Post by K Man on Oct 8, 2008 16:14:34 GMT -5
SEA GREEN
All Others -
The Death-Speakers realize the battle tide has turned, given the reinforcements closing from the rear. They spin to meet you, raising their hands high, their gauntlets glowing with a sickly green energy. The Northern-most Death-Speaker points at Ella with a ferocious gaze while the next in line targets Sean with the same gaze.
Ella, I will need a FORT Save DC 17 for Blindness. I have your bonus at +7
[dice=20]
[Die Results = 13 +7 = success]
Sean, I will need a FORT Save DC 17 for Blindess as well. I have your bonus at +4
[dice=20]
[Die Results = 3 + 4 = Failure, Sean is Blinded.]
The last of the Death-Speakers turns on a nearby Dwarven cleric who just barreled into him. The two tussel which thankfully keeps the Death-Speaker occupied.
Gro-Bug steps forward, hollering for the companions to help the Dwarves pinned in the corner. He brings Snaga up high, cracking through bone and plate of the man before him. [Attack Results = 1 hit, 1 miss. Damage results = 36] Between the previous wounds the man has endured and this latest, lethal strike, the man can take no more. He crumples backwards over a chunk of stone, his blade sliding from his hand.
Ella moves towards the nearest Death-Speaker and, clutching the amulet around her neck, drives the lance into his stomach. [Attack Results = Hit, Damage Results = 23] With a groan, the man tries to stem the flow of blood from his wounds. He will not take many more strikes like that.
Henrick steps North to maintain the line with the Dwarves, brining his blade to bear on the next worshipper of 'The Master' in line. [Attack Results = Critical hit for 35] The former Captain of New Ravenshead cuts the man down quickly, slicing open his lower back just below the chestplate. The man collapses forward, dead.
The Dwarves charge, roaring as they are empowered by the change in tide. They clash with the last few worshippers, cracking warhammer and mace on steel and shield. They manage to kill two more of the plated men, slowly working their way through the phalanx to the clerics in the rear.
Sean continues to move to the rear of the room, still humming his melody to inspire the battle in your favor. Though blind, he can still slowly navigate the battlefield.
The Dwarven Clerics follow their brethren across the rocky floor, crashing into the enemy with no less fervor than the others. They fail to bring anyone down, but they do land a few lucky blows.
Of the remaining full-plated men in the room, one manages a sound blow on a Dwarf and drops the Earth-dweller in a spray of blood. Aside from this, their retort is short lived and does little more damage.
[Initative: Death-Speakers (21), Gro-Bug (20), Ella (18), Henrick (17), Dwarves (15), Sean (14), Dwarven Clerics (12), Full-Plate warriors (11)]
Map;
<<<LEGEND (Was a GREAT Movie)>>>
G = Gro-Bug
E = Ella
S = Sean
H = Henrick
d = Dwarf
C = Dwarf Cleric
m = Full Plated Man
X = Full Plated Cleric (Death-Speaker)
Hallway is 150' long, 75' wide
Detritus covers the floor in sporadic places making charging impossible, but does not otherwise hinder movement.
-----------------------------------
Natsumi -
I ain't saying she's a Gold Digger... Just had to get that in there.
Also, I seem to have lost the connection to Amassu's Pic, hope that is alright.
Amassu reaches for the vial as you approach, his normally steady and sure hands shaking slightly. The poison has its grip on him and is taking its toll. He sours when you dally and take small steps towards him. He musters additional strength and sits upright, brushing off some of the gore from the battle.
"It is true. I have slain many of the Sand giants. However, what I said is also true. My competition in the games was fair, my victory complete and righteous."
Amassu shudders a bit, but tries very hard to not show his urgent need for the vial. In fact, he plants his mace in the ground and shoves on it, bringing himself to tower over you once more. He takes one massive stride to close the distance to you and holds out his hand for the vial.
"The slaying of which they speak was over a disagreement on another matter and had nothing to do with the contest."[/b]
Amassu waits, rather impatiently, for his requested vial. He shows no signs of noticing your pilfery from his cabinet.
DARK RED[/size]
Lenny -
You leave the dim-witted and slow-moving men to search about on the roof while you slip to the other side of this warehouse in search of a way down. [MS and Hide checks vs. Listen and Spot Checks] Your egress goes unnoticed and you find a ladder on the far side of the building that leads to the street level. You slip onto the wooden ladder and quickly make your way down.
