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Post by K Man on Feb 11, 2009 15:56:50 GMT -5
SEA GREENAll Others -
No he has not. He hasn't asked, but should we pursue it the answer is no. The clerics are unable to restore his sight at this time.
King Dolster nods to all that is said. "Aye, we know th'dangers that we march upon. Th'dead will rise and we hope th'forge-father we bestow his blessing on us once more."
"I dunnae know if we are alone in th'attack." Dolster replies to Sean. "My scouts did not make it to Tertia, th'force of undead is that thick. We just know that th'visitors from Tertia spoke of war and we discovered it. Their attack on us in this holy time is enough to warrant our assault."The whirl of activity resumes around the King and the news of war. The Dwarves seem alive, eager almost... the news of an army of undead does little to damper their spirits. King Dolster addresses you one final time. "We march now and trust me..." Dolster looks squarely at Ella. "When th'Dwarves march to war, th'world knows it."----------------------------------- Natsumi - The wind whips violently through the cloud chamber, the temperature dropping so quickly that you can see your breath, but it does little to ease the heated tension in the room high above the earth. You wait for the inevitable, the roar of fury, the Sky King's wrath brought to bear on your small and fragile form. ...But it never comes. Minutes go by and though you are wary of your surroundings and planning on an escape, you can't see Amassu's gamut of emotions. You hear only the command word again spoken by Amassu and the hole in the floor seals up tight. The winds settle, the warmth begins to slowly return. "You are brave as you are silver-tongued, bard."[/b] Amassu speaks sternly, his voice lower but no less furious or commanding. You look up to see Amassu looking down upon you, arms folded in anger across his chest. His next question is bold and direct, and unlike you have ever heard from the arrogant giant. "What would you have me do?"[/b]
DARK RED[/size] All - When you say that the unconscious man at your feet is a member of the unholy order of 'Deathspeakers', both the clerics light up. Lockheart bends down and inspects the man. "Simply amazing...it wasn't but two hours ago we wished for such a chance." Lockheart throws the man over his shoulder, hoisting him up and preparing to take him away. "And that chance you have delivered to us." Master Dartius nods stoically. "I cannot thank you enough for this chance, we will learn much from this man." Master Dartius waves over an acolyte. "See that they are well-cared for and have all they need for the night. Give them anything you can spare." He turns back to you. "We will see to the Deathspeaker tonight. St. Cuthbert gives us strength to deal with enemies in a manner that may....turn others' stomach."
"I will summon you in the morning for a full report."{Let me know if you'd like Dartius/Lockheart to ask any specific questions or if you have any specific needs. Otherwise post that you rest and we'll resume in the AM.}
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Post by TheUdjat on Feb 12, 2009 11:16:41 GMT -5
Wanderer dips his head appreciatively. "Thank you," is all he can manage to say. The Deathspeaker is in their hands, now. He must hope that St. Cuthbert can bring out information where they have failed.
Thinking on the God of Retribution, Wanderer makes his way over to the altar of the temple at some point, there to do something he has not attempted... for a very long time. St. Cuthbert of the Cudgel. Wanderer has never favored the weapon, but now he finds himself wielding a maul of similar design, waging a war of revenge against the Yexuhl, the Deathspeakers, and all their foul ilk. What other deity could he look upon with an even eye and bow his head respectfully?
But the priests say the gods are silent now--even St. Cuthbert, vigilant and ardent in his province. Still, Wanderer sits on a bench near the altar, and there quietly murmurs his prayer to the absent god. He supposes it doesn't matter--that gods have ever been absent in his time. But then, he also cannot remember when last he prayed.
But if there is a time, a circumstance, where prayers seem appropriate, then now is it. Legions of the dead crawl across the continent; demons collaborate with the undead, enslaving minds, wreaking havoc; the magic of better gods fails, but that of a dark god of death persists unhindered--nay, strengthened. It is in these times that Dorian of Kali, called Wanderer, finally lifts a murmuring voice to power he has never understood, nor seen.
