Post by TheUdjat on Dec 27, 2007 9:38:52 GMT -5
[I’m basically okay with quick words happening ‘outside’ of initiative. There’s no need to wait for your turn to have something quick said to the others. Just for the record.]
[Last round’s actions first]
Realizing Rebecca has a gun, Thurman launches himself at the newest opponent, the one fighting Jackhammer. Unfortunately, his skill with the small blade is not what one would hope, and it fails to find its mark.
Rebecca, gun in hand, steps over to take a shot at Sam’s assailant, knowing the banker will not survive another such attack. [Two shots at Handgun 39%: Both succeed. 9 damage total.] The tiny gun cracks out two expertly-placed shots, one bullet piercing the killer’s shoulder, and another just above his hip. But despite this, he doesn’t even seem to slow, roaring as if driven mad by the pain.
[New round. Ready firearms get a shot at top of initiative automatically, so Rebecca gets her first of three shots.]
The little revolver barks out again, held steady in her apparently not-so-delicate hands. [Jesus, another hit. 2 damage.] This bullet is a little wilder, but still finds its mark on the big African’s leg. Still, however, he remains standing.
Thurman shouts out again for somebody to get the police, and Jeremy finally snaps out of his paralysis. Orders to obey, something to do – these are things the young man can handle far better than violence and guns. He pushes off from the wall and staggers down the hall at a remarkably fast pace for someone so rattled, heading for help as swiftly as possible.
...But there are still 4 flights of stairs to manage. If fortune doesn’t favor the others, help may be far too late.
Thurman tries again to stab the killer before him, and this time he almost catches him – but the knife only slices through clothing, doing little more than scratching the man’s skin. It’s nothing more than a graze.
Sam, blood flowing freely from his shoulder, struggles against his much larger and stronger attacker. Seeing the bullets rip into him, he swings the chair, hoping to take advantage of the moment. But the chair is a clumsy weapon, and with Sam’s freshly injured shoulder, his attack is completely ineffective.
By the window, the white killer hurries out, giving a startled backwards glance at Tommy. He clambers onto a fire escape just outside the window, stumbling awkwardly for the stairs. [You can still pursue him and attack – he hasn’t gone far.]
Seeing Sam’s attacked still up, Rebecca fires at him again. [Handgun at 39%: Miss.] The gun finally jerks in her hands, and the bullet goes wide, missing its mark.
The African man in front of Jackhammer lashes out at him with his knife, hoping to skewer the big prizefighter for the punch he landed earlier. [#3 Attacks: Hit. 3 damage.] The weapon finds its mark, slashing across Jackhammer’s ribs with a hot spray of blood. But the wound looks worse than it is, the blade not catching him deep enough to cause irreparable harm.
He fires back with a few well-placed jabs and a straight punch. If he hadn’t just been injured, maybe the strikes would have a little more ‘oomph’, but the hits are nothing to scoff at. The killer’s face gets a bit more battered, and he starts to waver a little bit on his feet, nearing his limit. [Five more damage.]
The big, angry African seems to brush off Sam, deeming him unworthy of his attention, focusing instead on Rebecca. He scowls at her, blood smeared on his jagged teeth, and seems to decide that she poses the greater threat. In a surprising surge of strength for a man riddled with three bullets, the big African charges at her. [#1 Attacks Rebecca: Critical Fumble!] But in his leap, the killer slips on blood covering the floor – whether it is his own, Elias’s, or Sam’s – and crashes unceremoniously to the floor, his weapon flying out of his hand.
Joe shakes himself from his stunned reverie, pulling out a revolver of his own and pointing it down at the fallen African. He has no intention of letting the wild man get back to his feet. The bullet sinks into the African’s chest, and with a final violent shudder, he lies still.
Tommy presses on after the white man, not wanting him to get away. [Hits, 4 damage.] The brass-reinforced punch makes the man reel, but he stays his course. He’s obviously not as sturdy as the other two murderers, but he’s not down yet. Out on the fire escape, Tommy can spot an idling car waiting down in an alley on the street, presumably the man’s planned getaway. But it is unlikely that he’ll make it down four flights of a fire escape at this rate.
