry out from te unexpected thunder, but remains up and fighting (if a bit battered). Aegis recovers, thus removing the need to make a death saving throw (I thought he'd have to wait till Mika could heal him next turn). Once he gets to his feet, he can attack. Now that he is behind the cart it gives him cover (+2 AC), same as what Kamon-DO is getting. Bishop misses his attack on #2 since he didn't have flanking and couldn't move to where #3 is (since he didn't go down).
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Post by falconis on Jan 19, 2017 21:51:09 GMT -5
Aegis gives a weak smile to Mika and pats her on the shoulder. "I'm okay. Thankfully Bishop thought fast," Aegis said, shaking off the fogginess of unconsciousness as he cast Blade Ward on himself. "That should help for any future attacks on my person, for now." Now is not the time for anything more than a pat on the shoulder. "Thank you Mika. Get back in there. I can cover you once you are ready. Be careful."
Aegis gains resistance against bludgeoning, piercing, and slashing damage dealt by weapon attacks until his next turn.
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Post by harknail on Jan 19, 2017 23:37:42 GMT -5
kamon-do attacks #2 again yXvYIs7ip_1-20+7=26 p_1-8+3=6 Kamon-DO gets another grazing blow, this time on the bandits right side.
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Post by harknail on Jan 19, 2017 23:39:48 GMT -5
( for clearifying a 20 did not hit number 1?. ) 20 (and Thrack) did indeed hit #1. These bandits don't seem that hard to hit, just tough to kill. And they're very good at hitting even heavily armored opponents.
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Post by harknail on Jan 19, 2017 23:47:57 GMT -5
Beth is intensely focused on the fight and doesn't even seem to notice the bandits' taunts through the red haze of the adrenaline rush. She moves around behind #1 and stabs him in the back of his leg while he's distracted by Thrack's onslaught. With advantage: wG_Hp4kDp_1-20p_1-20+5 to hit for p_1-8+p_1-6+3 piercing damage (nonlethal)Assuming that drops him, she steps over the fallen bandit and slams her shield into #2, shoving him one square to the east and moving into the space he previously occupied (assuming she succeeds). This will force him to take an opportunity attack from Bishop if he wants to move to finish off Thrack next turn. (It also possibly gives her soft cover against the archers?) Opposed shove check: p_1-20+7"Can't wait to get started can you, no problem, I'll do you first" said the bandit, who somehow was able to evade most of the blow. OOC: He didn't reduce the damage, he still has enough HP so that major wounds can't be inflicted. Since he didn't fall, do you want to change what Beth does with her shield?
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Post by Jasmine on Jan 20, 2017 2:48:45 GMT -5
She'll shove #2 one square to the southwest to make him an easier target for Mika's thrown weapons or, y'know, whatever.
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Post by kawaylon1 on Jan 20, 2017 6:06:22 GMT -5
She'll shove #2 one square to the southwest to make him an easier target for Mika's thrown weapons or, y'know, whatever. I get +7 so shooting into crowded melee wont hurt me but still its changing my targets location so....
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Post by harknail on Jan 20, 2017 12:17:49 GMT -5
She'll shove #2 one square to the southwest to make him an easier target for Mika's thrown weapons or, y'know, whatever. Map updated. But I don't think you'll have a chance to work on the bandit turn until this weekend.
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