Post by K Man on Mar 17, 2008 8:50:58 GMT -5
{Excellent role-playing everyone...good discovery of your powers. I don't think there was anything asked of me and it seems the consensus is to follow the leader into the nearby base, if I'm wrong, let me know.}
The Germans continue to remain meek and passive. Those that are not wounded happily march in front of you at gun point, those that are weakened or injured remain behind in the shadow of the wrecked truck--their faces are cast down as well...it is doubtful they will tell this story to any who cross their path.
The sun begins to set in the sky, settling to the West behind the rising and rolling dirt fields all around you. It feels like it never completely disappears, replaced by the brilliant flares of mortars and shells pounding far off in the distance...familiar sights and sounds of war. The Germans continue to lead the way, slowing only a little when the light completely disappears lest they trip over a dirt hole or something else...
Despite your success on the field an less than an hour ago, you can't help but repeat the events over and over in your head. Bullets bouncing off of you, trucks disentegrating at a distance from weaponry none of you can mimic...then there's the doctor's arm! What happened at the palace? The last thing you can remember, the Orange Glow, did it do something to you? You've heard of radiation, or neuroniums or whatever the scientists call it, could be used for some kind of super-bomb that could end the war...but it could also make you sick. Did you get exposed to something like that?
You shake the thoughts from your head as the Germans leading the way stop. They shuffle to the side, lowering and motioning for one of you to approach with a nod of their head. {Assuming you do.} They point over the hill and speak in hushed tones, though you're certain no one is around you.
{In German} "Just there, over that hill. You can see the lights. It is a temporary depot, surrounded by a fence. Two guards at the least, fifty soldiers total if they are all here."
...did he say FIFTY soldiers?
The young German keeps his head lowered, but you can read what he's thinking in his eyes--they don't stand a chance...
You crawl to the ridge, arms digging into dirt and clodded earth, scrambling to see exactly what lies ahead. Sure enough, just to be expected, you see a large encampment of Germans surrounded by a high barb wire fence. The depot is butted against a hillside, giving it cover and making it so you wouldn't know you were upon it until too late. Contained in the fence are at least a dozen tents, four transports like the one the Doc destroyed, one Panzer IV tank currently being attended by two mechanics and a large open air mess hall. Many of the Germans are under the cover of the mess hall, barrel fires keep them warm as they drink and mill about. There is but one gate into the camp, guarded by four Germans similarly armed as those you fought earlier. All in all, right about fifty men.
Not as easy as walking in taking what you need.
[Spot Checks; Stone, Clemente, Hall and Jeremy sucesses] A few faint glow catches your eyes. Like fireflies in the states back home, they are small amber lights that glow for a brief second then disappear--cigarettes. Ahead of you, about forty feet or so and a mere thirty feet from the mouth of the camp, someone is trenched in the potato field and having a smoke. You count at least four cigarettes.
Could someone else be considering the prospect of attacking this base?
The Germans continue to remain meek and passive. Those that are not wounded happily march in front of you at gun point, those that are weakened or injured remain behind in the shadow of the wrecked truck--their faces are cast down as well...it is doubtful they will tell this story to any who cross their path.
The sun begins to set in the sky, settling to the West behind the rising and rolling dirt fields all around you. It feels like it never completely disappears, replaced by the brilliant flares of mortars and shells pounding far off in the distance...familiar sights and sounds of war. The Germans continue to lead the way, slowing only a little when the light completely disappears lest they trip over a dirt hole or something else...
Despite your success on the field an less than an hour ago, you can't help but repeat the events over and over in your head. Bullets bouncing off of you, trucks disentegrating at a distance from weaponry none of you can mimic...then there's the doctor's arm! What happened at the palace? The last thing you can remember, the Orange Glow, did it do something to you? You've heard of radiation, or neuroniums or whatever the scientists call it, could be used for some kind of super-bomb that could end the war...but it could also make you sick. Did you get exposed to something like that?
You shake the thoughts from your head as the Germans leading the way stop. They shuffle to the side, lowering and motioning for one of you to approach with a nod of their head. {Assuming you do.} They point over the hill and speak in hushed tones, though you're certain no one is around you.
{In German} "Just there, over that hill. You can see the lights. It is a temporary depot, surrounded by a fence. Two guards at the least, fifty soldiers total if they are all here."
...did he say FIFTY soldiers?
The young German keeps his head lowered, but you can read what he's thinking in his eyes--they don't stand a chance...
You crawl to the ridge, arms digging into dirt and clodded earth, scrambling to see exactly what lies ahead. Sure enough, just to be expected, you see a large encampment of Germans surrounded by a high barb wire fence. The depot is butted against a hillside, giving it cover and making it so you wouldn't know you were upon it until too late. Contained in the fence are at least a dozen tents, four transports like the one the Doc destroyed, one Panzer IV tank currently being attended by two mechanics and a large open air mess hall. Many of the Germans are under the cover of the mess hall, barrel fires keep them warm as they drink and mill about. There is but one gate into the camp, guarded by four Germans similarly armed as those you fought earlier. All in all, right about fifty men.
Not as easy as walking in taking what you need.
[Spot Checks; Stone, Clemente, Hall and Jeremy sucesses] A few faint glow catches your eyes. Like fireflies in the states back home, they are small amber lights that glow for a brief second then disappear--cigarettes. Ahead of you, about forty feet or so and a mere thirty feet from the mouth of the camp, someone is trenched in the potato field and having a smoke. You count at least four cigarettes.
Could someone else be considering the prospect of attacking this base?