Post by K Man on Jun 27, 2005 11:56:51 GMT -5
{Almost done in Hell guys!! Hooray!!}
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Krysta, Caelith, Girud, Mordrock, Galdren, and Garor - Satisfied that the screaming obelisks have all but been removed from this chamber, the paladins show you the secret door. Mordrock, theif by trade, leans an ear to it. [Listen Check, Modrock]
He recoils from the door like it were a snake. He solemnly turns, lifting deep black eyes from the ground to meet Krysta.
"It sound like screaming...like people dying..."
The paladins, never one to let the innocents suffer, pull the Goblin back forcibly from the small door and thrust it open.
The blast of heat that strikes you is enough to make gauntlets hot and burn skin. Inside, you look immediately upon a lake of roiling lava, bouncing like the waves of the sea. Fires dance and play on its surface, while bubbles swell and burst - pregnant with more heat.
Jutting from this lava are a series of pillars, at least five feet wide and nearly reaching to the ceiling. The room, along with the sound of bubbling lava, is filled with a horrid wailing...
There are cages...cages made from iron where the bars are so white hot it burns the victims inside it as they reach out - howling for mercy. They are the source of the wailing, their pleas for help the screams the Goblin heard.
Immediately inside the door, to the right, is a low platform of stone, not quite covered in lava. One could, if they so desired, leap from this small door and make it to the stone platform...but the platform is at least ten feet away, if not more, from the pillars with cages.
Just as you being to think of a course of action, two giant bubbles burst forth from the lava, giving birth to a pair of giant winged demons. They are over eight feet tall, flapping leathery wings and snarling with wicked teeth. Their horns gleam ebony and they cackle with the potential for a good fight...
{For those imagination-impaired;)}
[Initiative: Mordrock, Vorren, Garor, Krysta, Brother Hingar, Adelia, Girud and Galdren, The Demons, Michuth, Jannoch, Caelith and Callian.]
{You're in the middle room of the map. Room 10. The semi-circle inside the room is actually a platform, wide enough and high enough from lava to avoid falling in. If you want to get to it, I'll need a jump check at a DC 8 to make it, otherwise you fall in the lava. That, or close the secret door and find a way to lure the demons out.}
175 out of 200 Restoration points earned.
COUNTDOWN - 01:08 Hours to Apocalypse Clock Chime...
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Yuri and Romar - The council of clerics is patient, listening to each and every word that comes from your mouths before responding. They first address Yuri, the vampire seeking repreive from his plague.
"There are many things, Yuri Brottor, that may seem beyond the eyes of the faithful."
"Death is never evil. Death itself is a release, a sign of passage from one world into the next. There are those among us that view it as the beginning of a journey infinetely longer than life itself."
"It is to twist life into shirking this release of death that is evil. To prolong life by undeath and even worse, to feed off more life to keep from making the final passage..."
You run your tongue ambiently over your fangs, knowing all to well the cleric speaks the truth.
"However, not every act of undeath is evil. The vigilant spirit of the paladin that will always rise to defend the helpless, those innocents tricked into undeath by vile villains...even those that sacrifice for things greater than themselves and others..."
You know he speaks directly to you now.
"All deserve to be revered as holy ...as good eventhough they remain on this plane past their time."
"Though your essence is directed to a plane of negative energy now, due to your origins into undeath, we know of ways - if the undead are willing - to chanel their essence from the good plane. It will be painful Yuri Brottor, this I know from witnessing it, but in the end those with a sense of good and evil can detect you as nothing less than pure and holy..."
"As for how to sustain your biological need in undeath, we have items to help with this. One in particular, a simple canteen, flows freely with the blood once spilled in battle. Created for rituals in which blood was necessary, we feel it only fair to offer our savior this once device to deliver them from temptation. We can create others."
"Now, if you are ready, follow these acolytes and they will begin to prepare you for the ritual..."
The clerical council waves their hands and a group of five acolytes rush to a nearby door and hold it open for Yuri to go through. They wave their hands, ushering the vampire to a dark room beyond...
The council focuses on Romar now, addressing the vigilant ranger. The lead cleric waves his hands.
"Keep the blade Romar, we are not prone to violence and can always procure more."
The cleric rubs his chin.
"The Deathspew Swaps...for many years, our greatest diviners have been puzzled by them. They stem any attempt to scry through them and nothing living seems to penetrate their dense boundaries."
"The dead, however, have no qualms about marching through them."
"We believe, the trick to beating the mists of the swamp is to either be undead, like your vampire friend, or to have a means in which not to breathe or expose yourself to the gases of the swamp."
You sigh, knowing it would never be that easy.
"Prior to this...incident, we had been working on a very similar idea. It creates a shell, a shell of pure force that will not only supply the wearer with fresh air to breathe, but also blocks out all other harmful effects...even liquids."
"It is similar to arcane devices that protect wearers from such harmful sbustances. It has a limited number of charges and once activated, will only last for a short period of time...so I suggest you use it wisely."
"We would willingly loan this item to you in the hopes that your testing of it will further our development of the item."
The clerics nod, thinking this is the best plan for the moment.
"Your friend has a difficult twenty-four hours ahead of him Master Romar...will you join us in food and drink and regale us with tales of your other adventures?"