[Rebecca and Joe each have one more attack. I’ll assume they want to direct their attention towards the last remaining killer. Reduced percentiles since Jackhammer and Thurman are kind of in the way.]
With a little half-turn, Rebecca sets her sights on the other attacker, firing the last bullet in her little revolver, careful to err on the side of caution with regard to her companions. [Handgun at half (17): Miss.] But the bullet slams into the doorframe instead.
Joe finds an opening to fire as well. [Same idea, Handgun at 29: Previous roll of 11 hits. Enough damage for a second fatality.] Garnering his second kill in as many shots, the reporter proves himself to be an excellent shot. The bullet pierces the man’s neck, and he grabs at the spurting wound, croaking in agony for a moment before crumpling to the ground.
Both Africans lie dead, though the white man still hurries away from the scene, with Tommy close at his heels.
[Skipping ahead to wrap this combat up.]
Hearing the death cries of his companions on the inside, and sensing his increasingly doomed escape, the last killer looks at Tommy wild-eyed and cackles, throwing himself off the fire escape. A few short seconds later, the man lies dead, his skull cracked open by the pavement. The papers he held in his hands slowly flit down around him, soaking up his blood pooling on the ground where they land.
You take a moment to breath, making certain that there are no more crazed murderers lurking in Elias’s room – but this is all of them. The room is in shambles, suitcases torn open, drawers pulled out of the dresser, every inch of it overturned in search of... what?
Jeremy is seeking the police, but they are certain to be several minutes away, even now. Do you investigate while you can, or wait for the authorities?
[Sam (8 damage) and Jackhammer (3 damage) will probably be interested in some First Aid. Anybody is welcome to try their luck. A success recovers 1d3 hit points. They can try on themselves at -10. One roll per injured person.]
Downstairs, the hotel staff receive Jeremy with a bit more seriousness than before. The doorman, who has been fidgetting, nervously waiting for word from above, visibly pales. He hurries to the phone at Jeremy's urging.
The police have been called, but as far as Jeremy knows, there may still be fighting going on above. Does he stay in the lobby, or check on these strangers?
[Last round’s actions first]
Realizing Rebecca has a gun, Thurman launches himself at the newest opponent, the one fighting Jackhammer. Unfortunately, his skill with the small blade is not what one would hope, and it fails to find its mark.
Rebecca, gun in hand, steps over to take a shot at Sam’s assailant, knowing the banker will not survive another such attack. [Two shots at Handgun 39%: Both succeed. 9 damage total.] The tiny gun cracks out two expertly-placed shots, one bullet piercing the killer’s shoulder, and another just above his hip. But despite this, he doesn’t even seem to slow, roaring as if driven mad by the pain.
[New round. Ready firearms get a shot at top of initiative automatically, so Rebecca gets her first of three shots.]
The little revolver barks out again, held steady in her apparently not-so-delicate hands. [Jesus, another hit. 2 damage.] This bullet is a little wilder, but still finds its mark on the big African’s leg. Still, however, he remains standing.
Thurman shouts out again for somebody to get the police, and Jeremy finally snaps out of his paralysis. Orders to obey, something to do – these are things the young man can handle far better than violence and guns. He pushes off from the wall and staggers down the hall at a remarkably fast pace for someone so rattled, heading for help as swiftly as possible.
...But there are still 4 flights of stairs to manage. If fortune doesn’t favor the others, help may be far too late.
Thurman tries again to stab the killer before him, and this time he almost catches him – but the knife only slices through clothing, doing little more than scratching the man’s skin. It’s nothing more than a graze.
Sam, blood flowing freely from his shoulder, struggles against his much larger and stronger attacker. Seeing the bullets rip into him, he swings the chair, hoping to take advantage of the moment. But the chair is a clumsy weapon, and with Sam’s freshly injured shoulder, his attack is completely ineffective.
By the window, the white killer hurries out, giving a startled backwards glance at Tommy. He clambers onto a fire escape just outside the window, stumbling awkwardly for the stairs. [You can still pursue him and attack – he hasn’t gone far.]
