Post by TheUdjat on Apr 22, 2009 11:24:52 GMT -5
(OOC)
Outside-
The farmer-bandit seems slightly hopefully at Elric’s words, but before he can so much as utter a word, his fellow snorts disdainfully. “Do not make us your story,” he practically spits. “I know how trials go in these parts. It will be heading or hanging for us, no doubt. All you do is prolong the inevitable.”
The man does not seem inclined to offer anything more constructive, and the bitter silence continues until Elric moves inside, relieved by a couple of the other guards so he can take his meal with the others.
Some distance away, in his little camp within the treeline, Jakob attempts to school Rupert in respect for life and killing only when necessary, but the lesson seems lost on the boy. He only appears deflated and quiet after the talking to, though he does not verbalize any discontent. A difficult youth to read.
Inside-
The magi take an early meal, eating quickly and retiring to their rooms to avoid the distrustful, suspicious, and antagonistic looks of the locals, who are negatively affected by the Gift. They are gone as Elric enters the place to finally enjoy his own hot meal, though his mood is perhaps not what it should be after the day he’s had and the fruitless conversation with the prisoners. Not that anyone else knows this.
Arnaud, ever the charming socialite, attempts to strike up conversation at the table with a round of drinks and a small congratulations to Elric, but the captain takes the words poorly, spitting out curses and bitterness aimed at the troubadour. Never one to back down from an insult, Arnaud boldly challenges the dangerous warrior to a duel—an act that has the guardsmen exchanging wide-eyed looks—but, perhaps mercifully, Elric shrugs off the challenge. Arnaud takes his leave of the table, leaving awkward silence and nervous stares.
Between the magi earlier and Elric now, the other travelers and locals keep well away from the Covenant’s table, though they occasionally whisper amongst one another, or laugh together, glancing over at them. The other guardsmen inside shift uncomfortable, and Joost ventures a word with Elric. “It’s not your fault, you know,” he says calmly, if warily. “They ambushed us, right out of the trees. Nothing you could’ve done to stop their arrows.” He frowns. “Gregory knew the risks. All of us do.”
But the words are cold comfort, and before Elric has to worry about whether or not to snap at the man, he is gone. The guardsmen certainly respect Elric, but they seem no more inclined to be around his foul mood than anyone else.
Everyone-
The night passes better for some than for others, the magi resting peacefully on their beds while Elric, wherever he is, tosses and turns with his guilt, having a restless night. In the morning, the group is breakfasted and sent on their way, and Elric receives a fair share of cold looks from the morning stableboy, who is not at all thrilled to discover a corpse in the stables. Many of the horses seem skittish that morning, and it isn’t hard to guess why.
Eventually, the group gets underway, packed up just as a dull drizzle settles on the land. It is a slow, methodical, pounding sort of rain, uncommon to the region which is more familiar with short and violent storms. Unknown to most of the others, Joseph knows that he could manipulate this weather, at least for the immediate vicinity, but it would prove a fruitless and repetitive endeavor—he would be renewing the magics so frequently that he would rapidly tire himself out. So he buckles down to cope with the downpour while the others struggle with the cart. As the grey day goes on, the wagon is stopped several times by muddy pockets in the road and precarious slopes, enough so that it is growing dark by the time the group finally reaches Freiburg.
The guards and prisoners for once seem of the same disposition at this point, everyone unhappy with the weather and the long, hard day of travel. Thomas again suggests putting the bandits to a mercy killing to avoid the trouble of keeping them along, but even he doesn’t seem to think Elric will bend to the suggestion. The others appear to be neutral on the matter. Neither does Thomas seem to relish the idea of Gregory’s now-drenched corpse being toted along by the Covenant, but again, he is subject to Elric’s orders just like the others.
But as Freiburg comes into view, the group can see that even in the foul weather, business is taking place. From a small hill overlooking the terrain, they can see distant figures milling about with carts, hurrying from covered stand to covered stand, from shop to shop. Freiburg’s famous market square is active as ever, even in the rain. The town’s guards can be seen at battlements of a wooden wall, watching with covered torches at their side. Some others labor in the town below, digging channels for the water to keep it from flooding the streets.
Despite the activity, it will be another hour to descend the precarious hill and reach the gates, and by then night will have fallen in earnest. There will no doubt be some shops open, but not enough for the Covenant’s business. It will be another night. But at least there will be an inn to stay in.
[Pause for actions of the day and your approach to Freiburg.]
(Character Status)
Amalric – Normal
Arnaud – Normal
Elric – Normal [Mounted]
Jakob – Normal [Mounted]
Joseph – Normal [Mounted]
Rupert – Normal
Tawno – Normal
Isabeau – Normal
Covenant Guardsmen:
Helmut – Normal [Driving Cart]
Thomas – Normal [Mounted]
James – Normal [Mounted]
Joost – Normal [Riding Cart]
Bandit Leader 2 – Normal [Tied to Cart, walking]
Bandit Prisoner – Normal [Tied to Cart, walking]
[Nice RPing guys! 9 posts in and already some inter-party strife. Excellent.
