Post by Japic on Mar 5, 2004 17:09:33 GMT -5
Mission: Avaris' Escort -- COMPLETED -- (Japic)
Level Requirement: 1-3
Rewards: Low
Details: Avaris, a local potion merchant, seeks several academy members to escort his wagon through the Crescent Moon canyon to a nearby faire. The Crescent Moon canyon is rumored to house ghosts and other spirits of fallen warriors from an ancient battle and they have been known to attack and leave no survivors...
Mission: Dead Men's Tails -- COMPLETED -- (Japic)
Level Requirement: 1-4
Rewards: ???
Details: A peasant from a local fishing village has asked the academy to investigate a series of recent occurences near their homes. Some villagers report seeing lights in sea caves nearby and several of the stronger village men entered the caves and have not returned. The caves are the supposed resting place of a pirate crew.
Mission: Night of The Black Moon -- COMPLETED -- (Japic)
Level Requirements: 1-3
Rewards: Medium
Details: An ex-monk has come to the academy seeking help in retrieving a lost item left behind in a temple. This monk has foresaken the evil Dark Moon monks and has instead turned to paladin-hood as a career. He is cleansed of evil but requires this item to continue his journeys. He is willing to pay handsomely for its return. It is sill housed in a small temple of evil monks.
Mission: Oh...Rats
Level Requirement: 1
Rewards: Low
Details: A local farmer seeks help from the academy with an infestation of giant rats in his lands. He does not know where the rats have come from, but he can point out the nest. He has lost several cattle to these rats and wishes to resolve this problem quickly.
Mission: Roach Motel
Level Requirement: 1-2
Rewards: Medium
Details: The city watch has their hands full with cleansing of a local thieves guild and has requested the help of the academy for a simple task. An infestation of the city's alleys and less...reputable areas has occured. Giant insects of all kinds, spiders, praying mantis and other vermin are becoming more prevalent. Find the cause for the recent invasion and stop it at the source.
Mission: Rock and Hard Place
Level Requirement: 2-4
Rewards: ???
Details: Two tribes on neighboring islands have come to an impasse over fishing rights in the fertile gulf area between their two islands. Previous negotiations have failed and often resulted in bloodshed. Act as mediator during the talks and find a peaceful resolution for both tribes.
Mission: X Marks the Pots
Level Requirement: 1-2
Rewards: Low
Details: A nearby guild of cooks and artisans has come to the academy seeking help with a poltergeist. The items in the school has become possessed and attack the students without cause or provocation. Seek the source of this paranormal activity and stop it.
Mission: Grave Roberts -- COMPLETED -- (Japic)
Level Requirement: 1-3
Rewards: High
Details: A local family of wealthy noble has come the to academy seeking an investigation into the their family crypt. Several nights have gone by with the family witnessing coffins and urns going missing from the family crypt but with all valuables left behind. The crypt was built on an old temple grounds and the superstitious Roberts family suspects evil afoot. They offer a hefty sum and those students applying may keep whatever treasures they find the temple below.
Mission: Silence is Golden -- COMPLETED -- (Japic)
Level Requirement: 1-2
Rewards: Medium
Details: A monk from a nearby good temple seeks guards during a yearly meditation ceremony in which all monks are set to participate. The temple will be unguarded during this time and the head monk seeks guards. Nothing is suspected to occur during this time, but caution must still be excersized. Students taking this mission will be allowed to take an item from the Temple's vault.
Mission: Food for Thought -- COMPLETED -- (Japic)
Level Requirement: 1-3
Rewards: ???
Details: A village has been struck with a certain disease that consumes the mind and leaves the victim with less intelligence that your average house animal. Those unaffected thus far believe the new town well that was recently dug is to blame. Seek the source of this problem and stop it.
Mission: Kobold Kibbles -- COMPLETED -- (Japic)
Level Requirement: 1-2
Rewards: ???
Details: A village near a swamp had problems with a raiding kobold tribe. Enough of the villagers gathered and entered the swamp only to find the kobold camp destroyed with nothing but giant tracks in the area as any indication of what happened. The village fears whatever consumed the kobolds and requests the academy's help in finding it.
Mission: Lucky Star -- COMPLETED -- (Japic)
Level Requirement: 1-3
Rewards: ???