Once down, you slink around to the back of the building and towards the alley between these two buildings. You enter the alley just in time to hear the men on the roof nearly giving up the search for you.
As for a good place to trap, there is enough raw material and abandoned junk back here that your imagination begins to twitch...
{I figure it takes you two rounds to slip to the other side of the building, down and back to the alley between the two.}
-------------------
All Others -
Gildas feints the nearest Death-Speaker, tilting backwards before rushing back into the fray. He barrels into the man, driving his weapon through the meat of the man's right shoulder. [Attack Restults = Hit, Damage Results = 19] The Death-Speaker staggers, grabbing the wound immediately to stem the bloodflow. He fails to hold the wound shut and he bleeds out in spurts at your feet.
Wanderer steps to the side to flank the next man in line. He brings the ancestral weapon high over his head before cracking it soundly over the man's helmet. His first blow dents the helmet inward, forcing a groan and a stagger out of the man. [Attack results = 1 hit, 1 miss. Damage Results = 23] The second blow is glancing, deflected by the man's shield but the first certainly leaves him in pain.
Tyrano is gone from sight. [What do you want to do?]
The Death-Speakers do their best to return the barrage. The leader raises his arms once more and calls upon the energy of his dark god.
Attack from #4 on Gildas @ +6
[dice=20]
if hit 1d8+2
[dice=8]
OOH! Confirm crit @ +6
[dice=20]
Boo! Fail! Take 9 damage anyway.
Wanderer, need a FORT Save DC 19 or be blinded.
[Init: Lenny (25), Gildas (10), Wanderer (9.5), Tyrano (9), Death-Speaker (5)]
<<<LEGEND>>>
T = Tyrano
G = Gildas
W = Wanderer
1 = Death Speaker 62 Damage Taken, dead
2 = Death Speaker (Unconscious), carried by Tyrano
3 = Death Speaker 63 Damage Taken, dead
4 = Death Speaker 23 Damage Taken
5 = Death Speaker
6 = Death Speaker
7 = 'Leader' Death-Speaker
[rand=609832737934117940329883087289749600650047683124817874131106343]
All Others -
The Death-Speakers realize the battle tide has turned, given the reinforcements closing from the rear. They spin to meet you, raising their hands high, their gauntlets glowing with a sickly green energy. The Northern-most Death-Speaker points at Ella with a ferocious gaze while the next in line targets Sean with the same gaze.
Ella, I will need a FORT Save DC 17 for Blindness. I have your bonus at +7
[dice=20]
[Die Results = 13 +7 = success]
Sean, I will need a FORT Save DC 17 for Blindess as well. I have your bonus at +4
[dice=20]
[Die Results = 3 + 4 = Failure, Sean is Blinded.]
The last of the Death-Speakers turns on a nearby Dwarven cleric who just barreled into him. The two tussel which thankfully keeps the Death-Speaker occupied.
Gro-Bug steps forward, hollering for the companions to help the Dwarves pinned in the corner. He brings Snaga up high, cracking through bone and plate of the man before him. [Attack Results = 1 hit, 1 miss. Damage results = 36] Between the previous wounds the man has endured and this latest, lethal strike, the man can take no more. He crumples backwards over a chunk of stone, his blade sliding from his hand.
Ella moves towards the nearest Death-Speaker and, clutching the amulet around her neck, drives the lance into his stomach. [Attack Results = Hit, Damage Results = 23] With a groan, the man tries to stem the flow of blood from his wounds. He will not take many more strikes like that.
Henrick steps North to maintain the line with the Dwarves, brining his blade to bear on the next worshipper of 'The Master' in line. [Attack Results = Critical hit for 35] The former Captain of New Ravenshead cuts the man down quickly, slicing open his lower back just below the chestplate. The man collapses forward, dead.
The Dwarves charge, roaring as they are empowered by the change in tide. They clash with the last few worshippers, cracking warhammer and mace on steel and shield. They manage to kill two more of the plated men, slowly working their way through the phalanx to the clerics in the rear.
Sean continues to move to the rear of the room, still humming his melody to inspire the battle in your favor. Though blind, he can still slowly navigate the battlefield.
The Dwarven Clerics follow their brethren across the rocky floor, crashing into the enemy with no less fervor than the others. They fail to bring anyone down, but they do land a few lucky blows.
Of the remaining full-plated men in the room, one manages a sound blow on a Dwarf and drops the Earth-dweller in a spray of blood. Aside from this, their retort is short lived and does little more damage.
