Post by spiral on Mar 19, 2007 15:52:05 GMT -5
Name: Clay Martyn
Level: Fighter 3
Race: Human
Age: 36
Alignment: NG
Init: +6 (Imp. Init and Dex)
Strength 16
Dexterity 14
Constitution 13
Intelligence 11
Wisdom 11
Charisma 13
6'4, well built, short greying hair, cold dark eyes, wears stubble
HP: 25
AC: 10+5 (Armour)+2 (Dex)=17
F/R/W: +4/+3/+1
Speed: 30'->20' (Chainmail)
BAB: +3
Melee: +6
Ranged: +5
Weapons
Masterwork Greatsword
1d10/2d6, 19-20/x2, Slashing
(+7 melee, 2d6+4 dmg)
Masterwork Silver Dagger
1d3/1d4, 19-20/x2, 10', Piercing/Slashing
(+7 melee, 1d4+2 dmg)
Composite Longbow (STR+3)
1d6/1d8, x3, 110', Piercing
(+5 ranged, 1d8+3)
Armour
Masterwork Chainmail
+5 bonus, +3 Max Dex, -5 ACP, 30'->20'
Skills
Climb 4 ranks + 3 (str) -5 = 2
Intimidate 4 ranks + 1 (cha) = 5
Ride 2 ranks + 2 (dex) = 4
Swim 2 ranks + 3 (str) -5 = 0
Knowledge (Local) 3 ranks (int) = 3
Feats
Power Attack
Cleave
Dodge
Mobility
Improved Initiative
Equipment
Potion of Cure Moderate Wounds x2
Potion of Barkskin +2
Potion of Remove Fear
Everburning Torch
Crowbar
Holy Water x2
General clothing, boots, backpack, spare set etc.
40 arrows
Gold: 150
Background
Clay spent most of his life in the Black River Fork milita, working the streets, clearing the slums when they got ahead of themselves, knocking riots into line. He's seen a lot of far off distant quarters in the metropolis too, having travelled extensively on several tours of duty - visiting other militia, to see how they work, and what approach they take to various issues (i.e. the poor breeding like rabbits).
Over twenty years have passed since Clay joined the militia as a boy soldier. His father was in the same militia, and his father before that. There was never any question in Clay's mind, he knew he'd go for a soldier.
Now retired from military life, Clay works as a restless mercenary. Fiercly loyal to his home districts, he prefers to take jobs he feels clean up or help preserve those areas in some way, but when money's slow at turning into food and lodgings, he'll take most anything that's good exercise.
Level: Fighter 3
Race: Human
Age: 36
Alignment: NG
Init: +6 (Imp. Init and Dex)
Strength 16
Dexterity 14
Constitution 13
Intelligence 11
Wisdom 11
Charisma 13
6'4, well built, short greying hair, cold dark eyes, wears stubble
HP: 25
AC: 10+5 (Armour)+2 (Dex)=17
F/R/W: +4/+3/+1
Speed: 30'->20' (Chainmail)
BAB: +3
Melee: +6
Ranged: +5
Weapons
Masterwork Greatsword
1d10/2d6, 19-20/x2, Slashing
(+7 melee, 2d6+4 dmg)
Masterwork Silver Dagger
1d3/1d4, 19-20/x2, 10', Piercing/Slashing
(+7 melee, 1d4+2 dmg)
Composite Longbow (STR+3)
1d6/1d8, x3, 110', Piercing
(+5 ranged, 1d8+3)
Armour
Masterwork Chainmail
+5 bonus, +3 Max Dex, -5 ACP, 30'->20'
Skills
Climb 4 ranks + 3 (str) -5 = 2
Intimidate 4 ranks + 1 (cha) = 5
Ride 2 ranks + 2 (dex) = 4
Swim 2 ranks + 3 (str) -5 = 0
Knowledge (Local) 3 ranks (int) = 3
Feats
Power Attack
Cleave
Dodge
Mobility
Improved Initiative
Equipment
Potion of Cure Moderate Wounds x2
Potion of Barkskin +2
Potion of Remove Fear
Everburning Torch
Crowbar
Holy Water x2
General clothing, boots, backpack, spare set etc.
40 arrows
Gold: 150
Background
Clay spent most of his life in the Black River Fork milita, working the streets, clearing the slums when they got ahead of themselves, knocking riots into line. He's seen a lot of far off distant quarters in the metropolis too, having travelled extensively on several tours of duty - visiting other militia, to see how they work, and what approach they take to various issues (i.e. the poor breeding like rabbits).
Over twenty years have passed since Clay joined the militia as a boy soldier. His father was in the same militia, and his father before that. There was never any question in Clay's mind, he knew he'd go for a soldier.
Now retired from military life, Clay works as a restless mercenary. Fiercly loyal to his home districts, he prefers to take jobs he feels clean up or help preserve those areas in some way, but when money's slow at turning into food and lodgings, he'll take most anything that's good exercise.