Post by K Man on Jul 6, 2005 10:45:23 GMT -5
Oh, and by the way, can I somehow beg for a holy symbol from the clerics?
- No need to beg, they would gladly provide you with a beautifully made one of heartoak or something. I'll leave the details to you.
__________________________________________________________________________________________
Krysta, Caelith, Girud, Mordrock, Galdren, and Garor - Allessia immediately moves to Alton, placing a warm hand across the Halfling's head and uttering soothing words. She looks into his eyes, crazy as they are now and mutters a few incantations - calling upon the power of the lands. Alton shakes his head, looks about, his eyes wide and understanding. Quizically he asks;
"Where am I?"
Allessia informs you that he is healed and is now safe to travel.
"The little one no longer suffers from his ordeal...and thankfully as we will need all the help we can get. We must move South - to Ravenshead. There are one of the few last-standing cities to be left in the lands."
The druid points to the North.
"Through there...'The Masters' troops are but a few short hours till upon us."
[Bag of Tricks Roll = Cat] Adelia pulls a small lump of fur from a grey bag and tosses it to the leafy ground. When it hits, the fur expands and grows, becoming a small black house cat. Adelia then casts a spell and sends the cat off in a Northely direction. [Divine Power Roll = 12, if needed] {Let me know specifically what you need from this? Basically, you have about four or five hours until the troops are upon you - if you don't move. As long as you move, you're ahead of them.}
Lastly, the shard. Lifting it from the jewel-setting holding it in place, the first to touch it is the massive paladin Brother Hingar. When he touches it, the shard glows a soft pearl color - much like the first you saw in Ravenshead. The wounds on the Paladin close and heal, his body refreshed as it does. Vorren, Jannoch - even the massive Michuth takes turns touching the crystal benefitting from the powers of its healing.
{If anyone else wants to touch, it acts like Cure Light Wounds and Lesser Restoration} Each of you are filled with a sense of healing and hope when you place a hand upon it, feeling its powers course through you.
The gem, with the added muscle of the present paladins, is easy enough to lift and carry. Adelia makes it even easier as she whistles a shrill tune and with that tune, the ground begins to rumble. Trees are casually pushed aside like they were twigs by grey trunks of elephants nearly double the size of any you have seen before.
There are three elephants, all equally muscled and equally enormous and dire-looking. They bow reverantly to Lady Allessia as she clearly commands respect from them. One elephant wraps a giant trunk around the crystal, cradling it and protecting it beneath its bulk.
All three elephants take one knee and lower their trunks as step, offering their backs to ride. Allessia hops atop one and motions for you to join her.
"Come...they will protect us and carry us straight to the steps of Ravenshead...it is the nearest place and, if I remember correctly, where you're from."
{I assume everyone will go, I just wanted to make an offer in case someone had a different plan in mind.}
------------------------------------------------------------------------
Yuri and Romar - The clerics bid you a fond farewell, most of the Hidden City showing up to see you off. In addition you and your metal mounts, there are about fifty clerics sent with you. Most are vigilant holy men but some are diviners and others have almost a look about them - like they are hunters...hunters of the undead.
It is nearly midday when you press out of the Hidden City with entourage in tow. The trail out of the city seems infinitely shorter and less-trying than the way into the city - most likely due to the magic that protects this place. Within seconds you are alreay on the plains before the mountain pass.
You look to the expanse of wavy grass before you and pause, realizing that yes - on the horizon you can make out the ever-closer fog banks of the Deathspew Swamps. They have moved closer, not even visible when you first came to this place nearly five years ago.
Just as you prepare to give the order to move, hoping to skirt along the beaches and mountain-bases in an effort to avoid and trouble, one of the clerics approaches. She is an older Elven female, wise beyond her years.
"Masters Romar and Yuri..." Her tone is respectful though she undoubtedly holds connections to powerful deities. "If you are willing, we may be able to shorten this journey to near instantaneous. It is not beyond our power to transport all of us, especially with your newfound faith in the the god of travel, to a place you specificy."
"We need but your focus and for you to detail, from memory, exactly where we should arrive. We would not recommend directly in the heart of a city, as there is too much chance for error, but the outskirts should be clear enough for us to use..."
"What say you? Do you have a specific location you remember well?"
__________________________________________________________________________________________