Post by Japic on Mar 10, 2006 16:45:08 GMT -5
-- Created by Althael -- Has Played: A Fools Fate
Itucal Idon'Taak
Male Poison Dusk
Poison LA +1/ Wizard 6 (23,000 xp) {ECL: 7th}
Alignment: CN
Size S (3 ft., 2 in. tall, 43 lbs)
HD 6d4; hp=32
Str 12 (+1)
Dex 20 (+5)
Con 16 (+3)
Int 20 (+5)
Wis 16 (+3)
Cha 12 (+1)
Init +5 (+5 Dex)
Spd 30 ft.
AC 20 (+5 Dex, +3 Natural Armor, +1 Ring, +1 size) Touch 16, Flat-Footed 15
BAB +3
Melee +4
Ranged +8
Attacks:
SV
Fort +7 (+ 2Base, + 3Con, +2 Cloak)
Ref +9 (+ 2Base, + 5Dex, +2 Cloak)
Will +10 (+ 5Base, + 3Wis, +2 Cloak)
Languages Spoken: Draconic, Common, Ignan, Elven, Infernal, Giant,
Skills:
Feats:
Alertness
Combat Casting
Improved Familiar
Rapid Reload
Scribe Scroll
Spell Mastery
(Message, True strike, Command Undead, Summon Monster III, Lightning Bolt)
Spell:
Lvl 0 - 4
(Save DC-15)
Acid Splash
Detect Magic
Message
Light
Lvl 1 - 5
(Save DC-16)
Mage Armor
True Strike x2
Enlarge Person
Magic Missile
Lvl 2 - 4
(Save DC-17)
Pyrotechnics
Command Undead
Bull's strength
Lvl 3 - 3
(Save DC-18)
Lightning Bolt
Summon Monster III
Spell Known:
0th-Acid Splash, Arcane Mark, Daze, Detect Magic, Detect Poison, Disrupt Undead, Ghost Sound, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Read Magic, Touch of Fatigue
1st- Mage Armor, True Strike, Enlarge Person, Magic Missile, Shield, Silent Image, Tenser's Floating Disk, Shocking Grasp, Burning Hands
2nd- Pyrotechnics, Command Undead, Bull's strength, Mirror Image, Magic Mouth
3nd- Lightning Bolt, Summon Monster III, Sleet Storm
Racial Features:
Small size
+3 Natural Armor
Natural Weapons: 2 Claws (1d3)/ Bite (1d3)
Cameleon Skin
Hold Breath
Poison Use
Low-light Vision
Weapon Familiarity: Treat bolas and nets as martial weapons
Possessions: 80gp 6sp 1cp
Ring of sustenance
Headband of intellect +2
Robe of bone
Cloak of Resistance +2
Light crossbow +1
40 Bolts
Ring of protection +1
Dagger
MW dagger
Spellbook
Spellbook (Empty: to be used for sketches and notes for new creatures)
Spell Component pouch
2x Belt pouch
Ink vial
Inkpen
2 Paper sheets
1 Paper sheet with sketch and description of a wondrous lifting machine (Crude Elevator)
1 Paper sheet with sketch and Description of an unknown ooze type (Gelatinous Cube)
8 Parchment sheets
2 Empty flask
1 Flask containing a liquid took from dead Gelatinous Cube
Potion - Hide from animals (5th level)
Potion - Jump (5th level)
A Mummy finger
Wand of Magic Missiles (3rd) - 24 charges
Scroll: Haste
Scroll: Fireball
Scroll: Scorching Ray
Scroll: Animal Messenger (Clerical scroll)
Scroll: Cure Moderate Wounds (x2) (Clerical scroll)
Scroll: Summon Swarm
Scroll: Remove Fear (Clerical scroll)
Scroll: Unseen Servant
Scroll: Expeditious Retreat
Scroll: Endure Elements
Scroll: Ventriloquism
Scroll: Protection From Arrows
Scroll: Clairaudience/Clairvoyance
Scroll: Slow
______________
Familiar:
Nutsaridos
Shocker Lizard
Small Magical Animal
Alignment: CN
Size S (1 ft., 2 in.(At the shoulder) tall, 26 lbs)
HD 5; hp=13 (7)
Str 10 (+0)
Dex 15 (+2)
Con 13 (+1)
Int 8 (-1)
Wis 12 (+1)
Cha 6 (-2)
Init +6 (+2 Dex, +4 Improved Init.)
Spd 40 ft., Climb 20ft., Swim 20ft.
AC 19 (+1 size, +2 Dex, +6 natural), touch 13, flat-footed 14
BAB +3
Melee +3
Ranged +5
Attacks:
SV
Fort +3 (+ 2Base, + 1Con)
Ref +5 (+ 3Base, + 2Dex)
Will +5 (+ 4Base, + 1Wis)
Skills:
Feats:
Improved Initiative
Alertness
Improved Evasion
Racial Features:
Small size
Stunning Shock
Lethal Shock
Electricity Sence
A shocker lizard has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.