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Krysta, Caelith, Girud, Mordrock, Galdren, and Garor - Satisfied that the screaming obelisks have all but been removed from this chamber, the paladins show you the secret door. Mordrock, theif by trade, leans an ear to it. [Listen Check, Modrock]
He recoils from the door like it were a snake. He solemnly turns, lifting deep black eyes from the ground to meet Krysta.
"It sound like screaming...like people dying..."
The paladins, never one to let the innocents suffer, pull the Goblin back forcibly from the small door and thrust it open.
The blast of heat that strikes you is enough to make gauntlets hot and burn skin. Inside, you look immediately upon a lake of roiling lava, bouncing like the waves of the sea. Fires dance and play on its surface, while bubbles swell and burst - pregnant with more heat.
Jutting from this lava are a series of pillars, at least five feet wide and nearly reaching to the ceiling. The room, along with the sound of bubbling lava, is filled with a horrid wailing...
There are cages...cages made from iron where the bars are so white hot it burns the victims inside it as they reach out - howling for mercy. They are the source of the wailing, their pleas for help the screams the Goblin heard.
Immediately inside the door, to the right, is a low platform of stone, not quite covered in lava. One could, if they so desired, leap from this small door and make it to the stone platform...but the platform is at least ten feet away, if not more, from the pillars with cages.
Just as you being to think of a course of action, two giant bubbles burst forth from the lava, giving birth to a pair of giant winged demons. They are over eight feet tall, flapping leathery wings and snarling with wicked teeth. Their horns gleam ebony and they cackle with the potential for a good fight...
{For those imagination-impaired;)}
[Initiative: Mordrock, Vorren, Garor, Krysta, Brother Hingar, Adelia, Girud and Galdren, The Demons, Michuth, Jannoch, Caelith and Callian.]
{You're in the middle room of the map. Room 10. The semi-circle inside the room is actually a platform, wide enough and high enough from lava to avoid falling in. If you want to get to it, I'll need a jump check at a DC 8 to make it, otherwise you fall in the lava. That, or close the secret door and find a way to lure the demons out.}
175 out of 200 Restoration points earned.
COUNTDOWN - 01:08 Hours to Apocalypse Clock Chime...
------------------------------------------------------------------------
Yuri and Romar - The council of clerics is patient, listening to each and every word that comes from your mouths before responding. They first address Yuri, the vampire seeking repreive from his plague.
"There are many things, Yuri Brottor, that may seem beyond the eyes of the faithful."
"Death is never evil. Death itself is a release, a sign of passage from one world into the next. There are those among us that view it as the beginning of a journey infinetely longer than life itself."
"It is to twist life into shirking this release of death that is evil. To prolong life by undeath and even worse, to feed off more life to keep from making the final passage..."
You run your tongue ambiently over your fangs, knowing all to well the cleric speaks the truth.
"However, not every act of undeath is evil. The vigilant spirit of the paladin that will always rise to defend the helpless, those innocents tricked into undeath by vile villains...even those that sacrifice for things greater than themselves and others..."
You know he speaks directly to you now.
"All deserve to be revered as holy ...as good eventhough they remain on this plane past their time."
"Though your essence is directed to a plane of negative energy now, due to your origins into undeath, we know of ways - if the undead are willing - to chanel their essence from the good plane. It will be painful Yuri Brottor, this I know from witnessing it, but in the end those with a sense of good and evil can detect you as nothing less than pure and holy..."
"As for how to sustain your biological need in undeath, we have items to help with this. One in particular, a simple canteen, flows freely with the blood once spilled in battle. Created for rituals in which blood was necessary, we feel it only fair to offer our savior this once device to deliver them from temptation. We can create others."
"Now, if you are ready, follow these acolytes and they will begin to prepare you for the ritual..."
The clerical council waves their hands and a group of five acolytes rush to a nearby door and hold it open for Yuri to go through. They wave their hands, ushering the vampire to a dark room beyond...
The council focuses on Romar now, addressing the vigilant ranger. The lead cleric waves his hands.
"Keep the blade Romar, we are not prone to violence and can always procure more."
The cleric rubs his chin.
"The Deathspew Swaps...for many years, our greatest diviners have been puzzled by them. They stem any attempt to scry through them and nothing living seems to penetrate their dense boundaries."
"The dead, however, have no qualms about marching through them."
"We believe, the trick to beating the mists of the swamp is to either be undead, like your vampire friend, or to have a means in which not to breathe or expose yourself to the gases of the swamp."
You sigh, knowing it would never be that easy.
"Prior to this...incident, we had been working on a very similar idea. It creates a shell, a shell of pure force that will not only supply the wearer with fresh air to breathe, but also blocks out all other harmful effects...even liquids."
"It is similar to arcane devices that protect wearers from such harmful sbustances. It has a limited number of charges and once activated, will only last for a short period of time...so I suggest you use it wisely."
"We would willingly loan this item to you in the hopes that your testing of it will further our development of the item."
The clerics nod, thinking this is the best plan for the moment.
"Your friend has a difficult twenty-four hours ahead of him Master Romar...will you join us in food and drink and regale us with tales of your other adventures?"
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