|
Post by kawaylon1 on Jul 14, 2015 18:05:37 GMT -5
The fight goes Iniative, declaration, defensive actions ,actions. 1 roll perceptions attribute to see combat order. Normally highest on each side of a combat would roll but other game has shown that you may want everyone to roll just in case of a low roll from the guy who has the highest attribute/stat.
2. (Most important) Declaration. You state what action you take and it is best to say what you would do if things change before we get to your actions.
3. Defensive actions Here you'll roll dodge ,melee and brawling parries (2 separate skills in the game)
4. All offensive actions and skills that are not defensive in nature.
You can move and do two actions per round before the effects of multi tasking kick in where you lose -1D 6 for every action after the 2nd.
Technically move is an action in the book but my other game found it better to not count it as one.
Ok that's a battle round guys and gals.
|
|