Post by K Man on Dec 28, 2004 10:41:35 GMT -5
Newt and Garor -
kmansadventures.proboards2.com/index.cgi?board=bringdeadevents&action=display&n=1&thread=2825
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Caelith and Callian - Allessia nods, a slight smile twisting the ends of her fine lips.
"I wish it weren't so Caelith." Allessia shortens your name, clearing becoming more friendly. "But with such a chaotic result, the druids of order are lost. We are used to growth, expansion - things that can be measured...with such strange results, we need his guidance."
"Emirikol is the expert on the subject."
[Knowledge Check, Arcana, Caelith] You remember brief legends about a mage of many names, one of which was Emirikil the Chaotic. He was a human that would be bordering on ancient age by now, but clearly is reputed to still be alive. He truly lives up to the chaotic moniker from a tale you recall hearing between two elves that witnessed it.
Emirikol was contracted, by a desperate kingdom, to help defend their lands against an invading army. Emirikol agreed, but only after supplying a list of lenghty and bizarre demands. Fourteen three-legged goats, a bushel of used silverware from a tavern and other nigh unproducable materials. The town did it though, pulling it off just in time to have Emirikol arrive and decimate the invading army with fireballs.
The battle was won but, in mid-celebratory cheer, Emirikol turned on the town that hired him and animated all the strange objects he requsted into a gargantuan golem that leveled the town.
Truly chaotic...
Allessia brings your mind back to focus just as you walk towards the half-ghost building.
"Oh dont' do that! You don't want to near it too closely!"
To empahasize her point, Allessia beats you to a toss of a rock. It reaches a barrier, a few feet from the building itself and stops, seemingly rippped in two. The material half dissappears and there is nothing left.
"When this occured, several woodland animals could not escape. We watched as they were ripped in half, the strange magic holding the tomb on this plane and the next, splitting them asunder physically and spiritually."
"I would not recommend stepping much closer." Allessia places an hand on your shoulder to illustrate her concern. "That is why we must seek Emirikol. There is no prediction to this chaos, no order to this event. Though we loathe to admit, we must speak with him despite his....distaste for our orderly kind..."
The druid's eyes light up a bit, like the spark of an idea.
"Unless, someone less druidic spoke on our behalf!" She focuses on you, grabbing your shoulders.
"Would you Caelith? Would you seek Emirikol the Chaotic at the beheadst of the coven of 'The Glade'?"
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Hero, Krysta, Girud and Galdren - The dragon on the rampart recoils from the pain of the blows that 'The Faceless Knight' deals. It twists and puts all of its might into a single swing of its neck and head. [Pushback Attack Roll = 21] Just barely missing the dodgin body of 'The Faceless Knight', the dragon manages to knock a few crenelations of the ramparts from the wall and into the courtyard below. It hisses and withdraws a huge breath, intent blasting flame with its next action.
Mordrock pulls and fires. [Attack Roll = 11] The shaft sails over the body of the behemoth, sticking into a baker's sign across the way. He spits on the ground and moves forward to get a better shot next round.
Hero pauses, hearing her liege and protector charging down the steps behind. [Delay action]
Krysta pulls her swords, closing the distance to dragon. [Tumble check = 12] The dragon spots the movement and takes a moment to quickly flap its scaled tail across her chest. [Attack Roll = Nat. 1] The Dragon must be off balance for its tail stops prematurely, blasting dirt in a cloud.
Krysta takes her place and drives her sword into the Wyrms side. [Attack Roll = 17] The blade scrapes along the tough scales, leaving the dragon unharmed.
Girud drops his bow and pulls his sword, swinging it in a massive half-arc. [Attack Roll = 17] The Dragon rears on its hinds legs, narrowly doding the blow.
The dragon, now acts, dropping back to all four and spreading its attacks to new combatants. [2 claws Vs. Krysta, 1 bit Vs. Girud = 18/32, 20] One claw lands rakes down Krysta's chest. [Damage Roll = 16] It howls and shifts a bit, anxious to remove itself from battle.
