Post by K Man on Jul 28, 2008 16:32:11 GMT -5
SEA GREEN
Moving closer to thw Dwarven settlement, you can indeed tell the city is celebrating on a massive scale. Banners are hung from nearly every awning, tables are strewn about the dirt streets topped with pewter mugs. Ale and mead flow so freely that the excess forms small rivers along the gutters and sidestreets, making the whole place seem as though a recent thunderstorm has passed through. Atop these wooden tables; men play games of chance, hungrily scarf down a hearty portion of meat, or simply remain passed out with their mouths agape. Some of the tables are topped by women; some dance, other wrestle men.
{For those that read/write Dwarven}
The banners themselves all proclimate a Dwarven King of ages past. The names read like tombstones, giving the name and a slew of titles; 'Axe-Grinder', 'Orc-Crusher', 'Stone-Worker' to name a few. It seems the patrons drink to their honor, many of the Dwarves telling tales of the great kings in their native tongue.
The doors to the greate fortress appear sealed tight, and left unguarded. You imagine though, it would take more than determination to break through such a massive gate.
{Based on the light-hearted revelry, do you guys approach? If so, what do you say / what are you looking for?}
-----------------------------------
Natsumi -
The Sky-King snores loudly, loud enough that any noise you might make is drowned in the sea of snorting and gurgling. Thankfully, the fluffly cloud-stuff under your feet makes no noise so you can move about the cloud without fear of waking Amassu.
You move to the pool, but find its waters gone and no matter how hard you concentrate, the images do not return. It appears this viewing device only works at Amassu's command. After a minute of trying, you figure it is hopeless to attempt to see your friends without Amassu knowing.
Giving up on the portal to the outside world, you focus on the cloudy prison Amassu has placed you in. The walls and floors though spongy, are very solid and indeed resist your attempts at poking, prodding and even penetration. Aside from the pool in the floor, the massive bed atop which Amassu snores, and the cabinet where Amassu kept the instruments, you see no other features in this room.
However, if you move close enough to the wall where you entered several hours ago, you can feel the slightest crack between the cloudy doors. This crack is slight enough to only allow the tip of one finger through, but beyond you can feel the rush of cold wind beyond and a peek through the crack reveals a starry sky beyond.
Next to the bed where the Sky-King rests, you can make out two other large cabinets, each about the size of a coffin for a human. It is uncertain what lies in these cabinets for their construction is far superior and less drafty than that of the doors to the outside.
On the opposite side of the wall you entered from, there is another set of cloud-doors that does not lead to the outside. It is dark beyond and there is no wind. Perhaps this leads deeper into Lord Amassu's cloud-abode?
You're uncertain if its brute force or the will of Amassu that opens these portals--both the doors and the cabinets--for you see no device or handles set into them. When Amassu opened the cabinet ealier, he did so with such and swiftness that you didn't see how.
Aside from this, there are no other features in this room.
DARK RED[/size]
Thalia eventually acquiesces to the thirty percent. Perhaps she grows tired of bickering, or perhaps it is the suddenly arrival of Lenny and Tyrano that changes her mind, but suddenly she agrees to take you to the Death-Speakers for the modest percentage.
"Fine. Thirty percent it is." She holds out her hand for an agreement, shaking firmly the grasp of any who take it. "If you must go retrieve the bone, then meet me outside this very tavern in no less than one hour. If you have the bone now, take it outside and let me see it before I waltz us all to a fool's meeting."
{I will assume with the 30% agreement, you guys will prove to Thalia that you have the bone and are ready to go to the meeting now. I will stop before we get in the doors like Gildas asked.}
Thalia nods at the copper bone, never reaching out to touch it. "So...all this over that? Seems like such a simple thing..."
The Elf shrugs and without much else to say moves deeper into the city of New Ravenshead. She passes tavern after tavern, dark alley after dark alley...always snaking her way towards the tallest part of the city (consequently the darkest) and towards the sea. She leads to a district of darkened warehouses, shadows so deep and endless that you swear you'll fall off the edge of the earth. You can't help but shiver, wondering if Vorkal is out there, watching, waiting to strike.
Thalia holds up her hand signaling you to stop. She points towards one of the only sources of light in this district. A single lanter illuminates a pair of men in full plate standing before a closed warehouse door. Light barley leaks through the cracks of the wooden structure, indicating torchlight within. Even from here you can make out the emblem of the Death-Speakers on their breastplates.