[Initative: Death-Speakers (21), Gro-Bug (20), Ella (18), Henrick (17), Dwarves (15), Sean (14), Dwarven Clerics (12), Full-Plate warriors (11)]
Map;
______________________________
|Cdm X |
| d |
| dm X |
| |
| CX S |
| dm E |
| Cd |
| d |
| ddd |
| H |
| |
| G |
| |
| d |
|dm |
___________________ __________
<<<LEGEND (Was a GREAT Movie)>>>
G = Gro-Bug
E = Ella
S = Sean
H = Henrick
d = Dwarf
C = Dwarf Cleric
m = Full Plated Man
X = Full Plated Cleric (Death-Speaker)
Hallway is 150' long, 75' wide
Detritus covers the floor in sporadic places making charging impossible, but does not otherwise hinder movement.
-----------------------------------
Natsumi -
I ain't saying she's a Gold Digger... Just had to get that in there.
Also, I seem to have lost the connection to Amassu's Pic, hope that is alright.
Amassu reaches for the vial as you approach, his normally steady and sure hands shaking slightly. The poison has its grip on him and is taking its toll. He sours when you dally and take small steps towards him. He musters additional strength and sits upright, brushing off some of the gore from the battle.
"It is true. I have slain many of the Sand giants. However, what I said is also true. My competition in the games was fair, my victory complete and righteous."
Amassu shudders a bit, but tries very hard to not show his urgent need for the vial. In fact, he plants his mace in the ground and shoves on it, bringing himself to tower over you once more. He takes one massive stride to close the distance to you and holds out his hand for the vial.
"The slaying of which they speak was over a disagreement on another matter and had nothing to do with the contest."[/b]
Amassu waits, rather impatiently, for his requested vial. He shows no signs of noticing your pilfery from his cabinet.
DARK RED[/size]
Lenny -
You leave the dim-witted and slow-moving men to search about on the roof while you slip to the other side of this warehouse in search of a way down. [MS and Hide checks vs. Listen and Spot Checks] Your egress goes unnoticed and you find a ladder on the far side of the building that leads to the street level. You slip onto the wooden ladder and quickly make your way down.
Once down, you slink around to the back of the building and towards the alley between these two buildings. You enter the alley just in time to hear the men on the roof nearly giving up the search for you.
As for a good place to trap, there is enough raw material and abandoned junk back here that your imagination begins to twitch...
{I figure it takes you two rounds to slip to the other side of the building, down and back to the alley between the two.}
-------------------
All Others -
Gildas feints the nearest Death-Speaker, tilting backwards before rushing back into the fray. He barrels into the man, driving his weapon through the meat of the man's right shoulder. [Attack Restults = Hit, Damage Results = 19] The Death-Speaker staggers, grabbing the wound immediately to stem the bloodflow. He fails to hold the wound shut and he bleeds out in spurts at your feet.
Wanderer steps to the side to flank the next man in line. He brings the ancestral weapon high over his head before cracking it soundly over the man's helmet. His first blow dents the helmet inward, forcing a groan and a stagger out of the man. [Attack results = 1 hit, 1 miss. Damage Results = 23] The second blow is glancing, deflected by the man's shield but the first certainly leaves him in pain.
Tyrano is gone from sight. [What do you want to do?]
The Death-Speakers do their best to return the barrage. The leader raises his arms once more and calls upon the energy of his dark god.
Attack from #4 on Gildas @ +6
[dice=20]
if hit 1d8+2
[dice=8]
OOH! Confirm crit @ +6
[dice=20]
Boo! Fail! Take 9 damage anyway.
Wanderer, need a FORT Save DC 19 or be blinded.
[Init: Lenny (25), Gildas (10), Wanderer (9.5), Tyrano (9), Death-Speaker (5)]
| |
| |
| 7 |
| |
| G |
| 4 |
|____ W___|
x
.
.
.
.
.
.
.
_______
____ | |
| | | |
| | | |
<<<LEGEND>>>
T = Tyrano
G = Gildas
W = Wanderer
1 = Death Speaker 62 Damage Taken, dead
2 = Death Speaker (Unconscious), carried by Tyrano
3 = Death Speaker 63 Damage Taken, dead
4 = Death Speaker 23 Damage Taken
5 = Death Speaker
6 = Death Speaker
7 = 'Leader' Death-Speaker
[rand=609832737934117940329883087289749600650047683124817874131106343]