Post by K Man on Jun 15, 2005 10:39:03 GMT -5
Krysta, Caelith, Girud, Mordrock, Galdren, and Garor - Alton acts, his body wracked by the magic of the golem. [confusion Roll = 50 "Do Nothing, but babble incoherently] Alton stands motionless, words as incomprehsible as this hellish scene itself leaking from his mouth.
Vorren presses the attack on the Golem threatening him. Again, both blows land with solid force and the Golem looks to be near de-construction.
Krysta, not wanting to let the devil loose to warn others of its kind, fires three arrows at the fleeing being. [Attack Rolls = 21/28/22] Through the fray, only two arrows thump into the spiny body of the devil. [Damage Rolls = 10/15] The devil is near death, ichor dripping in streams from the spiny skin.
Girud moves, willing placing himself between the two Golems in the Southern part of the room. Focusing on the one Vorren has been attacking first, the Giant brings his blade crashing down. [Attack Roll = Nat. 20 (doesn't take crits), Damage Roll = 19] With a spray of glass, the golem explodes and coats the room in a spray of colorful shards. Using that moment, Girud spins and arcs into the next Golem. [Cleave Attack Roll = 25] It hits the Golem about mid-section and sends stained artwork glass flying. [Damage Roll = 14]
Caelith, seeing the fleeing devil as still alive and fearing its leave of this battle, draws his bow with amazing speed and fires upon the devil. [Attack Roll = 28, Damage roll = 9] With a slight 'chink' noise, the arrowhead can be heard hitting the stone door behind the devil as it slumps to the ground lifeless.
Brother Hingar attacks the uninjured Golem before him, sending glass flying here and there. It does a little, but the Golem still looks as healthy as one made of glass can be.
Adlelia moves and assists Garor with her powers, enlarging the small Dwarf to nearly Girud's proportions. [Enlarge Person] She then moves, wand at the ready, willing to help those in need of serious aide.
Galdren moves around Janoch, bringing his blade to bear on the Golem next to Brother Hingar. [Attack Roll = Nat. 19, Damage Rolls = 8] More pieces of the gargantuan Golem break off, but it does not fall.
Mordrock moves across the stone floor, intrigued by this man bound in iron chains that did not seem phased by the blast from the Golem. As he near, the bound man shouts, thought muffled, for the Goblin to free him. [Search/Hide Checks] The man seems legitimately good natured, and bears a tatoo of a holy symbol on his right upper arm.
Garor, now enlarged and assisted by the magics of Caelith, attacks the stained glass creature. [Attack Rolls = 26/32/32] All of his blows land, tearing the Golem apart with each resounding of the maul. [Damage Rolls = 31/36/35] The first two blows deal lethal blows to the golem, shattering it into more than a million pieces. The third blow works on the remaining golem, nearly knocking it clean in two.
The last golem attacks Garor, realizing he is a greater threat. [Attack Roll = 36] The glass blade slices into the cleric, sending pain through his entire body and leaving colored glass shards in it wake. [Damage Roll = 13]
Jannoch moves next to Brother Hingar, risking an opportunistic attack to strike the Golem. The blade does hit and rips across Jannoch's belly, but he moves and brings his blade down onto the golem...but rather the body beneath his feet makes him lose his footing and scrapes the wall trying to remain upright.
Callian moves to help where he can, realizing his armor prevents him from moving too far to help and the wall of combatants doesn't help either. {He really can't do anything here Udjat, he's just sort of held back. If you want to ammend and cast a spell or something, I will let you}
The battle against the lone standing and wounded Golem should be over shortly...
[Initiative: Alton, Vorren, Krysta and Girud, Caelith, Brother Hingar, Adelia, Galdren, Mordrock, Garor, The golems, Jannoch, Callian]
Map;
© = Captured Victim
© = Freed Innocent
¤ = Screaming Obelisk
B = Brother Hingar
J = Jannoch
V = Vorren
I = Caelith
M= Mordrock
A = Adelia
G = Girud
D = Galdren
R = Garor
N = Alton
K = Krysta
L = Callian
¢ = Kochrachan Devil
O = Golem
COUNTDOWN - 01:20 Hours to Apocalypse Clock Chime...
-9 out of 200 Restoration points earned.
------------------------------------------------------------------------
Yuri and Romar - {Again, stellar role-playing you two} As Yuri opens his heart to the ranger, as has been done many times before to strengthen the bond, you take a moment to realize how eeirily silent this place is. The wind does not move, there are no birds or insects here to make the ambient sounds that ease your fears and settle your heart.
This place is truly...
GONG!
Clearly audible, even above your own arguements, the sound of a bell tolling can be heard. In disbelief, you both instantly quiet and wait to pinpoint where the noise came from.
GONG!
You hear it again, from a large temple directly to the South with a spire that reaches high into the sky. Rushing down the empty, frozen streets, you come to a stop before the giant temple with the spire as the bell atop it continues to gong - increasing in pace and decibel.
There, scrawled above the temple doors, are the words in script;
The Temple of Harmony
You're not sure what it means, but you notice that a slight breeze has picked up, brining fresh air into the Hidden City...
