Post by TheZebraShakes™ on Jan 23, 2008 15:10:40 GMT -5
Pandoro quickly chugs his healing potion and steps foward slightly, preparing for the upcoming battle
Sar smacks at the flames frantically, twisting and turning his cloak until he finally manages to smother them. He is not burned any further.
Balen hurries foward to take out a kobold
(triggers two readied actions)
2 fires sling w/o cover
[dice=20]+3
3 fires sling, cover
[dice=20]
1 hit damage
[dice=3]
In a rage, Balen easily takes out Kobold 6
Strom moves in with his glaive
(1 has line of sight, readied action triggered)
[dice=20]
The rock flies wide.
Strom pokes at Kobold 3
[dice=20]+4
damage
[dice=10]
Another kobold is taken out of the fight.
TOP OF ROUND
The swarm is now screeching full force. Pandoro's torchlight still manages to illuminate the bat cavern and he sees the bats falling from the rafters and forming into a mass of blackness.
The swarm is heading this way.
The door is still opened
And those in this chamber who have ventured further in see no signs of a door or any other way out except for the one which will soon be overrun with bats.
CORVUS, your actions if any
The kobolds continue to launch their assault.
Kobolds 4 and 5 exchange glances as they stare at the orc and the crazy guy, seemingly attempting to decide who would be the most dangerous foe.
They put their money on the crazy guy and send two rocks his way.
two atacks at Balen AC 14
[dice=20]+3
[dice=20]+3
Balen damage 1 hit
[dice=3]
Then they move their quick legs and take up new positions of defense.
Kobold 1 reaches into his pouch and draws another familiar looking vial. He hurls it at Strom
to hit touch AC 12
[dice=20]
And Balen is singed, as he would expect
[1 damage]
Strom bursts into flames
[dice=6] fire damage
(init order : Corvus, Kobolds 4-6, Kobolds 1-3, Pandoro, Sar, Balen, Strom)
Kobold 2 joins his allies and sends a rock flying at Balen
[dice=20]
It sails wide as he too takes up a new position.
Take into account line of sight. any portion of the map without a "-" should be interpreted as a cavern wall.
S=Sar (7 damage)
T=Strom (5 damage/and on fire)
P=Pandoro
C=Corvus (3 damage)
B=Balenm (6 damage)[rand=914385644733725518137331974750437141580030235795578197460310390936]
Sar smacks at the flames frantically, twisting and turning his cloak until he finally manages to smother them. He is not burned any further.
Balen hurries foward to take out a kobold
(triggers two readied actions)
2 fires sling w/o cover
[dice=20]+3
3 fires sling, cover
[dice=20]
1 hit damage
[dice=3]
In a rage, Balen easily takes out Kobold 6
Strom moves in with his glaive
(1 has line of sight, readied action triggered)
[dice=20]
The rock flies wide.
Strom pokes at Kobold 3
[dice=20]+4
damage
[dice=10]
Another kobold is taken out of the fight.
TOP OF ROUND
The swarm is now screeching full force. Pandoro's torchlight still manages to illuminate the bat cavern and he sees the bats falling from the rafters and forming into a mass of blackness.
The swarm is heading this way.
The door is still opened
And those in this chamber who have ventured further in see no signs of a door or any other way out except for the one which will soon be overrun with bats.
CORVUS, your actions if any
The kobolds continue to launch their assault.
Kobolds 4 and 5 exchange glances as they stare at the orc and the crazy guy, seemingly attempting to decide who would be the most dangerous foe.
They put their money on the crazy guy and send two rocks his way.
two atacks at Balen AC 14
[dice=20]+3
[dice=20]+3
Balen damage 1 hit
[dice=3]
Then they move their quick legs and take up new positions of defense.
Kobold 1 reaches into his pouch and draws another familiar looking vial. He hurls it at Strom
to hit touch AC 12
[dice=20]
And Balen is singed, as he would expect
[1 damage]
Strom bursts into flames
[dice=6] fire damage
(init order : Corvus, Kobolds 4-6, Kobolds 1-3, Pandoro, Sar, Balen, Strom)
Kobold 2 joins his allies and sends a rock flying at Balen
[dice=20]
It sails wide as he too takes up a new position.
Take into account line of sight. any portion of the map without a "-" should be interpreted as a cavern wall.
-4---
------
-------
-P----------5
-S-B--------
C--T--------
--------
--1-----
--------
---------
-------2-
--------
-------
-------
--------
--------
S=Sar (7 damage)
T=Strom (5 damage/and on fire)
P=Pandoro
C=Corvus (3 damage)
B=Balenm (6 damage)[rand=914385644733725518137331974750437141580030235795578197460310390936]