Thalia motions towards the warehouse. "Come on. Let me do the talking..."
Moving closer to thw Dwarven settlement, you can indeed tell the city is celebrating on a massive scale. Banners are hung from nearly every awning, tables are strewn about the dirt streets topped with pewter mugs. Ale and mead flow so freely that the excess forms small rivers along the gutters and sidestreets, making the whole place seem as though a recent thunderstorm has passed through. Atop these wooden tables; men play games of chance, hungrily scarf down a hearty portion of meat, or simply remain passed out with their mouths agape. Some of the tables are topped by women; some dance, other wrestle men.
{For those that read/write Dwarven}
The banners themselves all proclimate a Dwarven King of ages past. The names read like tombstones, giving the name and a slew of titles; 'Axe-Grinder', 'Orc-Crusher', 'Stone-Worker' to name a few. It seems the patrons drink to their honor, many of the Dwarves telling tales of the great kings in their native tongue.
The doors to the greate fortress appear sealed tight, and left unguarded. You imagine though, it would take more than determination to break through such a massive gate.
{Based on the light-hearted revelry, do you guys approach? If so, what do you say / what are you looking for?}
-----------------------------------
Natsumi -
The Sky-King snores loudly, loud enough that any noise you might make is drowned in the sea of snorting and gurgling. Thankfully, the fluffly cloud-stuff under your feet makes no noise so you can move about the cloud without fear of waking Amassu.
You move to the pool, but find its waters gone and no matter how hard you concentrate, the images do not return. It appears this viewing device only works at Amassu's command. After a minute of trying, you figure it is hopeless to attempt to see your friends without Amassu knowing.
Giving up on the portal to the outside world, you focus on the cloudy prison Amassu has placed you in. The walls and floors though spongy, are very solid and indeed resist your attempts at poking, prodding and even penetration. Aside from the pool in the floor, the massive bed atop which Amassu snores, and the cabinet where Amassu kept the instruments, you see no other features in this room.
However, if you move close enough to the wall where you entered several hours ago, you can feel the slightest crack between the cloudy doors. This crack is slight enough to only allow the tip of one finger through, but beyond you can feel the rush of cold wind beyond and a peek through the crack reveals a starry sky beyond.
Next to the bed where the Sky-King rests, you can make out two other large cabinets, each about the size of a coffin for a human. It is uncertain what lies in these cabinets for their construction is far superior and less drafty than that of the doors to the outside.
On the opposite side of the wall you entered from, there is another set of cloud-doors that does not lead to the outside. It is dark beyond and there is no wind. Perhaps this leads deeper into Lord Amassu's cloud-abode?
You're uncertain if its brute force or the will of Amassu that opens these portals--both the doors and the cabinets--for you see no device or handles set into them. When Amassu opened the cabinet ealier, he did so with such and swiftness that you didn't see how.
Aside from this, there are no other features in this room.
DARK RED[/size]
Thalia eventually acquiesces to the thirty percent. Perhaps she grows tired of bickering, or perhaps it is the suddenly arrival of Lenny and Tyrano that changes her mind, but suddenly she agrees to take you to the Death-Speakers for the modest percentage.
"Fine. Thirty percent it is." She holds out her hand for an agreement, shaking firmly the grasp of any who take it. "If you must go retrieve the bone, then meet me outside this very tavern in no less than one hour. If you have the bone now, take it outside and let me see it before I waltz us all to a fool's meeting."
{I will assume with the 30% agreement, you guys will prove to Thalia that you have the bone and are ready to go to the meeting now. I will stop before we get in the doors like Gildas asked.}
Thalia nods at the copper bone, never reaching out to touch it. "So...all this over that? Seems like such a simple thing..."
The Elf shrugs and without much else to say moves deeper into the city of New Ravenshead. She passes tavern after tavern, dark alley after dark alley...always snaking her way towards the tallest part of the city (consequently the darkest) and towards the sea. She leads to a district of darkened warehouses, shadows so deep and endless that you swear you'll fall off the edge of the earth. You can't help but shiver, wondering if Vorkal is out there, watching, waiting to strike.
Thalia holds up her hand signaling you to stop. She points towards one of the only sources of light in this district. A single lanter illuminates a pair of men in full plate standing before a closed warehouse door. Light barley leaks through the cracks of the wooden structure, indicating torchlight within. Even from here you can make out the emblem of the Death-Speakers on their breastplates.
Thalia motions towards the warehouse. "Come on. Let me do the talking..."