Details: A village has reported the falling of an object from the sky into a forested area nearby. The strange occurence has driven out the animals of the forest but with a peculiar side effect. The animals are extremely intelligent and can speak many languages. The villagers fear the meteorite as the cause and wish the academy to investigate. Uncover the source of animal intelligence and stem it.
Mission: The Noose is Loose
Level Requirement: 1-2
Rewards: Low
Details: A gang of criminals are to be hanged for their crimes against the city in which they were caught. The city fears retribution by surviving gang members and requests additional help from the academy for the executions. Students taking this mission are to help in any way they can.
Mission: Child's Play
Level Requirement: 2-3
Rewards: ???
Details: Recently the academy was contacted by a young child claiming that all the parents in their town had dissappeared overnight. The child was not able to divulge much more information but the academy feels this warrants further investigation.
Mission: The Black-Tooth Tribe -- COMPLETED -- (Japic)
Level Requirement: 1-3
Rewards: Medium
Details: A nearby village requests the academy's help in eliminating a pesky goblin tribe that is raiding from a series of caves overlooking the village. Should be nothing too dangerous and the village promises a full coffer plus whatever applying students should find.
Mission: If That Diamond Ring Don't Shine -- COMPLETED -- (TheZebraShakes)
Level Requirement: 2
Rewards: Standard
Details: The Rosies, a pair of jewelers, request the accompanyment of Academy students to serve as guides and escort them and their valuable cargo to the distant city of Bridgeport. The journey is long and there is no telling what may happen when there are so many emeralds, diamonds, and rubies to protect, not to mention the Rosies themselves.
Mission: Neighborhood Watch
Level Requirement: 2-5
Rewards: High
Details: Gem happy dwarf from 'Lucky Star' has a new problem. His newly acquired mine has had some monsters move in. He wants the monters cleared out so that he may resume normal mining operations.
Mission: First Floor, Going Down (KMan to run game)
Level Requirement: 2-3
Rewards: ???
Details: Residents of a nearby town have reported earthquakes and believe the earthquakes to be of ill omen. They also report the disappearance of a nearby tower of a reclusive wizard. The town reported seeing lights and flash in the night followed by earthquakes and tremors the following day. Find the source of the earthquakes and stem it.
Mission: Damsels in Distress (KMan to run game)
Level Requirements: 2-4
Rewards: Medium to High
Details: Duke Marcus Damsel arrived recently at the academy after an extremely hard ride. The ride to the academy has driven the duke to the brink of death in his old age. He claims to seek assistance for his son and offers rewards for the help. The academy fears he will die soon so any students wishing to accept this mission should apply immediately to gain any information they can from the duke.
Mission: Tis' great to have a giant's strength...
Level Requirements: 3-5
Rewards: Low
Details: A group of friendly ogres seeks the help of the academy with a tribe of kobolds. Apparently the kobolds have invaded the ogre caves and demonstrate strength above even the champion of the ogre tribe. Students must find the source of this unnatural power and stem it. The ogres offer services and meager coin as a reward.
Mission: Greedy
Level Requirements: 4-5
Rewards: Extremely High
Details: A local noble has come to the academy distraught because his hoarde has turned against him. He is unable to near his coins without the entire treasure pile animating into an armored soldier and attacking him. He requests the help of the academy and offers half of his hoarde should they succeed in removing what deviltry is to blame.
Mission: Trapping More Than Fur -- COMPLETED -- (KMan)
Level Requirements: 10-12
Rewards: ???
Details: A local farmer has reported a nearby town being completely overrun by zombies. Academy students are urged to find the source of the undead scourge and eliminate it. This is a dangerous mission and should only be accepted by experienced students as the number of undead may be above the hundreds.
Mission: A Fools Fate -- COMPLETED -- (Japic)
Level Requirement: 6-7
Rewards: High
Details: Wealthy lord has lost both his prize fool and family heirloom; he wishes Academy assistance to return both to him. Promises his weight in gold and finder's keepers to applying students.
Mission: Delivered Special
Level Requirement: 6-7
Rewards: ???
Details: A bizarre package has arrived on the doorstep of the academy and a magic mouth calls the name of several students, threatening "dire consequences" if any others open it. These students are to report immediately and open the package in a safe environment to determine what the package is and who has sent it.