Galdren closes the gap, drawing his blades much like Krysta. [Attack Roll = 21] The blade barely misses, creating a slight shower of sparks as it slices a scale cleanly in twain. He curses, promises to do better with the next attack.
Sturmguard then nearly bursts through the door, kicking it to the side. He holds a young maiden in his arms, Maura from the small town of Morten. The King nods and steps aside, muttering a few words.
"God-speed Hero, come back to me alive..."
Hero then bursts past Sturmguard and bounds up the steps as fast as her armor will let her. She catches a glimpse of Sturmguard placing the child down safely and taking off through the doors to the courtyard. He has his blade drawn and appears to be assessing the situation, on which dragon is closer to death.
Hero brings her sword down in a swing, trying to aid the Faceless Knight in defeating this beast. [Attack Roll = Nat. 1, DEX Check, Success] The smashed ramparts and rubble make it difficult to attack and Hero nearly heads over the wall, head-first but regains her footing.
Lastly, the Faceless Knight acts, swinging his mace around wildly. [Attack Rolls = 18, 21] Both attacks barely miss, bouncing off the tough Wyrm-hide.
The battle must go on...
[Initiative: Dragon 1, Mordock and Hero, Krysta, Girud, Dragon 2, Galdren and Sturmguard, The Faceless Knight.]
Current Damage Summary
Dragon 1 (Near Rampart) = 80
Dragon 2 (In courtyard) = 73
Battle Grid
|_|________|_|
_____¤______
____________
±__________±
_____2______
|___1RRK____|
_____R______
___________M
±__________±
____________
______S_____
____________
±__________±
|-|_________|_|====H=F===
---------------------RR------------
---------------------R-------------
Legend:
¤ = Where the Crystal used to be.
|_| = Beginng of Ravenshead Castle Steps.
|-| = Main gates and rampart entrance.
± = Statue or figure
= Rampart. (40ft from the ground.)
R = Dragon body. (It's large)
S = King Sturmguard
F = 'The Faceless Knight'
M= Mordrock The Strong
K = Krysta
1 = Girud
2 = Galdren
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[What a round of crappy rolls...yo.]
kmansadventures.proboards2.com/index.cgi?board=bringdeadevents&action=display&n=1&thread=2825
------------------------------------------------------------------------
Caelith and Callian - Allessia nods, a slight smile twisting the ends of her fine lips.
"I wish it weren't so Caelith." Allessia shortens your name, clearing becoming more friendly. "But with such a chaotic result, the druids of order are lost. We are used to growth, expansion - things that can be measured...with such strange results, we need his guidance."
"Emirikol is the expert on the subject."
[Knowledge Check, Arcana, Caelith] You remember brief legends about a mage of many names, one of which was Emirikil the Chaotic. He was a human that would be bordering on ancient age by now, but clearly is reputed to still be alive. He truly lives up to the chaotic moniker from a tale you recall hearing between two elves that witnessed it.
Emirikol was contracted, by a desperate kingdom, to help defend their lands against an invading army. Emirikol agreed, but only after supplying a list of lenghty and bizarre demands. Fourteen three-legged goats, a bushel of used silverware from a tavern and other nigh unproducable materials. The town did it though, pulling it off just in time to have Emirikol arrive and decimate the invading army with fireballs.
The battle was won but, in mid-celebratory cheer, Emirikol turned on the town that hired him and animated all the strange objects he requsted into a gargantuan golem that leveled the town.
Truly chaotic...
Allessia brings your mind back to focus just as you walk towards the half-ghost building.
"Oh dont' do that! You don't want to near it too closely!"
To empahasize her point, Allessia beats you to a toss of a rock. It reaches a barrier, a few feet from the building itself and stops, seemingly rippped in two. The material half dissappears and there is nothing left.
"When this occured, several woodland animals could not escape. We watched as they were ripped in half, the strange magic holding the tomb on this plane and the next, splitting them asunder physically and spiritually."
"I would not recommend stepping much closer." Allessia places an hand on your shoulder to illustrate her concern. "That is why we must seek Emirikol. There is no prediction to this chaos, no order to this event. Though we loathe to admit, we must speak with him despite his....distaste for our orderly kind..."
