Post by K Man on Sept 14, 2005 13:34:52 GMT -5
Romar -
The Elf studies you, his eyes cold and unforgiving. As soon as you proclaim your name as 'Pheobus', he takes but a long single step and brings his hand across your face with a resounding slap - the stinging begins almost immediately.
"Though you may share sentiments against the BlackWing Kingdom, I share sentiments against deception. I met Phoebus and you are not him..."
The raspy man next to you manages to wheeze out a response for you.
"Please my lord Irinys Treesong! Forgive him for he does not mean to deceive...merely conceal! He is Romar Belamor, once hero of Ravenshead but fallen since to no greater than any here!"
The Elven prince, apparently named Irinys Treesong, scowls in frustration, but remains firm. He turns his gaze back to Romar, looking directly into his soul.
"I've heard your name whispered on the streets of the city with much regard and joy Romar Belamor. Explain why a beloved son of Sturmguard would seek solice and refuge outside of the kingdom that loves him so dearly..."
"You'll forgive my mistrust of course, since we ourselves relied on people planted deep within the kingdom to achieve our goals. It would stand to reason that Sturmguard would try something akin to this, planting a much loved hero in our kingdom under the guise of 'fallen grace'. I need to know you are true in your hate for him."
"Explain your fall...and without deceipt."
The other Elves behind the prince rest their gauntleted hands on the shafts of their weapons. They stand ready, should the Prince find your story unconvincing, to slay with but a flick of the wrist.
This had better be a good story...
------------------------------------------------------------------------
Krysta - Upon unfolding the pilfered Elven map, you see the pinpoints of light representing the shards you captured, moving slowly from the castle grounds. According the map, they are but a few hundred feet away from the castle and heading Southeast. Springing to the ramparts, you hold the map up and look to the Southeast, trying to see how they are being moved.
However, you only find the fields beyond and the occasional tree...nothing of the crystals movement.
Remembering the guards words of the 'creature of earth' and how the Elves tried to steal the crystal last time, you know full well that a being of earth pushes the crystals through the very ground unhindered. There is no telling how deep they are or if you'll reach them in time...it would just be best to wait for the shards to come above ground.
You turn from the map, knowing the rest of your companions are ready to face the greater threat...
All but Romar -
Forgiving this act, only for the moment, and because a much greater threat is presented, you prepare for the battle.
The Cleric of the Hidden City, after much work and toil over their devices of magic, present you with a pearl the size of a clenched fist. When you take it, it is heavy - unnaturally so - and hums with an almost inaudible pitch. It's also warm to the touch.
"This is the best we could muster on such notice. It should be enough to punch a man-sized hole in a wall up to four feet thick...we put all the power we could into it."
"And our prayers go with it as well...."
Taking the pearl, you make your way to the castle steps for one last bit of advice from King Sturmguard - as he asked of you. When you near the courtyard though, you find that it is packed with people standing shoulder to shoulder. Sturmguard is there, as is King Grandil of the Dwarves and their many advisors. Udolpho Ustgrave and his knights are present, their armor shined to a ceremonial finish. They are flanked by hundreds of Ravenshead citizens that have turned out to see you off - their final hopes for salvation going with you...
Sturmguard sees you approach and motions you to within speaking distance. This time when he talks, his voice is not commanding or powerful - but somehow equal. As though he knows you are just as important in this fight as his own mettle and rank.
"Despite the treachery in the night and the loss of the shards, I am still pleased to be standing here with you today and filled with hope that you have taken this task."
"You may not realize it, but your arduous travel straight into the mouth of evil will not be made alone..."
You pause, wondering what the King is getting at.
"All of us, the hearts and souls of Ravenshead will be with you. Everyone here knows that you all have willingly sacrificed everything for what you do today...and it will never be forgotten. Not as long as we breathe."
The human king steps aside, finished with his speech, and Grandil approaches now.
"Aye...we be proud of ye all." He places a hand on Garor's shoulder, giving him a firm pat. "N'matter what happens, we shall sing ye names forever..."
The Dwarven King turns you loose, letting you go about your taks.
You take a deep breath, think of a short blessing...and sink into the ground...