Mission: Holy Ship
Level Requirement: 7-8
Rewards: High
Details: A group of highland shipbuilders have a dilemma. Their King recently passed and they have built a burial barge for his final passage...but it disappeared in the night. Without a proper ship, they believe their King's soul cannot pass into the next life. Find the ship, return it and they promise one item from the departed King's treasury as reward for each student involved.
Mission: Cohorts in Cahoots
Level Requirement: 9-10
Rewards: Medium
Details: A woman came to the doorstep of the academy claiming she was from a town in chaos. A group of paladins and clerics ran the town well, but in a night of bloodshed all of their acolytes and cohorts turned on them and have slain their masters. Students are asked to find the cohorts, uncover their reason for the betrayal, and kill them if necessary. Also find any survivors from the Holy Order.
Mission: The One That Got Away
Level Requirement: 1-3
Rewards: Medium
Details: A man has clandestinely approached the academy for help. He is part of a hunting club in a nearby town and has been unable to win the annual hunting contest. He wishes to employ the help of students to hunt a creature for him that will win the annual contest. He will take credit for the kill and pay the students a handsome sum of money.
Mission: There's Something Fishy Down Here...
Level Requirement: 8-10
Rewards: High
Details: During a dig for a new system of tunnels and sewers, the town workers of Gladeln have uncovered an underground lake. The lake, the workers say, sings to them and draws them near with the promise of riches. It was all the mayor of town could do to seal off the lake and enlist the help of the academy. Find out what magicks lie in this lake and either banish it, or seal the lake permanently.
Mission: I'm just a Gigi Loh
Level Requirement: 6-8
Rewards: ???
Details: A wealthy, single heiress--Duchess Gigi of Loh--claims to have troubles in the woods near her family mansion. She requests a strong, all-male party of adventurers from the academy to assist her with the "trouble". She promises them great rewards for their efforts.
Mission: The Culture Club
Level Requirement: ???
Rewards: High
Details: An emissary from a clan of Bugbears has come to the academy with a strange request. They seek to employ the most cultured of students to teach them the ways of human cilivization. They claim they are pacifists and want to live among civilized people. The academy recommends that more experienced students persue this mission in the event it is a trap.
Mission: Frigid Aire
Level Requirement: 12-14
Rewards: High
Details: A Gnomish inventor seeks help from the academy. It appears one of his inventions has frozen the underground village where he lived and attracted some horrible ice-monsters. The Gnome claims that he barely escaped with his life. Seek the devices, destroy them and defeat the monsters. He promises wealth from the thawed townspeople to all students that help.
Rewards: Low
Details: Avaris, a local potion merchant, seeks several academy members to escort his wagon through the Crescent Moon canyon to a nearby faire. The Crescent Moon canyon is rumored to house ghosts and other spirits of fallen warriors from an ancient battle and they have been known to attack and leave no survivors...
Mission: Dead Men's Tails -- COMPLETED -- (Japic)
Rewards: ???
Details: A peasant from a local fishing village has asked the academy to investigate a series of recent occurences near their homes. Some villagers report seeing lights in sea caves nearby and several of the stronger village men entered the caves and have not returned. The caves are the supposed resting place of a pirate crew.
Mission: Night of The Black Moon -- COMPLETED -- (Japic)
Rewards: Medium
Details: An ex-monk has come to the academy seeking help in retrieving a lost item left behind in a temple. This monk has foresaken the evil Dark Moon monks and has instead turned to paladin-hood as a career. He is cleansed of evil but requires this item to continue his journeys. He is willing to pay handsomely for its return. It is sill housed in a small temple of evil monks.
Mission: Oh...Rats
Level Requirement: 1
Rewards: Low
Details: A local farmer seeks help from the academy with an infestation of giant rats in his lands. He does not know where the rats have come from, but he can point out the nest. He has lost several cattle to these rats and wishes to resolve this problem quickly.
Mission: Roach Motel
Level Requirement: 1-2
Rewards: Medium
Details: The city watch has their hands full with cleansing of a local thieves guild and has requested the help of the academy for a simple task. An infestation of the city's alleys and less...reputable areas has occured. Giant insects of all kinds, spiders, praying mantis and other vermin are becoming more prevalent. Find the cause for the recent invasion and stop it at the source.
Mission: Rock and Hard Place
Level Requirement: 2-4
Rewards: ???
Details: Two tribes on neighboring islands have come to an impasse over fishing rights in the fertile gulf area between their two islands. Previous negotiations have failed and often resulted in bloodshed. Act as mediator during the talks and find a peaceful resolution for both tribes.
