Post by K Man on Jun 12, 2006 9:58:38 GMT -5
Romar -
With the first knock on the iron gates, they begin to swing open. With each inch the doors swing, your eyes are filled with more and more wonder. This place is alive, bustling with all manner of people and things--a far better scene than when you and Yuri first arrived here so long ago.
The gates open into a wide alley, the main thoroughfaire of the city. To each side are glittering buildings, made from the finest marble ribbed with gold and silver veins. They are mostly all manner of shops, sparsely dotted with the occasional tavern or temple. Spreading out from the main gates, the city seems divided into night and day. To your right, the buildings only get more white, more startling and breath-takingly beautiful. To your left, the buildings become dark and sinister, but no less exquisitely carved or decorated.
Light and Dark....good and evil...Like the main gates themselves, the city is divided into good and evil with a neutral buffer zone between them.
Eventhough you have yet to be addressed by anyone upon entrance, a few of the people in the street notice you and regard you indifferently. If you have made it past the trials, you are welcomed into the Hidden City. Straight ahead is the building you remember so well, the one where the demon that controlled time sat and waited for Daniel to come out...
If you remember correctly, that is a place of some importance, where many of the leaders of the Hidden City congregate.
Which way do you go?
--------------------------------------------------------------------------------------
All Others -
You gather what you can and make your way down the tower of Ravenshead. Mordrock is in tow behind you, clumsily following as he is still unaccustomed to this new body. He pulls uneasily at his clothes and wriggles constantly, adding the occasional grunt as he squirms about.
Waiting for you at the base of the tower are Sturmguard, the Dwarven King Grandil Battlehammer and, of course, their usual entourage. Adolpho is also there, as are a few of the Knights of the Purest Star. Adolpho hands a sack to Girud, commenting that these are the last of the items the treasury can afford to give to the sons and daughters of Ravenshead. He again covers the basic plan, find a way in and cut off the head of the monster...the queen.
{Contents of sack included below}
King Sturmguard, usually a man of words, says nothing, only placing a hand on each of your shoulders. King Grandil however, has a bit more to add.
"Ye be sure and take her head clean off ya?"
Not much, but it gets the point across.
You melt into the ground, feeling the earth come up and swallow you whole as you rip along its arteries. Mountains of earth move by in the blink of an eye and you find yourself coming up, spitting out the taste of earth, right next to the walls of Ephemiryl...the capital city of the Elves.
The walls are imposing, raising nearly twenty feet overhead. But even with the stone behemoth in your way, you remember the words of Adolpho...it's still just a city... [Search Checks, Yuri success]
There...along the wall, halfway buried under some earth and dirt...is a grated tunnel. An exit for waste, an entrance for others...
Map;
<<<LEGENDS>>>
=== Wall
## = Grating
Y = Yuri
G = Girud
R = Garor
D = Galdren
M = Mordrock
K = Krysta
Contents of sack;
2 Shield of Faith Potions
2 Aid Potions
1 Potion of Waterwalk
3 Immovable Rods
2 Doses od Silversheen
With the first knock on the iron gates, they begin to swing open. With each inch the doors swing, your eyes are filled with more and more wonder. This place is alive, bustling with all manner of people and things--a far better scene than when you and Yuri first arrived here so long ago.
The gates open into a wide alley, the main thoroughfaire of the city. To each side are glittering buildings, made from the finest marble ribbed with gold and silver veins. They are mostly all manner of shops, sparsely dotted with the occasional tavern or temple. Spreading out from the main gates, the city seems divided into night and day. To your right, the buildings only get more white, more startling and breath-takingly beautiful. To your left, the buildings become dark and sinister, but no less exquisitely carved or decorated.
Light and Dark....good and evil...Like the main gates themselves, the city is divided into good and evil with a neutral buffer zone between them.
Eventhough you have yet to be addressed by anyone upon entrance, a few of the people in the street notice you and regard you indifferently. If you have made it past the trials, you are welcomed into the Hidden City. Straight ahead is the building you remember so well, the one where the demon that controlled time sat and waited for Daniel to come out...
If you remember correctly, that is a place of some importance, where many of the leaders of the Hidden City congregate.
Which way do you go?
--------------------------------------------------------------------------------------
All Others -
You gather what you can and make your way down the tower of Ravenshead. Mordrock is in tow behind you, clumsily following as he is still unaccustomed to this new body. He pulls uneasily at his clothes and wriggles constantly, adding the occasional grunt as he squirms about.
Waiting for you at the base of the tower are Sturmguard, the Dwarven King Grandil Battlehammer and, of course, their usual entourage. Adolpho is also there, as are a few of the Knights of the Purest Star. Adolpho hands a sack to Girud, commenting that these are the last of the items the treasury can afford to give to the sons and daughters of Ravenshead. He again covers the basic plan, find a way in and cut off the head of the monster...the queen.
{Contents of sack included below}
King Sturmguard, usually a man of words, says nothing, only placing a hand on each of your shoulders. King Grandil however, has a bit more to add.
"Ye be sure and take her head clean off ya?"
Not much, but it gets the point across.
You melt into the ground, feeling the earth come up and swallow you whole as you rip along its arteries. Mountains of earth move by in the blink of an eye and you find yourself coming up, spitting out the taste of earth, right next to the walls of Ephemiryl...the capital city of the Elves.
The walls are imposing, raising nearly twenty feet overhead. But even with the stone behemoth in your way, you remember the words of Adolpho...it's still just a city... [Search Checks, Yuri success]
There...along the wall, halfway buried under some earth and dirt...is a grated tunnel. An exit for waste, an entrance for others...
Map;
[/pre]
=======##=======
Y MK
G R D
<<<LEGENDS>>>
=== Wall
## = Grating
Y = Yuri
G = Girud
R = Garor
D = Galdren
M = Mordrock
K = Krysta
Contents of sack;
2 Shield of Faith Potions
2 Aid Potions
1 Potion of Waterwalk
3 Immovable Rods
2 Doses od Silversheen