Post by K Man on May 30, 2008 10:04:04 GMT -5
{Looks like we might have one newcomer, I'll see about working him in.}
Clemente notes that not only can he move the truck, he can move the truck directly to Berlin, into the heart of the enemy. He knows more about his newfound powers with each passing second. The private leans out of the truck, holding onto the tarp covering to stable himself as he concentrates on the making a hole through space. There is a shuddering under the wheels, the air around distorting like heatwaves in a desert, then a spark of light forms before the transport. Little by little, the transport tears a hole in space, a deep purple swirling rift of power. It threatens to collapse with each expansion, but Clemente's will holds it open.
"Drive!" He tells Stone.
Stone throws the truck into gear and it lurches forward. Before the Germans down the hill even have a chance to spot what is happening, the truck drives through the portal and all of you are blinded by a flash like looking into the sun.
The truck grinds to a slow halt, the brakes squeaking in protest as they are forced to slow two tons of metal. Your eyes adjust and you note it is still night, but the surroundings are drastically different. Instead of being perched on a hill near a barricade, you are on a dirt road with naught but a ruined building nearby. The building might have once been a traveler's inn, but it has been abandoned and destroyed by errant bombs--the work of the allies.
To the East lies a collecton of faint city lights, mostly spotlights aimed at the night sky. A few darkened buildings are visible, but most are blacked out, very few have power. Above these spotlights hover silver derigibles attached to steel cables to ward off smaller fighter craft; like big silver scarecrows. On the outskirts of the city are large encampments of German soldiers, whole platoons of men, and armored vehicles and munitions. You swear you hear the rumbling of fighter planes on an airstrip in the distance.
It appears Clemente got you all the way to Berlin.
The allies have made their marks with constant bombing on the heart of the Fatherland, but the city itself is still a vast fortress of soldiers relatively unharmed. Factories churn out blackened smoke, making more resources for the Nazis. Those factories are swarmed by figures moving supplies for the war machine, out to transports and airstrips to fuel the theatres of war. The machine still moves, still breathes, still churns death under its wheels.
The trip having been cut drastically short, you silently thank god you are still wearing uniforms of the Reich and in one of their vehicles for it is not long before the spotlights begin to hover near you, searching for the flash of purple light they saw a moment ago. It won't be long before your are discovered by the lights unless you move quickly. Of course, if subterfuge is your ploy, then it may work to your advantage...
Clemente notes that not only can he move the truck, he can move the truck directly to Berlin, into the heart of the enemy. He knows more about his newfound powers with each passing second. The private leans out of the truck, holding onto the tarp covering to stable himself as he concentrates on the making a hole through space. There is a shuddering under the wheels, the air around distorting like heatwaves in a desert, then a spark of light forms before the transport. Little by little, the transport tears a hole in space, a deep purple swirling rift of power. It threatens to collapse with each expansion, but Clemente's will holds it open.
"Drive!" He tells Stone.
Stone throws the truck into gear and it lurches forward. Before the Germans down the hill even have a chance to spot what is happening, the truck drives through the portal and all of you are blinded by a flash like looking into the sun.
The truck grinds to a slow halt, the brakes squeaking in protest as they are forced to slow two tons of metal. Your eyes adjust and you note it is still night, but the surroundings are drastically different. Instead of being perched on a hill near a barricade, you are on a dirt road with naught but a ruined building nearby. The building might have once been a traveler's inn, but it has been abandoned and destroyed by errant bombs--the work of the allies.
To the East lies a collecton of faint city lights, mostly spotlights aimed at the night sky. A few darkened buildings are visible, but most are blacked out, very few have power. Above these spotlights hover silver derigibles attached to steel cables to ward off smaller fighter craft; like big silver scarecrows. On the outskirts of the city are large encampments of German soldiers, whole platoons of men, and armored vehicles and munitions. You swear you hear the rumbling of fighter planes on an airstrip in the distance.
It appears Clemente got you all the way to Berlin.
The allies have made their marks with constant bombing on the heart of the Fatherland, but the city itself is still a vast fortress of soldiers relatively unharmed. Factories churn out blackened smoke, making more resources for the Nazis. Those factories are swarmed by figures moving supplies for the war machine, out to transports and airstrips to fuel the theatres of war. The machine still moves, still breathes, still churns death under its wheels.
The trip having been cut drastically short, you silently thank god you are still wearing uniforms of the Reich and in one of their vehicles for it is not long before the spotlights begin to hover near you, searching for the flash of purple light they saw a moment ago. It won't be long before your are discovered by the lights unless you move quickly. Of course, if subterfuge is your ploy, then it may work to your advantage...