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Post by TheZebraShakes™ on Feb 4, 2008 18:00:23 GMT -5
The kobold tykes shut up when Strom yells at them.
For a while our heroes wait in the chamber talking amongst themselves and admiring their own physiques until some time passes and the sounds of the swarm seem to have died down.
Carefully Sar pulls the door open.
It seems to creak louder than any door has ever creaked before as everyone is trying to be as silent as possible.
One of the baby kobolds looks like it is about to sneeze, but one look at Strom and it quickly tries to muffle any sounds.
The five adventurers move back out into the bat chamber.
Which way to go now?
-Backtrack down the hallway past the skeleton room, out of the secret door and into the dark chamber which was previously avoided.
-Press on through the western door in the bat chamber and down the hallway where a choice must be made, North or South.
----- ----- Condition of our heroes
Sar (7 damage) Strom (4 damage) Pandoro (5 damage) Corvus (3 damage) Balen (4 damage)
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Post by TheZebraShakes™ on Feb 4, 2008 18:55:51 GMT -5
moving this back to the top. Have addressed Balen's consumption of CLW
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Post by Lin on Feb 5, 2008 13:41:07 GMT -5
Strom chugs down his mysteriously delicious vial of goodness.
"Come on, lets keep it going," he says. "Down this hallway. Just watch out for the paint."
[leading them past the bat room to the fork]
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Post by TheZebraShakes™ on Feb 5, 2008 13:54:48 GMT -5
Strom drinks the healing potion that Pandoro gave him earlier regains [dice=8]+1 hp
(Now the group must choose, north or south.)[rand=240481525260052694905609545321103637579817158717836934453813383]
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Post by TheZebraShakes™ on Feb 6, 2008 14:57:02 GMT -5
South it is. . .
Moving further down the hall and rounding the corner to head south, our adventurers find that the hall widens into a cavelike space.
It is dark.
Across the way there is a door.
As Sar moves up ahead, maintaining his distance from the others, he spots two kobolds keeping watch at their post.
He also hears them snoring.
They appear to be on the verge of sleep, as they have not yet noticed or heard Sar's approach.
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anoba
Veteran of the War
Posts: 271
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Post by anoba on Feb 6, 2008 19:13:05 GMT -5
ooc: I believe Pandoro has one more potion of CLW up for grabs.
Pandoro looks at his companions for a course of action. Strategy is not his strong point. So he can't decide if he should run up to the kobolds now and bonk them on the head or tip-toe up to them after they fall asleep and then bonk them on the head.
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Post by MaestroXC on Feb 6, 2008 22:58:26 GMT -5
As much as Balen loves a good stand-up fight, sometimes it's just easier to wait until they go to sleep before you try to get by. Given all the noise they made earlier, perhaps they can regain the element of surprise by passing these two.
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