Post by Lin on May 30, 2006 19:51:03 GMT -5
Mogo Logo
Half Orc Monk 4
Lawful Neutral
Str 18 Dex 12 Con 12 Int 8 Wis 17 Cha 8
Feats: Improved Unarmed Strike, Stunning Fist, Deflect Arrow, Ability Focus (Stunning Fist), Power Attack
Skills: Tumble +10, Jump +13, Balance +10
Abilities: Darkvision, Evasion, Still Mind, Flurry, Ki Strike (Magic), Slow Fall 20 ft, Speed Bonus +10’
Gear: Bracers of Armor +1, Potion of Heroism, Potion of Bull’s Strength, Cloak of Resistance +1, Potion of Cure Light Wounds x4, Ring of Protection, Sling
HP: 25
AC: 16
Ini: +1
Bab/Grap: +3/+7
Fort: +6
Red: +6
Wis: +8 (+10 enchantments)
Attack: +7 d8+4
Full Attack: +5/+4 d8+4
Rhyming name aside, Mogo Logo likes to keep things professional. Rejected from the town guard for unknown reasons, Mogo gets varied work, including as a bodyguard for Federated Acquisitions. Mogo is trained for one goal: getting to his target and pounding him into the ground. He shaves his head clean to keep his hair out of his eyes. He cleans himself in ritual fashion to preserve his health. Mogo’s monastery teaches the values of perseverance. The ego is the ultimate force in the universe and imposing the ego’s will onto the earth is the ultimate accomplishment. In Mogo’s simple estimation, this means running across a battlefield and beating someone into submission, the ultimate act of expressing one’s own ego while dominating another’s. Mogo calls himself a bodyguard, but his intention is to go straight after his opposition. He is willing to take exploration or social commissions, but excels at being a courier. He is superstitious about the underground and is terrible company when in confined spaces. While not particularly eloquent, Mogo is reasonably sociable and a good listener and usually only talks when he knows about a subject in detail.
Half Orc Monk 4
Lawful Neutral
Str 18 Dex 12 Con 12 Int 8 Wis 17 Cha 8
Feats: Improved Unarmed Strike, Stunning Fist, Deflect Arrow, Ability Focus (Stunning Fist), Power Attack
Skills: Tumble +10, Jump +13, Balance +10
Abilities: Darkvision, Evasion, Still Mind, Flurry, Ki Strike (Magic), Slow Fall 20 ft, Speed Bonus +10’
Gear: Bracers of Armor +1, Potion of Heroism, Potion of Bull’s Strength, Cloak of Resistance +1, Potion of Cure Light Wounds x4, Ring of Protection, Sling
HP: 25
AC: 16
Ini: +1
Bab/Grap: +3/+7
Fort: +6
Red: +6
Wis: +8 (+10 enchantments)
Attack: +7 d8+4
Full Attack: +5/+4 d8+4
Rhyming name aside, Mogo Logo likes to keep things professional. Rejected from the town guard for unknown reasons, Mogo gets varied work, including as a bodyguard for Federated Acquisitions. Mogo is trained for one goal: getting to his target and pounding him into the ground. He shaves his head clean to keep his hair out of his eyes. He cleans himself in ritual fashion to preserve his health. Mogo’s monastery teaches the values of perseverance. The ego is the ultimate force in the universe and imposing the ego’s will onto the earth is the ultimate accomplishment. In Mogo’s simple estimation, this means running across a battlefield and beating someone into submission, the ultimate act of expressing one’s own ego while dominating another’s. Mogo calls himself a bodyguard, but his intention is to go straight after his opposition. He is willing to take exploration or social commissions, but excels at being a courier. He is superstitious about the underground and is terrible company when in confined spaces. While not particularly eloquent, Mogo is reasonably sociable and a good listener and usually only talks when he knows about a subject in detail.