"Cuthbert," he says quietly, uncertain how these prayer things are supposed to work. "Judge them as is your way. Balance the scales of this world. Return blow-for-blow what they have done to men of honor, like Gildas, and other worthy people. Let them suffer for their sins." He pauses thoughtfully. "And use me, Cuthbert. Make me an instrument of your just vengeance. Let me be their Nemesis."
In the silence that follows his quiet words, Wanderer thinks on the problem of divinity's absence. He cannot imagine that the gods would abandon the world when their people are most in need, especially with one god still active, and growing stronger.
...stronger.
Could the Deathspeakers be stealing the magic from other gods somehow? Can prayers be caught like water and funneled to one god over others? Can the magic granted by the divine be diverted, attracted like lightning, perhaps? Could they have some diabolical plot to disable other priesthoods, everywhere?
The thought disturbs Wanderer. He makes a note to speak to the priests of this in the morning, when they have reported what the Deathspeaker has said. Surely they have thought of this already.
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Post by Wicksy on Feb 12, 2009 13:39:04 GMT -5
I think we're all off to see the lizardmen arent we?
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Post by ryngo on Feb 13, 2009 15:36:23 GMT -5
Wystfalrun places a hand on the brazen bone and let's it's strength ebb and flow through him. He wonders briefly at the bone's original owner- What kind of a man was this, woman even? Is this the bronze hero a child spoke of in Tertia in what seems ages ago.
He notices Wanderer speaking softly to (himself)? We all deal with these things in vastly different ways.
Feeling the strength of the bone, he relishes in the fact that for once, it was we who put them on the run.
He hopes the information gained will allow him and his allies to keep them on the run. If ever we needed an edge...
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Post by VemuKhaham on Feb 13, 2009 18:58:52 GMT -5
Before Sir Lockheart takes off with the Deathspeaker, Gildas holds him, and Master Dartius, for a moment. It was a rare moment that Gildas allowed his instincts to take over: he felt like he was handing over his captured prey after a succesful hunt, that he was a lion chased away from his meat by a band of hyena's. Would these clerics be able to gain everything out of this wounded man, or were they merely considering their own goals? Would Tertia's goals be considered during the questioning? Was not this Deathspeaker as much a prisoner of Tertia as of St. Cuthbert's men? Gildas felt that, being the only one to truly represent the country of Tertia in this company, he had to stand up. "Master Dartius, I am not wounded or tired like some of my companions, and the blood on my armor is evidence that no kind of interrogation would bother my stomach. If you will allow me, I will join you during the interrogations tonight, for I want information from this man which I can only extract from him myself, as a servant of Tertia." Gildas' voice was polite enough to be respectful yet firm enough to appear insistant. He would not easily be turned away unless by very solid arguments. To speed things along for the night these would be my questions: First of all, Gildas would want to learn what the Deathspeaker knew of their association with the Yexuhl. "Tell me why do you help them? Why support their war against Tertia? Who is your leader, and what are his aims? Where else are the Deathspeakers based? What are you doing here in New Ravenshead?" He will wisely let the clerics cover the theological matters - undeniably also because of his persistent scepsis in such matters -, as Gildas is first and foremost concerned with military and political intelligence, especially concerning the Deathspeakers' ties with his nemesis race, the Yexuhl. He will hesitate to mention anything about bones, as he does not want to give unnecessary information away to third parties. One would normally be able to say that two kinds of people could be trusted with such information: proven allies and people soon to be dead, but Gildas had reason to doubt both.
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Post by Japic on Feb 16, 2009 0:49:56 GMT -5
(wow, I thought I'd posted... guess not. Maybe I forgot to hit the post button. <shrugs>)
Satisfied that the dwarves aren't marching off unknown, but somewhat perplexed by the King's meaning, Ella chooses not to press the subject. Soon enough she would probably know exactly what he meant.
