Post by at on Mar 18, 2009 18:36:42 GMT -5
--in progress--
Alric the red, scion of Savnok
Human
Class/Level: Barbarian(1) / Cleric(1)
Size M
HP (current/max) : 23 / 23
DR 2/piercing (stacks with 2/-- from berserk strength)
STR 14 (+2)
DEX 12 (+1)
CON 16 (+3)
INT 8 (-1)
WIS 13 (+1)
CHA 8 (-1)
Init +1 (+1 Dex)
Speed 30 ft.
Saves:
FORT: +7 (+9 while berserk)
REF: +1 (+3 while berserk)
WILL: +3 (+5 while berserk)
AC 20 (+1 Dex, +9 Armour) Touch 11, Flat-Footed 19
BAB +1
Base Melee +3
Base Ranged +2
Attacks:
Masterwork Falchion, Attack +4, Damage 2d4+3, Crit range 18-20
Berserk Falchion, Attack +6, Damage 2d4+6, Crit range 18-20
Skills:
Jump : 2 (5 ranks +2 str -5 armour)
Climb : 2 (5 ranks +2 str -5 armour)
Swim : -3 (5 ranks +2 str -10 armour)
Heal : 4 (3 ranks +1 wis)
Languages : Common
Feats :
Bind Vestige
Improved Vestige (Savnok)
Blind Fighting (Dragon totem barbarian, SRD)
Class Features and powers:
Berserker strength (PHB2, p33) - gain +4 strength, +2 saves, and an increase in damage resistance of 2/-- while below 5 * lvl hitpoints.
Hatred Domain power - Choose one opponent per day as a free action. Gain +2 profane bonus on attacks, saves, and armour class against them for 2 minutes.
Avarice Domain power - Once per day, as a standard action, you may determine the most valuable item within 30 feet. If the item cannot be seen it's general location is revealed within 5 feet.
Turn undead 2/day
Spontaneous Casting (convert spells to cure spells)
Vestige:
Bind Vestige - Savnok (Tome of Magic p55)
Bind DC20, Binder check +4
Influence - Headstrong, rarely change mind once a decision has been made. Additionally, will not remove protection for any reason.
Granted power - Call armour (+1 Full plate), full round action. Savnok's armour grants DR2/piercing.
Magic:
0th level spells: 3/day
--Memorised : Detect magic, Read magic, Light
1st level spells: 2/day & doom(domain spell)
--Memorised : Magic Weapon, Obscuring Mist
Possessions:
Armour of Savnok (Summon full plate +1, DR2/piercing)
Restful crystal (may sleep in armour)
Dragon's talon (masterwork Falchion)
Holy symbol
Sling and bullets
23gp to spend on gear
Character Description
Alric, once a simple warrior of the Dragon clan, now wanders the world enthralled by the power of the ancient Savnok - a servant of the heavens from before recorded time, striken down for daring to steal from the gods.
Alric the red, scion of Savnok
Human
Class/Level: Barbarian(1) / Cleric(1)
Size M
HP (current/max) : 23 / 23
DR 2/piercing (stacks with 2/-- from berserk strength)
STR 14 (+2)
DEX 12 (+1)
CON 16 (+3)
INT 8 (-1)
WIS 13 (+1)
CHA 8 (-1)
Init +1 (+1 Dex)
Speed 30 ft.
Saves:
FORT: +7 (+9 while berserk)
REF: +1 (+3 while berserk)
WILL: +3 (+5 while berserk)
AC 20 (+1 Dex, +9 Armour) Touch 11, Flat-Footed 19
BAB +1
Base Melee +3
Base Ranged +2
Attacks:
Masterwork Falchion, Attack +4, Damage 2d4+3, Crit range 18-20
Berserk Falchion, Attack +6, Damage 2d4+6, Crit range 18-20
Skills:
Jump : 2 (5 ranks +2 str -5 armour)
Climb : 2 (5 ranks +2 str -5 armour)
Swim : -3 (5 ranks +2 str -10 armour)
Heal : 4 (3 ranks +1 wis)
Languages : Common
Feats :
Bind Vestige
Improved Vestige (Savnok)
Blind Fighting (Dragon totem barbarian, SRD)
Class Features and powers:
Berserker strength (PHB2, p33) - gain +4 strength, +2 saves, and an increase in damage resistance of 2/-- while below 5 * lvl hitpoints.
Hatred Domain power - Choose one opponent per day as a free action. Gain +2 profane bonus on attacks, saves, and armour class against them for 2 minutes.
Avarice Domain power - Once per day, as a standard action, you may determine the most valuable item within 30 feet. If the item cannot be seen it's general location is revealed within 5 feet.
Turn undead 2/day
Spontaneous Casting (convert spells to cure spells)
Vestige:
Bind Vestige - Savnok (Tome of Magic p55)
Bind DC20, Binder check +4
Influence - Headstrong, rarely change mind once a decision has been made. Additionally, will not remove protection for any reason.
Granted power - Call armour (+1 Full plate), full round action. Savnok's armour grants DR2/piercing.
Magic:
0th level spells: 3/day
--Memorised : Detect magic, Read magic, Light
1st level spells: 2/day & doom(domain spell)
--Memorised : Magic Weapon, Obscuring Mist
Possessions:
Armour of Savnok (Summon full plate +1, DR2/piercing)
Restful crystal (may sleep in armour)
Dragon's talon (masterwork Falchion)
Holy symbol
Sling and bullets
23gp to spend on gear
Character Description
Alric, once a simple warrior of the Dragon clan, now wanders the world enthralled by the power of the ancient Savnok - a servant of the heavens from before recorded time, striken down for daring to steal from the gods.