Post by Japic on Mar 5, 2004 16:38:08 GMT -5
=== Pre-Gen #14 === Has Played: Food for Thought, A Fools Fate
Banwar Logost
male half-orc
Mnk 7 (23,000 xp)
AL LG
Size M (5 ft., 9 in. tall)
HD 7d8+14; hp 48
Str 22 (+6)
Dex 19 (+4)
Con 14 (+2)
Int 10 (+0)
Wis 18 (+4)
Cha 10 (+0)
Init +4 (+4 Dex)
Spd 50 ft.
AC 23 (+4 Dex +4 Wis +1 Monk +1 Bracers +3 Ring)
Attack +11 (+5 Base, +6 Str) melee, or +10/+10 (+4/+4 Base, +6 Str) monk, or +9 (+5 Base, +4 Dex) ranged
SV
Fort +11 (+5 Base, +2 Con, +2 Great Fortitude, +1 Cure, +1 Cloak)
Ref +11 (+5 Base, +4 Dex, +1 Cure, +1 Cloak)
Will +11 (+5 Base, +4 Wis, +1 Cure, +1 Cloak)
Languages Spoken: Common, Orc.
Skills:
Climb +8 (+2 Rank, +6 Str)
Hide +9 (+5 Rank, +4 Dex)
Jump +17 (+9 Rank, +6 Str, +2 Synergy)
Knowledge (Arcana) +4 (+4 Rank)
Knowledge (Religion) +4 (+4 Rank)
Listen +6 (+2 rank, +4 Wis)
Move Silently +5 (+1 Rank, +4 Dex)
Spot +6 (+2 Rank, +4 Wis)
Swim +8 (+2 Rank, +6 Str)
Tumble +16 (+10 Rank, +4 Dex, +2 Synergy)
Feats:
Great Fortitude
[Improved Grapple]
[Improved Unarmed Strike]
Combat Reflexes
[Evasion]
Exotic Weapon Proficiancy - Spiked Chain
[Improved Trip]
Knockdown - (Whenever you deal 10 or more points of damage to your opponent in melee, you make a trip attack as a free action against the same target.)
Monk Abilities:
Flurry of Blows
Unarmed Strike
Evasion
Still Mind
Ki Strike
Purity of Body
Slow Fall 30 ft.
Wholeness of Body (14 hp/day)
Possessions: Current gold - 695 gp, 5 sp
B.A.G.
Light Horse - (Charger) Saddle, bit & bridle.
Gauntlets of Orge Power
Amulet of Health +2
Rinfg of Protection +1
Bracers of Armor +3
Cloak of Protection +1
+1 Spiked Chain
Potion of Mage Armor x2
Potion of Cure Light Wounds x6
Potion of Bears Endurance (5th level)
Potion pf Endure Elements (5th level)
Elixer of Hiding
Physical Description: Banwar more resembles his human side with light skin only having a tinge of green to it. His dark brown hair is cropped into a mowhawk atop his head. The only things that betray his orc heritage are the pointed ears and sharp canines that jut fom beneath eyes of black.
Background: Banwar is a product of a lone monk known only as 'The Mighty Ant'. This wandering monk is called this because of his strange ability to produce incredible amounts of strength with maintaining a small frame and body. He found Banwar abandoned in a basket on the side of a road, probably the result of a horrified mother and her drunken lust. The Mighty Ant raised Banwar and taught him the ways of his style, incredible strength while maintaining a small body. Banwar, thanks to his heritage that his parents rejected, was able to become even stronger than The Mighty Ant. Banwar lives up to this creed today, preferring to suprise his enemies with seeming small, but packing a mighty punch. Banwar joined the academy in hopes of seeing the world and perhaps one day...finding the mother that so easily cast him aside.
Modified to reflect changes as noted below.
Banwar Logost
male half-orc
Mnk 7 (23,000 xp)
AL LG
Size M (5 ft., 9 in. tall)
HD 7d8+14; hp 48
Str 22 (+6)
Dex 19 (+4)
Con 14 (+2)
Int 10 (+0)
Wis 18 (+4)
Cha 10 (+0)
Init +4 (+4 Dex)
Spd 50 ft.
AC 23 (+4 Dex +4 Wis +1 Monk +1 Bracers +3 Ring)
Attack +11 (+5 Base, +6 Str) melee, or +10/+10 (+4/+4 Base, +6 Str) monk, or +9 (+5 Base, +4 Dex) ranged
SV
Fort +11 (+5 Base, +2 Con, +2 Great Fortitude, +1 Cure, +1 Cloak)
Ref +11 (+5 Base, +4 Dex, +1 Cure, +1 Cloak)
Will +11 (+5 Base, +4 Wis, +1 Cure, +1 Cloak)
Languages Spoken: Common, Orc.
Skills:
Climb +8 (+2 Rank, +6 Str)
Hide +9 (+5 Rank, +4 Dex)
Jump +17 (+9 Rank, +6 Str, +2 Synergy)
Knowledge (Arcana) +4 (+4 Rank)
Knowledge (Religion) +4 (+4 Rank)
Listen +6 (+2 rank, +4 Wis)
Move Silently +5 (+1 Rank, +4 Dex)
Spot +6 (+2 Rank, +4 Wis)
Swim +8 (+2 Rank, +6 Str)
Tumble +16 (+10 Rank, +4 Dex, +2 Synergy)
Feats:
Great Fortitude
[Improved Grapple]
[Improved Unarmed Strike]
Combat Reflexes
[Evasion]
Exotic Weapon Proficiancy - Spiked Chain
[Improved Trip]
Knockdown - (Whenever you deal 10 or more points of damage to your opponent in melee, you make a trip attack as a free action against the same target.)
Monk Abilities:
Flurry of Blows
Unarmed Strike
Evasion
Still Mind
Ki Strike
Purity of Body
Slow Fall 30 ft.
Wholeness of Body (14 hp/day)
Possessions: Current gold - 695 gp, 5 sp
B.A.G.
Light Horse - (Charger) Saddle, bit & bridle.
Gauntlets of Orge Power
Amulet of Health +2
Rinfg of Protection +1
Bracers of Armor +3
Cloak of Protection +1
+1 Spiked Chain
Potion of Mage Armor x2
Potion of Cure Light Wounds x6
Potion of Bears Endurance (5th level)
Potion pf Endure Elements (5th level)
Elixer of Hiding
Physical Description: Banwar more resembles his human side with light skin only having a tinge of green to it. His dark brown hair is cropped into a mowhawk atop his head. The only things that betray his orc heritage are the pointed ears and sharp canines that jut fom beneath eyes of black.
Background: Banwar is a product of a lone monk known only as 'The Mighty Ant'. This wandering monk is called this because of his strange ability to produce incredible amounts of strength with maintaining a small frame and body. He found Banwar abandoned in a basket on the side of a road, probably the result of a horrified mother and her drunken lust. The Mighty Ant raised Banwar and taught him the ways of his style, incredible strength while maintaining a small body. Banwar, thanks to his heritage that his parents rejected, was able to become even stronger than The Mighty Ant. Banwar lives up to this creed today, preferring to suprise his enemies with seeming small, but packing a mighty punch. Banwar joined the academy in hopes of seeing the world and perhaps one day...finding the mother that so easily cast him aside.
Modified to reflect changes as noted below.