Share Spell
Empathic Link
Deliver Touch Spell
Speak With Master
Description:
______________
Description: This little guy give a weird impression, surprising peoples each time he is seen outside of his robe and he learned to abuse this to have fun. With a tiny height of 3ft. 2'', he easily get confused for a gnome or a halfling in his long, hooded black robe, decorated with tiny bones. Constantly using his cameleon ability, he can show a rainbow in an instant. He can be very vicious at times, but the result is simply to have a good laugh, at least for him and his lizard.
Background: Itucal came to the academy some time ago, after he discovered his power to control magic. He keeps talking about an unknown dragon that he calls the 'Elder' and his search to find, understand and study his mind. Although the Elder could simply be the nature of magic, he believes that dragons are the sons of magic, and the elder, being the father. The academy were the best place available to help him in his quests.
Special notes:
-The bigger it is, the more likely Itucal will try to bother someone and defy him.
-Hate anything furry. Fear to have hairs stuck between his scales.
-Hate orcs and half-orcs. Like to call them frog-mens or such.
-He never ever remove his ring of sustenance, liking way too much to not have the need to eat and drink and that he only have to sleep 2h per day.
-Will try to rely on words before magic or physical attacks.
-Make sure that, if he ever travel with her again, Olya Tevroy will always be first in line in dungeons, lairs or any other dangerous places.
Plan:
-Take a final level in wizard to gain 4th level spell. A level in sorcerer, and Dragon Disciple all the way! -Althael-
Itucal Idon'Taak
Male Poison Dusk
Poison LA +1/ Wizard 6 (23,000 xp) {ECL: 7th}
Alignment: CN
Size S (3 ft., 2 in. tall, 43 lbs)
HD 6d4; hp=32
Str 12 (+1)
Dex 20 (+5)
Con 16 (+3)
Int 20 (+5)
Wis 16 (+3)
Cha 12 (+1)
Init +5 (+5 Dex)
Spd 30 ft.
AC 20 (+5 Dex, +3 Natural Armor, +1 Ring, +1 size) Touch 16, Flat-Footed 15
BAB +3
Melee +4
Ranged +8
Attacks:
Total bonus | Damage | Critical | Weapon, Type and Range |
+10 | 1d6+1 | 19-20x2 | +1 Light Crossbow, Piercing, 80ft. |
+5 | 1d3+1 | 19-20x2 | Masterwork Dagger, Piercing/Slashing |
+4 | 1d3+1 | 20x2 | 2 Claws, Slashing |
+4 | 1d3+1 | 20x2 | Bite, Piercing |
SV
Fort +7 (+ 2Base, + 3Con, +2 Cloak)
Ref +9 (+ 2Base, + 5Dex, +2 Cloak)
Will +10 (+ 5Base, + 3Wis, +2 Cloak)
Languages Spoken: Draconic, Common, Ignan, Elven, Infernal, Giant,
Skills:
Skill Name | Ranks | Ability | Other Mod | Total Mod |
Balance | 5 | +5 (Dex) | +4 R | 14 |
Bluff | 0 | +1 (Cha) | +3 F | 4 |
Concentration | 10 | +3 (Con) | - | 13 |
Hide | 0 | +5 (Dex) | +4 S/+5CS | 14 |
Jump | 0 | +1 (Str) | +4 R | 5 |
Move Silently | 6 | +5 (Dex) | - | 11 |
Knowledge Arcana | 10 | +5 (Int) | - | 15 |
Knowledge Nature | 10 | +5 (Int) | - | 15 |
Spellcraft | 10 | +5 (Int) | +2Syn | 17 |
Swim | 0 | +1 (Str) | +4 R | 5 |
Feats:
Alertness
Combat Casting
Improved Familiar
Rapid Reload
Scribe Scroll
Spell Mastery
(Message, True strike, Command Undead, Summon Monster III, Lightning Bolt)
Spell:
Lvl 0 - 4
(Save DC-15)
Acid Splash
Detect Magic
Message
Light
Lvl 1 - 5
(Save DC-16)
Mage Armor
True Strike x2
Enlarge Person
Magic Missile
Lvl 2 - 4
(Save DC-17)
Pyrotechnics
Command Undead
Bull's strength
Lvl 3 - 3
(Save DC-18)
Lightning Bolt
Summon Monster III
Spell Known:
0th-Acid Splash, Arcane Mark, Daze, Detect Magic, Detect Poison, Disrupt Undead, Ghost Sound, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Read Magic, Touch of Fatigue
1st- Mage Armor, True Strike, Enlarge Person, Magic Missile, Shield, Silent Image, Tenser's Floating Disk, Shocking Grasp, Burning Hands
2nd- Pyrotechnics, Command Undead, Bull's strength, Mirror Image, Magic Mouth
3nd- Lightning Bolt, Summon Monster III, Sleet Storm
Racial Features:
Small size
+3 Natural Armor
Natural Weapons: 2 Claws (1d3)/ Bite (1d3)
Cameleon Skin
Hold Breath
Poison Use