Mission: X Marks the Pots
Level Requirement: 1-2
Rewards: Low
Details: A nearby guild of cooks and artisans has come to the academy seeking help with a poltergeist. The items in the school has become possessed and attack the students without cause or provocation. Seek the source of this paranormal activity and stop it.
Mission: Grave Roberts -- COMPLETED -- (Japic)
Rewards: High
Details: A local family of wealthy noble has come the to academy seeking an investigation into the their family crypt. Several nights have gone by with the family witnessing coffins and urns going missing from the family crypt but with all valuables left behind. The crypt was built on an old temple grounds and the superstitious Roberts family suspects evil afoot. They offer a hefty sum and those students applying may keep whatever treasures they find the temple below.
Mission: Silence is Golden -- COMPLETED -- (Japic)
Rewards: Medium
Details: A monk from a nearby good temple seeks guards during a yearly meditation ceremony in which all monks are set to participate. The temple will be unguarded during this time and the head monk seeks guards. Nothing is suspected to occur during this time, but caution must still be excersized. Students taking this mission will be allowed to take an item from the Temple's vault.
Mission: Food for Thought -- COMPLETED -- (Japic)
Rewards: ???
Details: A village has been struck with a certain disease that consumes the mind and leaves the victim with less intelligence that your average house animal. Those unaffected thus far believe the new town well that was recently dug is to blame. Seek the source of this problem and stop it.
Mission: Kobold Kibbles -- COMPLETED -- (Japic)
Rewards: ???
Details: A village near a swamp had problems with a raiding kobold tribe. Enough of the villagers gathered and entered the swamp only to find the kobold camp destroyed with nothing but giant tracks in the area as any indication of what happened. The village fears whatever consumed the kobolds and requests the academy's help in finding it.
Mission: Lucky Star -- COMPLETED -- (Japic)
Rewards: ???
Details: A village has reported the falling of an object from the sky into a forested area nearby. The strange occurence has driven out the animals of the forest but with a peculiar side effect. The animals are extremely intelligent and can speak many languages. The villagers fear the meteorite as the cause and wish the academy to investigate. Uncover the source of animal intelligence and stem it.
Mission: The Noose is Loose
Level Requirement: 1-2
Rewards: Low
Details: A gang of criminals are to be hanged for their crimes against the city in which they were caught. The city fears retribution by surviving gang members and requests additional help from the academy for the executions. Students taking this mission are to help in any way they can.
Mission: Child's Play
Level Requirement: 2-3
Rewards: ???
Details: Recently the academy was contacted by a young child claiming that all the parents in their town had dissappeared overnight. The child was not able to divulge much more information but the academy feels this warrants further investigation.
Mission: The Black-Tooth Tribe -- COMPLETED -- (Japic)
Rewards: Medium
Details: A nearby village requests the academy's help in eliminating a pesky goblin tribe that is raiding from a series of caves overlooking the village. Should be nothing too dangerous and the village promises a full coffer plus whatever applying students should find.
Mission: If That Diamond Ring Don't Shine -- COMPLETED -- (TheZebraShakes)
Rewards: Standard
Details: The Rosies, a pair of jewelers, request the accompanyment of Academy students to serve as guides and escort them and their valuable cargo to the distant city of Bridgeport. The journey is long and there is no telling what may happen when there are so many emeralds, diamonds, and rubies to protect, not to mention the Rosies themselves.
Mission: Neighborhood Watch
Level Requirement: 2-5
Rewards: High
Details: Gem happy dwarf from 'Lucky Star' has a new problem. His newly acquired mine has had some monsters move in. He wants the monters cleared out so that he may resume normal mining operations.
Mission: First Floor, Going Down (KMan to run game)
Level Requirement: 2-3
Rewards: ???
Details: Residents of a nearby town have reported earthquakes and believe the earthquakes to be of ill omen. They also report the disappearance of a nearby tower of a reclusive wizard. The town reported seeing lights and flash in the night followed by earthquakes and tremors the following day. Find the source of the earthquakes and stem it.
Mission: Damsels in Distress (KMan to run game)
Level Requirements: 2-4
Rewards: Medium to High
Details: Duke Marcus Damsel arrived recently at the academy after an extremely hard ride. The ride to the academy has driven the duke to the brink of death in his old age. He claims to seek assistance for his son and offers rewards for the help. The academy fears he will die soon so any students wishing to accept this mission should apply immediately to gain any information they can from the duke.