The druid's eyes light up a bit, like the spark of an idea.
"Unless, someone less druidic spoke on our behalf!" She focuses on you, grabbing your shoulders.
"Would you Caelith? Would you seek Emirikol the Chaotic at the beheadst of the coven of 'The Glade'?"
------------------------------------------------------------------------
Hero, Krysta, Girud and Galdren - The dragon on the rampart recoils from the pain of the blows that 'The Faceless Knight' deals. It twists and puts all of its might into a single swing of its neck and head. [Pushback Attack Roll = 21] Just barely missing the dodgin body of 'The Faceless Knight', the dragon manages to knock a few crenelations of the ramparts from the wall and into the courtyard below. It hisses and withdraws a huge breath, intent blasting flame with its next action.
Mordrock pulls and fires. [Attack Roll = 11] The shaft sails over the body of the behemoth, sticking into a baker's sign across the way. He spits on the ground and moves forward to get a better shot next round.
Hero pauses, hearing her liege and protector charging down the steps behind. [Delay action]
Krysta pulls her swords, closing the distance to dragon. [Tumble check = 12] The dragon spots the movement and takes a moment to quickly flap its scaled tail across her chest. [Attack Roll = Nat. 1] The Dragon must be off balance for its tail stops prematurely, blasting dirt in a cloud.
Krysta takes her place and drives her sword into the Wyrms side. [Attack Roll = 17] The blade scrapes along the tough scales, leaving the dragon unharmed.
Girud drops his bow and pulls his sword, swinging it in a massive half-arc. [Attack Roll = 17] The Dragon rears on its hinds legs, narrowly doding the blow.
The dragon, now acts, dropping back to all four and spreading its attacks to new combatants. [2 claws Vs. Krysta, 1 bit Vs. Girud = 18/32, 20] One claw lands rakes down Krysta's chest. [Damage Roll = 16] It howls and shifts a bit, anxious to remove itself from battle.
Galdren closes the gap, drawing his blades much like Krysta. [Attack Roll = 21] The blade barely misses, creating a slight shower of sparks as it slices a scale cleanly in twain. He curses, promises to do better with the next attack.
Sturmguard then nearly bursts through the door, kicking it to the side. He holds a young maiden in his arms, Maura from the small town of Morten. The King nods and steps aside, muttering a few words.
"God-speed Hero, come back to me alive..."
Hero then bursts past Sturmguard and bounds up the steps as fast as her armor will let her. She catches a glimpse of Sturmguard placing the child down safely and taking off through the doors to the courtyard. He has his blade drawn and appears to be assessing the situation, on which dragon is closer to death.
Hero brings her sword down in a swing, trying to aid the Faceless Knight in defeating this beast. [Attack Roll = Nat. 1, DEX Check, Success] The smashed ramparts and rubble make it difficult to attack and Hero nearly heads over the wall, head-first but regains her footing.
Lastly, the Faceless Knight acts, swinging his mace around wildly. [Attack Rolls = 18, 21] Both attacks barely miss, bouncing off the tough Wyrm-hide.
The battle must go on...
[Initiative: Dragon 1, Mordock and Hero, Krysta, Girud, Dragon 2, Galdren and Sturmguard, The Faceless Knight.]
Current Damage Summary
Dragon 1 (Near Rampart) = 80
Dragon 2 (In courtyard) = 73
Battle Grid
|_|________|_|
_____¤______
____________
±__________±
_____2______
|___1RRK____|
_____R______
___________M
±__________±
____________
______S_____
____________
±__________±
|-|_________|_|====H=F===
---------------------RR------------
---------------------R-------------
Legend:
¤ = Where the Crystal used to be.
|_| = Beginng of Ravenshead Castle Steps.
|-| = Main gates and rampart entrance.
± = Statue or figure
= Rampart. (40ft from the ground.)
R = Dragon body. (It's large)
S = King Sturmguard
F = 'The Faceless Knight'
M= Mordrock The Strong
K = Krysta
1 = Girud
2 = Galdren
------------------------------------------------------------------------
[What a round of crappy rolls...yo.]