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Post by TheUdjat on Sept 23, 2004 8:11:13 GMT -5
A bunch of these have been running through my head, lately. I thought I'd share. Let me know if you find any of them particularly interesting. 1. Retired Adventurers - The game focuses on a group of adventurers after they've retired. What they did after their epic quest, where they are now. The aftermath that rarely gets seen. And, for one reason or another, these former heroes are forced to step up to the plate again. 2. A Merged Game - Take one character from each of the campaigns going on right now and throw them together in some alternate plane where they've all been mysteriously chosen to go on some adventure. They'll have to at once accomplish their goal and figure out why they were chosen. 3. Dragonlance - I love the setting, and have always been of a mind to see it run. It just seems so ripe for epic quests and world-changing events. Anyone else interested? 4. D20 Modern Character in D&D - There are certain inherent challenges to this, but I've always wondered what a pack of Modern (or even pre-modern, like 1920's or 1890's) characters could do in the D&D setting. It'd have to be ajudicated very carefully, ofcourse, as CR's don't exactly match up... Just sort of an Army of Darkness inspiration, here. 5. Commoners - Everyone starts play as NPC classes rather than heroic classes. The individuals selected by fate to be the heroes have failed - now those left behind, the once-lowly NPCs, are the only ones left to save the world. That's good enough for now. What do you guys think?
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Post by K Man on Sept 23, 2004 8:28:26 GMT -5
- Sounds like a better story than a game. Imagine an old wizard on a porch with his 'knee acting up'...
- Sounds interesting, but at the same time, it would have to be cleared by all players involved as they are often deep into the storyline.
- *Drools*....Dragonlance... (I love this setting)
- Excellent idea and also vice versa...D&D in Modern...
- Another good idea. I like that perhaps a group of heroes tries to save a town, they die and the town is imprisoned. Then, the Commoners must step and save their home. Quite good.
So there you have it, I like 3 of 5 ideas.
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Post by Fangor the Fierce on Sept 23, 2004 8:41:42 GMT -5
I like the commoners setting the most, as it is the least probable setting that anyone has played. If you do strat it up, let me know. I would be interested.
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Post by BluSpecs on Sept 23, 2004 8:51:10 GMT -5
I really like the commoners/D20 Modern games.
Army of darkness is always good ;D
I've threatened to do a pc's-start-as-commoners game for a while now.
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Post by VemuKhaham on Sept 23, 2004 9:00:00 GMT -5
1. I'm not sure if this will be really interesting; probably it will turn out to be the same type of adventure (which could on its own be a cool one) but now with characters with higher mental and lower physical stats.
2. This is more interesting I think. Especially if that means you will get modern and fantasy characters mixed up in one group. Could be cool. But like K man said it also brings some possible problems.
3. Never done dragonlance; only thing I've heard about it is something vague about a War or the Lance which was quite big. So I can't say.
4. Could be cool too; like I said in 3; modern and fantasy mixing has great potential I think.
5. I've actually done something like this: we started out with one NPC-class level and level-up normally in this NPC-class, but these levels would dissapear when you in-game grow to a certain class enough, and then you would receive the same amount of levels in that. I became a paladin from an aristocrat at level 3, so kinda' simpel, but this way you get to play from the beginning of the character, so much more immersion I say. I don't know if it'll be as much fun however when you plan on sticking with the NPC-classes the entire game, as NPC-classes enjoy much less diversity in their abilities, so it would probably limit characters.
Just my thoughts... But I must add; all of these ideas could become great if carefully considered.
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Lekor
Veteran of the War
Posts: 129
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Post by Lekor on Sept 23, 2004 9:51:10 GMT -5
1 I think the retired adventurer one could make a really comical game if you wanted to take that route.
3 I love the dragonlance setting too. I own/ have read WAY too many of the novels, I won't even say how many
5 Commoners would be really interesting to play. Mostly because of the character building you get to do (I am sorta thinking of the PC game dungeon siege) so you can turn your charcter from a farmer etc into whatever you feel like.
All good ideas Udjat
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Post by TheUdjat on Sept 23, 2004 9:51:19 GMT -5
Another idea. 6. The Unfit Heroes - Sort of something that happens from time to time anyway, really. A group of adventurers that are just so ill-built for whatever it is they're trying to do. Half-Orc Rogues, Dwarven Sorcerers, etc - Which, granted, aren't inherently bad, but I think you can see where the potential is. It's be interesting to have a group that is just so off-kilter from your standard adventuring group (especially interesting if there's an NPC group of adventurers that keep crossing paths with the group, and they're all neat and standard). Some response about the above ones: 1. Could be a better story, you're right. The thought of some old, curmudgeonly adventurers had some sort of appeal to me, though. 2. The trickiest to pull off. It has some obvious complications, but I would suggest it being run in a way that makes no actual changes to the other games (i.e. keep the characters in their spots, but basically have 'duplicates' in this other game. Don't worry, there'd be an explanation for it!). Just an interesting thought I had. 3. The question with Dragonlance is 'What age?' 4th? 5th? And if 5th, after the War of Souls? Before the War of Souls? Chaos War? There are so many settings within the settings... Note if I did Dragonlance, I'd probably make it a VERY small group - 4 players. Exclusive, fast paced (hopefully), etc. 4. I thought about D&D in Modern, but it seems best the other way around. There's so many forces in the modern day, so to speak, that hinder those types of characters (the law, customs, currency, etc) - Whereas it's a bit easier for Modern characters to adapt 'back' to the old ways of doing things. Though there's that whole magic thing that creates complications. 5. This is rapidly becoming my favorite idea, too. I don't know yet whether characters would have to stay NPCs their entire adventuring career, or whether they'd gradually evolve into more standard heroes. That largely depends on role-playing, setting, and the adventure itself. But if nothing else, it gives characters a very unique starting point for their adventuring career. (Also, if one were to be particularly cruel, they could make these NPC characters start out with lowered stats - 20-25 point buy. Still above average, but not as 'heroic' as your typical characters)
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Xariach
Veteran of the War
Posts: 435
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Post by Xariach on Sept 23, 2004 12:49:57 GMT -5
I love the commoners idea, it has so much roleplaying opportunities, and not just abilitie gathering playing.