__________________________________________________________________________________________
Vorren presses the attack on the Golem threatening him. Again, both blows land with solid force and the Golem looks to be near de-construction.
Krysta, not wanting to let the devil loose to warn others of its kind, fires three arrows at the fleeing being. [Attack Rolls = 21/28/22] Through the fray, only two arrows thump into the spiny body of the devil. [Damage Rolls = 10/15] The devil is near death, ichor dripping in streams from the spiny skin.
Girud moves, willing placing himself between the two Golems in the Southern part of the room. Focusing on the one Vorren has been attacking first, the Giant brings his blade crashing down. [Attack Roll = Nat. 20 (doesn't take crits), Damage Roll = 19] With a spray of glass, the golem explodes and coats the room in a spray of colorful shards. Using that moment, Girud spins and arcs into the next Golem. [Cleave Attack Roll = 25] It hits the Golem about mid-section and sends stained artwork glass flying. [Damage Roll = 14]
Caelith, seeing the fleeing devil as still alive and fearing its leave of this battle, draws his bow with amazing speed and fires upon the devil. [Attack Roll = 28, Damage roll = 9] With a slight 'chink' noise, the arrowhead can be heard hitting the stone door behind the devil as it slumps to the ground lifeless.
Brother Hingar attacks the uninjured Golem before him, sending glass flying here and there. It does a little, but the Golem still looks as healthy as one made of glass can be.
Adlelia moves and assists Garor with her powers, enlarging the small Dwarf to nearly Girud's proportions. [Enlarge Person] She then moves, wand at the ready, willing to help those in need of serious aide.
Galdren moves around Janoch, bringing his blade to bear on the Golem next to Brother Hingar. [Attack Roll = Nat. 19, Damage Rolls = 8] More pieces of the gargantuan Golem break off, but it does not fall.
Mordrock moves across the stone floor, intrigued by this man bound in iron chains that did not seem phased by the blast from the Golem. As he near, the bound man shouts, thought muffled, for the Goblin to free him. [Search/Hide Checks] The man seems legitimately good natured, and bears a tatoo of a holy symbol on his right upper arm.
Garor, now enlarged and assisted by the magics of Caelith, attacks the stained glass creature. [Attack Rolls = 26/32/32] All of his blows land, tearing the Golem apart with each resounding of the maul. [Damage Rolls = 31/36/35] The first two blows deal lethal blows to the golem, shattering it into more than a million pieces. The third blow works on the remaining golem, nearly knocking it clean in two.
The last golem attacks Garor, realizing he is a greater threat. [Attack Roll = 36] The glass blade slices into the cleric, sending pain through his entire body and leaving colored glass shards in it wake. [Damage Roll = 13]
Jannoch moves next to Brother Hingar, risking an opportunistic attack to strike the Golem. The blade does hit and rips across Jannoch's belly, but he moves and brings his blade down onto the golem...but rather the body beneath his feet makes him lose his footing and scrapes the wall trying to remain upright.
Callian moves to help where he can, realizing his armor prevents him from moving too far to help and the wall of combatants doesn't help either. {He really can't do anything here Udjat, he's just sort of held back. If you want to ammend and cast a spell or something, I will let you}
The battle against the lone standing and wounded Golem should be over shortly...
[Initiative: Alton, Vorren, Krysta and Girud, Caelith, Brother Hingar, Adelia, Galdren, Mordrock, Garor, The golems, Jannoch, Callian]
Map;
[/pre]
| |
| |
__________________|I |
/ ©© ©©JB xxx \_
| OD []
[]x xR N AL ¤ ©|
| GxV M K ©|
\_©©__©©_x©©©___x©©©_____[]
© = Captured Victim
© = Freed Innocent
¤ = Screaming Obelisk
B = Brother Hingar
J = Jannoch
V = Vorren
I = Caelith
M= Mordrock
A = Adelia
G = Girud
D = Galdren
R = Garor
N = Alton
K = Krysta
L = Callian
¢ = Kochrachan Devil
O = Golem
COUNTDOWN - 01:20 Hours to Apocalypse Clock Chime...
-9 out of 200 Restoration points earned.
------------------------------------------------------------------------
Yuri and Romar - {Again, stellar role-playing you two} As Yuri opens his heart to the ranger, as has been done many times before to strengthen the bond, you take a moment to realize how eeirily silent this place is. The wind does not move, there are no birds or insects here to make the ambient sounds that ease your fears and settle your heart.
This place is truly...
GONG!
Clearly audible, even above your own arguements, the sound of a bell tolling can be heard. In disbelief, you both instantly quiet and wait to pinpoint where the noise came from.
GONG!
You hear it again, from a large temple directly to the South with a spire that reaches high into the sky. Rushing down the empty, frozen streets, you come to a stop before the giant temple with the spire as the bell atop it continues to gong - increasing in pace and decibel.
There, scrawled above the temple doors, are the words in script;
The Temple of Harmony
You're not sure what it means, but you notice that a slight breeze has picked up, brining fresh air into the Hidden City...
__________________________________________________________________________________________