Seeing Sam’s attacked still up, Rebecca fires at him again. [Handgun at 39%: Miss.] The gun finally jerks in her hands, and the bullet goes wide, missing its mark.
The African man in front of Jackhammer lashes out at him with his knife, hoping to skewer the big prizefighter for the punch he landed earlier. [#3 Attacks: Hit. 3 damage.] The weapon finds its mark, slashing across Jackhammer’s ribs with a hot spray of blood. But the wound looks worse than it is, the blade not catching him deep enough to cause irreparable harm.
He fires back with a few well-placed jabs and a straight punch. If he hadn’t just been injured, maybe the strikes would have a little more ‘oomph’, but the hits are nothing to scoff at. The killer’s face gets a bit more battered, and he starts to waver a little bit on his feet, nearing his limit. [Five more damage.]
The big, angry African seems to brush off Sam, deeming him unworthy of his attention, focusing instead on Rebecca. He scowls at her, blood smeared on his jagged teeth, and seems to decide that she poses the greater threat. In a surprising surge of strength for a man riddled with three bullets, the big African charges at her. [#1 Attacks Rebecca: Critical Fumble!] But in his leap, the killer slips on blood covering the floor – whether it is his own, Elias’s, or Sam’s – and crashes unceremoniously to the floor, his weapon flying out of his hand.
Joe shakes himself from his stunned reverie, pulling out a revolver of his own and pointing it down at the fallen African. He has no intention of letting the wild man get back to his feet. The bullet sinks into the African’s chest, and with a final violent shudder, he lies still.
Tommy presses on after the white man, not wanting him to get away. [Hits, 4 damage.] The brass-reinforced punch makes the man reel, but he stays his course. He’s obviously not as sturdy as the other two murderers, but he’s not down yet. Out on the fire escape, Tommy can spot an idling car waiting down in an alley on the street, presumably the man’s planned getaway. But it is unlikely that he’ll make it down four flights of a fire escape at this rate.
[Rebecca and Joe each have one more attack. I’ll assume they want to direct their attention towards the last remaining killer. Reduced percentiles since Jackhammer and Thurman are kind of in the way.]
With a little half-turn, Rebecca sets her sights on the other attacker, firing the last bullet in her little revolver, careful to err on the side of caution with regard to her companions. [Handgun at half (17): Miss.] But the bullet slams into the doorframe instead.
Joe finds an opening to fire as well. [Same idea, Handgun at 29: Previous roll of 11 hits. Enough damage for a second fatality.] Garnering his second kill in as many shots, the reporter proves himself to be an excellent shot. The bullet pierces the man’s neck, and he grabs at the spurting wound, croaking in agony for a moment before crumpling to the ground.
Both Africans lie dead, though the white man still hurries away from the scene, with Tommy close at his heels.
[Skipping ahead to wrap this combat up.]
Hearing the death cries of his companions on the inside, and sensing his increasingly doomed escape, the last killer looks at Tommy wild-eyed and cackles, throwing himself off the fire escape. A few short seconds later, the man lies dead, his skull cracked open by the pavement. The papers he held in his hands slowly flit down around him, soaking up his blood pooling on the ground where they land.
You take a moment to breath, making certain that there are no more crazed murderers lurking in Elias’s room – but this is all of them. The room is in shambles, suitcases torn open, drawers pulled out of the dresser, every inch of it overturned in search of... what?
Jeremy is seeking the police, but they are certain to be several minutes away, even now. Do you investigate while you can, or wait for the authorities?
[Sam (8 damage) and Jackhammer (3 damage) will probably be interested in some First Aid. Anybody is welcome to try their luck. A success recovers 1d3 hit points. They can try on themselves at -10. One roll per injured person.]
Downstairs, the hotel staff receive Jeremy with a bit more seriousness than before. The doorman, who has been fidgetting, nervously waiting for word from above, visibly pales. He hurries to the phone at Jeremy's urging.
The police have been called, but as far as Jeremy knows, there may still be fighting going on above. Does he stay in the lobby, or check on these strangers?