Low-light Vision
Weapon Familiarity: Treat bolas and nets as martial weapons
Possessions: 80gp 6sp 1cp
Ring of sustenance
Headband of intellect +2
Robe of bone
Cloak of Resistance +2
Light crossbow +1
40 Bolts
Ring of protection +1
Dagger
MW dagger
Spellbook
Spellbook (Empty: to be used for sketches and notes for new creatures)
Spell Component pouch
2x Belt pouch
Ink vial
Inkpen
2 Paper sheets
1 Paper sheet with sketch and description of a wondrous lifting machine (Crude Elevator)
1 Paper sheet with sketch and Description of an unknown ooze type (Gelatinous Cube)
8 Parchment sheets
2 Empty flask
1 Flask containing a liquid took from dead Gelatinous Cube
Potion - Hide from animals (5th level)
Potion - Jump (5th level)
A Mummy finger
Wand of Magic Missiles (3rd) - 24 charges
Scroll: Haste
Scroll: Fireball
Scroll: Scorching Ray
Scroll: Animal Messenger (Clerical scroll)
Scroll: Cure Moderate Wounds (x2) (Clerical scroll)
Scroll: Summon Swarm
Scroll: Remove Fear (Clerical scroll)
Scroll: Unseen Servant
Scroll: Expeditious Retreat
Scroll: Endure Elements
Scroll: Ventriloquism
Scroll: Protection From Arrows
Scroll: Clairaudience/Clairvoyance
Scroll: Slow
______________
Familiar:
Nutsaridos
Shocker Lizard
Small Magical Animal
Alignment: CN
Size S (1 ft., 2 in.(At the shoulder) tall, 26 lbs)
HD 5; hp=13 (7)
Str 10 (+0)
Dex 15 (+2)
Con 13 (+1)
Int 8 (-1)
Wis 12 (+1)
Cha 6 (-2)
Init +6 (+2 Dex, +4 Improved Init.)
Spd 40 ft., Climb 20ft., Swim 20ft.
AC 19 (+1 size, +2 Dex, +6 natural), touch 13, flat-footed 14
BAB +3
Melee +3
Ranged +5
Attacks:
Total bonus | Damage | Critical | Weapon, Type and Range |
+3 | 1d4 | 20x2 | Bite |
- | 1d6 | - | Stunning Shock, 5ft, DC 12 for half |
SV
Fort +3 (+ 2Base, + 1Con)
Ref +5 (+ 3Base, + 2Dex)
Will +5 (+ 4Base, + 1Wis)
Skills:
Skill Name | Ranks | Ability | Other Mod | Total Mod |
Climb | 12 | +0 (Str) | - | 11 |
Hide | 1 | +2 (Dex) | +4 R, +4 S | 11 |
Jump | 3 | +0 (Str) | - | 3 |
Listen | 1 | +1 (Wis) | +2 R, +2F | 6 |
Spot | 1 | +1 (Wis) | +2 R, +2F | 6 |
Swim | 10 | +0 (Str) | - | 10 |
Feats:
Improved Initiative
Alertness
Improved Evasion
Racial Features:
Small size
Stunning Shock
Lethal Shock
Electricity Sence
A shocker lizard has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.
Share Spell
Empathic Link
Deliver Touch Spell
Speak With Master
Description:
______________
Description: This little guy give a weird impression, surprising peoples each time he is seen outside of his robe and he learned to abuse this to have fun. With a tiny height of 3ft. 2'', he easily get confused for a gnome or a halfling in his long, hooded black robe, decorated with tiny bones. Constantly using his cameleon ability, he can show a rainbow in an instant. He can be very vicious at times, but the result is simply to have a good laugh, at least for him and his lizard.
Background: Itucal came to the academy some time ago, after he discovered his power to control magic. He keeps talking about an unknown dragon that he calls the 'Elder' and his search to find, understand and study his mind. Although the Elder could simply be the nature of magic, he believes that dragons are the sons of magic, and the elder, being the father. The academy were the best place available to help him in his quests.
Special notes:
-The bigger it is, the more likely Itucal will try to bother someone and defy him.
-Hate anything furry. Fear to have hairs stuck between his scales.
-Hate orcs and half-orcs. Like to call them frog-mens or such.
-He never ever remove his ring of sustenance, liking way too much to not have the need to eat and drink and that he only have to sleep 2h per day.
-Will try to rely on words before magic or physical attacks.
-Make sure that, if he ever travel with her again, Olya Tevroy will always be first in line in dungeons, lairs or any other dangerous places.
Plan:
-Take a final level in wizard to gain 4th level spell. A level in sorcerer, and Dragon Disciple all the way! -Althael-