Post by Cel on Jan 5, 2004 11:56:26 GMT -5
a PrC. i'm not sure it exists in PnP, but i took it from Neverwinter Nights.
Champion of Torm
Champions of Torm are mighty warriors who dedicate themselves to Torm’s cause, defending holy ground, destroying enemies of the church and slaying mythical beasts.
Hit Die:d10
Proficiencies: All simple and martial weapons, light and medium armor and shields
Skill Points: 2 + Int Modifier
To qualify as a champion of Torm, a character must fulfill all of the following criteria:
Base Attack Bonus: +7
Feats: Weapon Focus in a melee weapon
Alignment: Non-evil
Abilities
Lay on hands (Level 1): Can heal damage equal to class level multi-plied by their Charisma modifier, deals damage to undead creatures.This ability stacks with the paladin’s lay on hands ability.
Bonus Feat: Every 2 levels (2, 4, 6 et cetera) get a bonus feat like fighters (except weapon specialization)
Sacred Defense (Level 2): +1 to all saving throws, this increases by an additional +1 every 2 levels
Smite Evil (Level 3): Once per day can add Charisma bonus toattack roll and do +1 point of damage per level of Champion of Torm
Divine Wrath (Level 5): Once per day, can add +3 to attack, damage and saving throws and gain damage reduction +1/5 for a number of rounds equal to charisma bonus
Becoming a Champion of Torm
Paladins gain some of the fighter’s combat abilities by choosing to become a champion of Torm. Conversely, fighters gain paladin-like abilities by playing this prestige class.
Epic Champion of Torm
Torm guides the epic champion of Torm on her life journey.
She has ascended through the ranks of holy warriors to become a symbol of Torm’s might.
Hit Die: d10
Skill Points at Each Additional Level: 2 + Int Modifier
Bonus Feats: The epic champion of Torm gains a bonus featevery three levels.
Special
Sacred Defense: Saving throws continue to improve by +1 for every 2 levels
Divine Wrath: Every five levels the attack, damage and saving throw bonuses increases by a further +2
what do you think?
Champion of Torm
Champions of Torm are mighty warriors who dedicate themselves to Torm’s cause, defending holy ground, destroying enemies of the church and slaying mythical beasts.
Hit Die:d10
Proficiencies: All simple and martial weapons, light and medium armor and shields
Skill Points: 2 + Int Modifier
To qualify as a champion of Torm, a character must fulfill all of the following criteria:
Base Attack Bonus: +7
Feats: Weapon Focus in a melee weapon
Alignment: Non-evil
Abilities
Lay on hands (Level 1): Can heal damage equal to class level multi-plied by their Charisma modifier, deals damage to undead creatures.This ability stacks with the paladin’s lay on hands ability.
Bonus Feat: Every 2 levels (2, 4, 6 et cetera) get a bonus feat like fighters (except weapon specialization)
Sacred Defense (Level 2): +1 to all saving throws, this increases by an additional +1 every 2 levels
Smite Evil (Level 3): Once per day can add Charisma bonus toattack roll and do +1 point of damage per level of Champion of Torm
Divine Wrath (Level 5): Once per day, can add +3 to attack, damage and saving throws and gain damage reduction +1/5 for a number of rounds equal to charisma bonus
Becoming a Champion of Torm
Paladins gain some of the fighter’s combat abilities by choosing to become a champion of Torm. Conversely, fighters gain paladin-like abilities by playing this prestige class.
Epic Champion of Torm
Torm guides the epic champion of Torm on her life journey.
She has ascended through the ranks of holy warriors to become a symbol of Torm’s might.
Hit Die: d10
Skill Points at Each Additional Level: 2 + Int Modifier
Bonus Feats: The epic champion of Torm gains a bonus featevery three levels.
Special
Sacred Defense: Saving throws continue to improve by +1 for every 2 levels
Divine Wrath: Every five levels the attack, damage and saving throw bonuses increases by a further +2
what do you think?