Rested, but by no means at full strength the team was less well off today than the day before. Henrick had continued his silence; uneasy since Natsumi had left their ranks. Shawn was now blinded by dark magic, and would surely require special assistance to not die in the near future. Adventuring was not easy with your sight, much less more blind than a bat. Gro-Bug seemed in decent spirits, though with the half-orc it was sometimes hard to tell. Then there was herself; rested in body, but weary in spirit from the taxing weeks that had passed since their involvement with this mad quest. Truly the whole world was on the brink of madness, and if what she'd been told by Caelith was correct; they were the world's only hope.
She spares little thought over teh others seeking bones. Surely a confrontation would come, but what that meeting would be like, she dared not dwell. The dwarves said the others were seeking bones to save their homeland. Would they give over their findings for a chance to save not only their kingdom, but the whole of the world? Perhaps time would answer that question... but perhaps she was too eager to find the easy answers.
Breaking away from thoughts of what had come lately she asks a question that she feels might overstep their position. "One more thing Highness, if you don't mind. Our enemies grow stronger and more numerous by the day; I realize your nation will soon leave on the warpath, but I wonder if you might have any extra items at your disposal. Artifacts that your own troops will not be needing; but may still aide in our cause. We came seeking the strength of a copper bone; and regrettably leave in poorer condition than we arrived."
(if we get to do a little shoppin, we should get that out of the way right now, then be on our own way to scout the Lizard Island. Whether or not we get anything more here, we should be leaving with as much dignity and many thanks for the hospitality as is proper.
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Post by TheZebraShakes™ on Feb 17, 2009 15:09:03 GMT -5
After a moment, Natsumi finally looks up at the cloud giant. Carefully, she rises fully to her feet now that the hole has been closed up and the wind has stopped blowing.
She thinks on his question and makes an attempt to answer it as straightfoward and concise as possible. She knows that she is angry, and nothing she can say will likely change that fact. She can only hope to garner his support or anger him further, though she hopes that now, after their argument, he will be a tiny bit more open to listening.
"What would I have you do?" Natsumi repeats the question which Amassu has posed, her voice taking on a much more serious tone as she takes a few steps while thinking.
"First and foremost, I would ask My Lord to grant me the opportunity to complete my obligation to my homeland." she is aware that Amassu knows of her quest to retrieve all of the copper bones of a man's skeleton, though he may not think that it is something to be taken seriously despite the fact that she gave up her own freedom for one of those bones.
"If it is a matter of little interest to him, I will go on my own, with a promise that I will return to him," as she speaks these last words, she realizes how sincere they could be were Amassu still the man she was sitting with only minutes ago rather than this imposing and unpredictable giant of a creature.
"The decision is ultimately in his mighty hands, but if nothing is to be done, than nothing will change."
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Post by Fangor the Fierce on Feb 17, 2009 15:11:04 GMT -5
Lenny has nothing to add, as he simply wonders where the rest of the bones are, and who they have to shank to get them...
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Post by Fangor the Fierce on Mar 26, 2009 12:40:07 GMT -5
Lenny decides to check to local coffers to see what type of funds this church receives. When possible, he then inspects his belongings and sees what he could purchase to help out a little more. A nice sap would be a good option, with all the recent activities. He will step out to any nearby shop to purchase a few items if possible.
ooc - Might as well know who he's dealing with when asking for proper payment for services rendered...
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Post by Wicksy on Mar 27, 2009 8:51:13 GMT -5
What were we all doing? Are we going to the Lizardmen or are we off elsewhere in search of bones? Or are we going to try and track down the others who made off with the dwarf's bone?
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Post by Japic on Mar 27, 2009 10:08:34 GMT -5
I think we need to check the lizard island. We hear there are deathspeakers on the way to the island; perhaps to take the bone for their own. We should definitely go check it out. The dwarven bone is supposedly in the hands of good, so I see no reason to track them down just yet.
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