Mission: Tis' great to have a giant's strength...
Level Requirements: 3-5
Rewards: Low
Details: A group of friendly ogres seeks the help of the academy with a tribe of kobolds. Apparently the kobolds have invaded the ogre caves and demonstrate strength above even the champion of the ogre tribe. Students must find the source of this unnatural power and stem it. The ogres offer services and meager coin as a reward.
Mission: Greedy
Level Requirements: 4-5
Rewards: Extremely High
Details: A local noble has come to the academy distraught because his hoarde has turned against him. He is unable to near his coins without the entire treasure pile animating into an armored soldier and attacking him. He requests the help of the academy and offers half of his hoarde should they succeed in removing what deviltry is to blame.
Mission: Trapping More Than Fur -- COMPLETED -- (KMan)
Rewards: ???
Details: A local farmer has reported a nearby town being completely overrun by zombies. Academy students are urged to find the source of the undead scourge and eliminate it. This is a dangerous mission and should only be accepted by experienced students as the number of undead may be above the hundreds.
Mission: A Fools Fate -- COMPLETED -- (Japic)
Rewards: High
Details: Wealthy lord has lost both his prize fool and family heirloom; he wishes Academy assistance to return both to him. Promises his weight in gold and finder's keepers to applying students.
Mission: Delivered Special
Level Requirement: 6-7
Rewards: ???
Details: A bizarre package has arrived on the doorstep of the academy and a magic mouth calls the name of several students, threatening "dire consequences" if any others open it. These students are to report immediately and open the package in a safe environment to determine what the package is and who has sent it.
Mission: Holy Ship
Level Requirement: 7-8
Rewards: High
Details: A group of highland shipbuilders have a dilemma. Their King recently passed and they have built a burial barge for his final passage...but it disappeared in the night. Without a proper ship, they believe their King's soul cannot pass into the next life. Find the ship, return it and they promise one item from the departed King's treasury as reward for each student involved.
Mission: Cohorts in Cahoots
Level Requirement: 9-10
Rewards: Medium
Details: A woman came to the doorstep of the academy claiming she was from a town in chaos. A group of paladins and clerics ran the town well, but in a night of bloodshed all of their acolytes and cohorts turned on them and have slain their masters. Students are asked to find the cohorts, uncover their reason for the betrayal, and kill them if necessary. Also find any survivors from the Holy Order.
Mission: The One That Got Away
Level Requirement: 1-3
Rewards: Medium
Details: A man has clandestinely approached the academy for help. He is part of a hunting club in a nearby town and has been unable to win the annual hunting contest. He wishes to employ the help of students to hunt a creature for him that will win the annual contest. He will take credit for the kill and pay the students a handsome sum of money.
Mission: There's Something Fishy Down Here...
Level Requirement: 8-10
Rewards: High
Details: During a dig for a new system of tunnels and sewers, the town workers of Gladeln have uncovered an underground lake. The lake, the workers say, sings to them and draws them near with the promise of riches. It was all the mayor of town could do to seal off the lake and enlist the help of the academy. Find out what magicks lie in this lake and either banish it, or seal the lake permanently.
Mission: I'm just a Gigi Loh
Level Requirement: 6-8
Rewards: ???
Details: A wealthy, single heiress--Duchess Gigi of Loh--claims to have troubles in the woods near her family mansion. She requests a strong, all-male party of adventurers from the academy to assist her with the "trouble". She promises them great rewards for their efforts.
Mission: The Culture Club
Level Requirement: ???
Rewards: High
Details: An emissary from a clan of Bugbears has come to the academy with a strange request. They seek to employ the most cultured of students to teach them the ways of human cilivization. They claim they are pacifists and want to live among civilized people. The academy recommends that more experienced students persue this mission in the event it is a trap.
Mission: Frigid Aire
Level Requirement: 12-14
Rewards: High
Details: A Gnomish inventor seeks help from the academy. It appears one of his inventions has frozen the underground village where he lived and attracted some horrible ice-monsters. The Gnome claims that he barely escaped with his life. Seek the devices, destroy them and defeat the monsters. He promises wealth from the thawed townspeople to all students that help.