Post by K Man on Oct 29, 2004 9:18:31 GMT -5
Hero, Garor, Callian, Angelus, Caelith and Newt - Delomme, looking just a weary as yourselves, brushes aside all pleasantries.
"Representatives of Sturmguard...chased by The Master...carrying an item that both sides desire. Surely that is why the SlaughterFog has come to our doorstep this very moment."
To explain, Delomme adds more information.
"The SlaughterFog is a recent phenomenon to haunt the surrounding areas here, but we are not its first victim. We know little about it, except that it seems to sprout forth from the DeathSpew Swamps with little no warning, covering towns and villages like a blanket of death. Then it's gone the next day and there are NO survivors."
"But there are...remains..."
Delomme chokes down the lump in his throat like a bad memory being pushed into the recesses of the mind.
"It has come to our forest in the past week, staying out among the trees, away from our walls. We have sent patrols to investigate, but we only hear screams and then nothing..."
"Never has it come so close or stayed for so long..."
You begin to piece the puzzle together.
The 'SlaughterFog' must be a creation of The Master, and it surely must've seen you with the wagon seconds before you entered the city...so it knows you have a crystal. A shudder runs down your spine.
Delomme listens to Newt with amiable patience and then responds.
"It appears the fatigue you bear has driven a few of you mad." A slight wink accompanies the mild jab. "I am certain you have questions to rival even the greatest of sagely inquisitions."
"You can find a good meal and good rest just there. Tell them you are from BlackWing and that Delomme says 'No Charge'. Rest well and we shall keep our eyes on this....SlaughterFog..."
Delomme awaits any more quick questions you may have and should there be none, a warm bed and a free meal await you in a shanty inn with a limply hanging sign, called 'The Dead Man's Mug'.
[Anyone have anything pressing before a night's rest?]
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Krysta, Girud and Galdren - The scouts choke down the lump in their throats and it hits you. Normally Elves are very stoic and at the very least, well-versed in hiding feelings but the thought of even going near this fog has them scared out of their wits.
Never the less, they have orders from their 'field officers' and from their nobility to follow those officers at all costs. They straighten their weapons and nod, preparing to run. Just as they turn, the shrill words of Mordrock pierce the afternoon air.
"Wait...."
Every person in the small clump of trees freezes as though Mordrock's words suddenly carry great weight.
"We got here with magic...can't we enter city same way?"
The mages look to each other and nod, adding their two bits.
"Of course. We would have to deal with the town's inhabitants and their surprise to our sudden appearance, and that's assuming they are friendly...and their could be a multitude of other variances that could go wrong, but the goblin does have an idea."
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Romar, Sehanine and Yuri - Shrugging each other off like icebergs floating against one another. You each move into the hallway, intent on getting to the secondary forge to follow King Grandil's instructions.
[Alright. I need to know who is first, spot rolls that sort of thing. Also, Sehanine, being that she is inactive right now, will offer to stay behind in the Great Hall and await your return. (Keeps me from having to remember one more person.)]
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"Representatives of Sturmguard...chased by The Master...carrying an item that both sides desire. Surely that is why the SlaughterFog has come to our doorstep this very moment."
To explain, Delomme adds more information.
"The SlaughterFog is a recent phenomenon to haunt the surrounding areas here, but we are not its first victim. We know little about it, except that it seems to sprout forth from the DeathSpew Swamps with little no warning, covering towns and villages like a blanket of death. Then it's gone the next day and there are NO survivors."
"But there are...remains..."
Delomme chokes down the lump in his throat like a bad memory being pushed into the recesses of the mind.
"It has come to our forest in the past week, staying out among the trees, away from our walls. We have sent patrols to investigate, but we only hear screams and then nothing..."
"Never has it come so close or stayed for so long..."
You begin to piece the puzzle together.
The 'SlaughterFog' must be a creation of The Master, and it surely must've seen you with the wagon seconds before you entered the city...so it knows you have a crystal. A shudder runs down your spine.
Delomme listens to Newt with amiable patience and then responds.
"It appears the fatigue you bear has driven a few of you mad." A slight wink accompanies the mild jab. "I am certain you have questions to rival even the greatest of sagely inquisitions."
"You can find a good meal and good rest just there. Tell them you are from BlackWing and that Delomme says 'No Charge'. Rest well and we shall keep our eyes on this....SlaughterFog..."
Delomme awaits any more quick questions you may have and should there be none, a warm bed and a free meal await you in a shanty inn with a limply hanging sign, called 'The Dead Man's Mug'.
[Anyone have anything pressing before a night's rest?]
------------------------------------------------------------------------
Krysta, Girud and Galdren - The scouts choke down the lump in their throats and it hits you. Normally Elves are very stoic and at the very least, well-versed in hiding feelings but the thought of even going near this fog has them scared out of their wits.
Never the less, they have orders from their 'field officers' and from their nobility to follow those officers at all costs. They straighten their weapons and nod, preparing to run. Just as they turn, the shrill words of Mordrock pierce the afternoon air.
"Wait...."
Every person in the small clump of trees freezes as though Mordrock's words suddenly carry great weight.
"We got here with magic...can't we enter city same way?"
The mages look to each other and nod, adding their two bits.
"Of course. We would have to deal with the town's inhabitants and their surprise to our sudden appearance, and that's assuming they are friendly...and their could be a multitude of other variances that could go wrong, but the goblin does have an idea."
------------------------------------------------------------------------
Romar, Sehanine and Yuri - Shrugging each other off like icebergs floating against one another. You each move into the hallway, intent on getting to the secondary forge to follow King Grandil's instructions.
[Alright. I need to know who is first, spot rolls that sort of thing. Also, Sehanine, being that she is inactive right now, will offer to stay behind in the Great Hall and await your return. (Keeps me from having to remember one more person.)]
__________________________________________________________________________________________