The Unfit Heros would be extremly fun to play IMHO.
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Post by spiral on Sept 23, 2004 17:21:15 GMT -5
I'd really like to play in the DragonLance setting, that's a great idea. Warn us in advance if you're going to do it, so I can go read some of the novels and get in the mood! I've just started playing in the WLD here on KMans, and it's been an eye opener. I've moved over to using forums now for the solo PBM stuff I've been doing with friends. When I'm in the groove a bit more here on KMans, I'd like to run a game in return. Perhaps Necropolis, by Gary Gygax? Interesting to anybody? P.S Here's a rundown of a party that lost their lives in that setting last year; www26.brinkster.com/wj115080/tranquility/necropolis
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Post by Althael on Sept 23, 2004 20:15:02 GMT -5
Modern in D&D, sound nice. Could be funny, having people that don't fit at all in the wilderness. Having a millionaire who never do something change in the D&D world and face some trolls and orc. Oh yeah.
Or like Kman says, the inverse. Could be.. ehm.. crazy. Just what a magic user could do in the modern world.
Ahh.. it's boring today.. Cast a couple of fireball from a high building in the middle of the streets. (some min later) WTF are there flying things that.. shot at me?
I don't know at all the story of dragon lance.. but seems heavy war oriented. Seems interesting.
The retired adventurers.. now you're talking ! Could be humorous like Lekor mentioned. A bunch of grand father fighting again ;D
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Post by Toptomcat on Sept 23, 2004 20:54:06 GMT -5
What I would enjoy is a renewed Shadowrun game.
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Post by VemuKhaham on Sept 24, 2004 3:05:06 GMT -5
WHy don't we just go all the way: A couple of 80-year old versions of characters picked from every campaign, who are teleported through some strange occurance into the dragonlance campaign. They'll be old, they'll be commoners (once someone reaches that age he'll be commoner even if he succesfully ventured in one of these campaigns ), they'll be in the dragonlance campaign and some of them (like Noctis characters) would be modern guys in a fantasy setting. just kidding...
The unfit hero idea seems fun as well; I've always wanted to play something weird like a dwarven druid but never had the guts in 'serious' campaigns.
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Post by Cel on Sept 24, 2004 12:13:55 GMT -5
Merged games seems fun. Always up to that.
Modern in D&D? As tempting as it is to run with a Minigun and spray dudes with swords ;D it wont be much fun I think.
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Post by Wizard on Sept 28, 2004 17:33:16 GMT -5
A merged game could be fun---especially since each character would have a different idea as to what was threatening the world. I can see it now...
Kayla: "There are things so dark and horrific to the mind of man that only a few can protect the rest of humanity from them. Come on---I bet the villagers are sick because Nyarlothep is twisting their minds. If we can disrupt the nexus of foul energies for long enough---"
Dalorius: "Bah! It's the kobolds, of course, trying to flaunt what weak similarities they have to us gnomes! We clean out the kobolds and we're done."
Elxethan: "Are you two out of your minds? You---Oh! Of course! You are out of your minds! Don't worry! Once I stop the Madness, you'll be back to norm---"
Yuri---[glow=red,2,300]Now. While they are vulnerable. Do it. Do it now.[/glow]
Turnkey---"Beats me. Where's the profit in any of this?"
But in all seriousness, a merged game WOULD be fun.
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TurnKey
Veteran of the War
(ALT ID for Hero)
Posts: 156
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Post by TurnKey on Sept 29, 2004 21:08:08 GMT -5
Look, if this merged game you're talkin about has a good score at the end, then I'm in. If not, let's stop wasting each other's time, okay? You need a box-man? I'm a box-man - one of the best. I keep my mouth shut, I take my fare share and I don't make waves.
Oh, and uh...there's not going to be any violence, right? I mean, we're talkin a straight sneak-and-grab job, right? If there's violence involved then you'd better bring the heavies 'cause that ain't my role, okay?"
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Artemis
Veteran of the War
It's the book of my days, it's the book of my life.
Posts: 266
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Post by Artemis on Oct 4, 2004 14:56:41 GMT -5
Mmm I do like the idea of a Dragonlance game maybe I could worship Raistlin in my own slightly homicidal way...
But I think I like the ideas bout the commoners better
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Post by Toptomcat on Oct 23, 2004 17:34:46 GMT -5
Or we could start an Eberron game. I've taken a look at that recently, and gotten quite interested.
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Post by K Man on Oct 25, 2004 8:48:28 GMT -5
Eberron rules TTC! I highly recommend you get yourself a copy of that book...BluSpecs has been running one in a dice and paper environ and I think it's a great setting.
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Post by Toptomcat on Oct 25, 2004 10:00:21 GMT -5
I know...I got the sourcebook recently. Fantastic stuff. I have an interesting concept for a warforged character I'd like to play.
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Post by Cel on Oct 27, 2004 8:06:33 GMT -5
Well, I feel like running a short modern game.
Anyone up for a short Resident Evil game?
(That is, when I get my room back...)
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