__________________________________________________________________________________________
{Alright! Let's do it! Where/How do you want appear next to 'The Masters' fortress? Front of it (Prolly not recommended) backside, left, right? Let me know. }
The Elf studies you, his eyes cold and unforgiving. As soon as you proclaim your name as 'Pheobus', he takes but a long single step and brings his hand across your face with a resounding slap - the stinging begins almost immediately.
"Though you may share sentiments against the BlackWing Kingdom, I share sentiments against deception. I met Phoebus and you are not him..."
The raspy man next to you manages to wheeze out a response for you.
"Please my lord Irinys Treesong! Forgive him for he does not mean to deceive...merely conceal! He is Romar Belamor, once hero of Ravenshead but fallen since to no greater than any here!"
The Elven prince, apparently named Irinys Treesong, scowls in frustration, but remains firm. He turns his gaze back to Romar, looking directly into his soul.
"I've heard your name whispered on the streets of the city with much regard and joy Romar Belamor. Explain why a beloved son of Sturmguard would seek solice and refuge outside of the kingdom that loves him so dearly..."
"You'll forgive my mistrust of course, since we ourselves relied on people planted deep within the kingdom to achieve our goals. It would stand to reason that Sturmguard would try something akin to this, planting a much loved hero in our kingdom under the guise of 'fallen grace'. I need to know you are true in your hate for him."
"Explain your fall...and without deceipt."
The other Elves behind the prince rest their gauntleted hands on the shafts of their weapons. They stand ready, should the Prince find your story unconvincing, to slay with but a flick of the wrist.
This had better be a good story...
------------------------------------------------------------------------
Krysta - Upon unfolding the pilfered Elven map, you see the pinpoints of light representing the shards you captured, moving slowly from the castle grounds. According the map, they are but a few hundred feet away from the castle and heading Southeast. Springing to the ramparts, you hold the map up and look to the Southeast, trying to see how they are being moved.
However, you only find the fields beyond and the occasional tree...nothing of the crystals movement.
Remembering the guards words of the 'creature of earth' and how the Elves tried to steal the crystal last time, you know full well that a being of earth pushes the crystals through the very ground unhindered. There is no telling how deep they are or if you'll reach them in time...it would just be best to wait for the shards to come above ground.
You turn from the map, knowing the rest of your companions are ready to face the greater threat...
All but Romar -
Forgiving this act, only for the moment, and because a much greater threat is presented, you prepare for the battle.
The Cleric of the Hidden City, after much work and toil over their devices of magic, present you with a pearl the size of a clenched fist. When you take it, it is heavy - unnaturally so - and hums with an almost inaudible pitch. It's also warm to the touch.
"This is the best we could muster on such notice. It should be enough to punch a man-sized hole in a wall up to four feet thick...we put all the power we could into it."
"And our prayers go with it as well...."
Taking the pearl, you make your way to the castle steps for one last bit of advice from King Sturmguard - as he asked of you. When you near the courtyard though, you find that it is packed with people standing shoulder to shoulder. Sturmguard is there, as is King Grandil of the Dwarves and their many advisors. Udolpho Ustgrave and his knights are present, their armor shined to a ceremonial finish. They are flanked by hundreds of Ravenshead citizens that have turned out to see you off - their final hopes for salvation going with you...
Sturmguard sees you approach and motions you to within speaking distance. This time when he talks, his voice is not commanding or powerful - but somehow equal. As though he knows you are just as important in this fight as his own mettle and rank.
"Despite the treachery in the night and the loss of the shards, I am still pleased to be standing here with you today and filled with hope that you have taken this task."
"You may not realize it, but your arduous travel straight into the mouth of evil will not be made alone..."
You pause, wondering what the King is getting at.
"All of us, the hearts and souls of Ravenshead will be with you. Everyone here knows that you all have willingly sacrificed everything for what you do today...and it will never be forgotten. Not as long as we breathe."
The human king steps aside, finished with his speech, and Grandil approaches now.
"Aye...we be proud of ye all." He places a hand on Garor's shoulder, giving him a firm pat. "N'matter what happens, we shall sing ye names forever..."
The Dwarven King turns you loose, letting you go about your taks.
You take a deep breath, think of a short blessing...and sink into the ground...
__________________________________________________________________________________________
{Alright! Let's do it! Where/How do you want appear next to 'The Masters' fortress? Front of it (Prolly not recommended) backside, left, right? Let me know. }