I personally challenge Yakumo and Bad* to bring their characters to the arena, for an just-for-fun ‘What if?’ duel between the two characters.]
I personally challenge Yakumo and Bad* to bring their characters to the arena, for an just-for-fun ‘What if?’ duel between the two characters.]
Outside-
The farmer-bandit seems slightly hopefully at Elric’s words, but before he can so much as utter a word, his fellow snorts disdainfully. “Do not make us your story,” he practically spits. “I know how trials go in these parts. It will be heading or hanging for us, no doubt. All you do is prolong the inevitable.”
The man does not seem inclined to offer anything more constructive, and the bitter silence continues until Elric moves inside, relieved by a couple of the other guards so he can take his meal with the others.
Some distance away, in his little camp within the treeline, Jakob attempts to school Rupert in respect for life and killing only when necessary, but the lesson seems lost on the boy. He only appears deflated and quiet after the talking to, though he does not verbalize any discontent. A difficult youth to read.
Inside-
The magi take an early meal, eating quickly and retiring to their rooms to avoid the distrustful, suspicious, and antagonistic looks of the locals, who are negatively affected by the Gift. They are gone as Elric enters the place to finally enjoy his own hot meal, though his mood is perhaps not what it should be after the day he’s had and the fruitless conversation with the prisoners. Not that anyone else knows this.
Arnaud, ever the charming socialite, attempts to strike up conversation at the table with a round of drinks and a small congratulations to Elric, but the captain takes the words poorly, spitting out curses and bitterness aimed at the troubadour. Never one to back down from an insult, Arnaud boldly challenges the dangerous warrior to a duel—an act that has the guardsmen exchanging wide-eyed looks—but, perhaps mercifully, Elric shrugs off the challenge. Arnaud takes his leave of the table, leaving awkward silence and nervous stares.
Between the magi earlier and Elric now, the other travelers and locals keep well away from the Covenant’s table, though they occasionally whisper amongst one another, or laugh together, glancing over at them. The other guardsmen inside shift uncomfortable, and Joost ventures a word with Elric. “It’s not your fault, you know,” he says calmly, if warily. “They ambushed us, right out of the trees. Nothing you could’ve done to stop their arrows.” He frowns. “Gregory knew the risks. All of us do.”
But the words are cold comfort, and before Elric has to worry about whether or not to snap at the man, he is gone. The guardsmen certainly respect Elric, but they seem no more inclined to be around his foul mood than anyone else.
Everyone-
The night passes better for some than for others, the magi resting peacefully on their beds while Elric, wherever he is, tosses and turns with his guilt, having a restless night. In the morning, the group is breakfasted and sent on their way, and Elric receives a fair share of cold looks from the morning stableboy, who is not at all thrilled to discover a corpse in the stables. Many of the horses seem skittish that morning, and it isn’t hard to guess why.
Eventually, the group gets underway, packed up just as a dull drizzle settles on the land. It is a slow, methodical, pounding sort of rain, uncommon to the region which is more familiar with short and violent storms. Unknown to most of the others, Joseph knows that he could manipulate this weather, at least for the immediate vicinity, but it would prove a fruitless and repetitive endeavor—he would be renewing the magics so frequently that he would rapidly tire himself out. So he buckles down to cope with the downpour while the others struggle with the cart. As the grey day goes on, the wagon is stopped several times by muddy pockets in the road and precarious slopes, enough so that it is growing dark by the time the group finally reaches Freiburg.
The guards and prisoners for once seem of the same disposition at this point, everyone unhappy with the weather and the long, hard day of travel. Thomas again suggests putting the bandits to a mercy killing to avoid the trouble of keeping them along, but even he doesn’t seem to think Elric will bend to the suggestion. The others appear to be neutral on the matter. Neither does Thomas seem to relish the idea of Gregory’s now-drenched corpse being toted along by the Covenant, but again, he is subject to Elric’s orders just like the others.
But as Freiburg comes into view, the group can see that even in the foul weather, business is taking place. From a small hill overlooking the terrain, they can see distant figures milling about with carts, hurrying from covered stand to covered stand, from shop to shop. Freiburg’s famous market square is active as ever, even in the rain. The town’s guards can be seen at battlements of a wooden wall, watching with covered torches at their side. Some others labor in the town below, digging channels for the water to keep it from flooding the streets.
Despite the activity, it will be another hour to descend the precarious hill and reach the gates, and by then night will have fallen in earnest. There will no doubt be some shops open, but not enough for the Covenant’s business. It will be another night. But at least there will be an inn to stay in.
[Pause for actions of the day and your approach to Freiburg.]
(Character Status)
Amalric – Normal
Arnaud – Normal
Elric – Normal [Mounted]
Jakob – Normal [Mounted]
Joseph – Normal [Mounted]
Rupert – Normal
Tawno – Normal
Isabeau – Normal
Covenant Guardsmen:
Helmut – Normal [Driving Cart]
Thomas – Normal [Mounted]
James – Normal [Mounted]
Joost – Normal [Riding Cart]
Bandit Leader 2 – Normal [Tied to Cart, walking]
Bandit Prisoner – Normal [Tied to Cart, walking]