Post by Japic on Mar 13, 2009 2:06:30 GMT -5
Jakob[/u] -- Conviction Points 2/3 remain
Background: Woodsman
Bonus Feats: Track, Trailblazer
Bonus Skills: Survival, Knowledge (Nature)
Favored Feats: Tough, Diehard
Virtue/Vice: patience / male chauvinist (please note opinions portrayed by PC are not endorsed by the player)
Ability Scores:[/u]
Strength +1
Dexterity +2
Constitution +1
Intelligence +1
Wisdom +2
Charisma -1
Role/Level: Expert 1
Combat:
Combat Progression: +0 (¾)
Attack: +2 (0 BAB, +2 Dex)
Dodge: +2
Parry: +1
Saves:
Fort +1
Reflex +4 (favored)
Will +2
Toughness +2 (feat)
Skills:
- Acrobatics (Dex) +6 – (4 ranks +2 ability)
- Athletics (Str) +5 – (4 ranks +1 ability)
- Craft Weapons (Int) +5 – (4 ranks +1 ability) [bow/arrows and such]
- Handle Animal (Cha) +3 - (4 ranks -1 ability)
- Knowledge Nature (Int) +7 – (4 ranks +1 ability +2 Feat)
- Chirurgy (Wis) +5 – (4 ranks +2 ability)
- Notice (Wis) +6 – (4 ranks +2 ability)
- Ride (Dex) +6 - (4 ranks +2 ability)
- Search (Int) +5 - (4 ranks +1 ability)
- Stealth (Dex) +6 – (4 ranks +2 ability)
- Survival (Wis) +8 - (4 ranks +2 ability +2 Feat)
Feats:[/b]
- Track (bonus)
- Trailblazer (bonus)
- Tough (+1 to toughness)
- Weapon Training (yeah weapons)
- Ranged Pin (sounds like fun)
- Talented +2 to Survival and Know Nature
Languages: German & French (not literate)
Equipment:
- Bow. +3 Damage, 20/+4 Crit, Piercing, 100' range increment
- Handaxe. Str+1 (+2) Damage, 20/+4 Crit, Slashing
- Throwing Axe. Str+1 (+2) damage, 20/+3 Crit, Slashing, 10' range increment
- Utility knife: Str+1 (+2) damage, 19-20/+3 Crit, Slashing/Piercing, 10' range increment.
Horse "Thunderstep" with riding saddle (stallion, stormy grey in color)
Let me know how I'm dong here Udjat.
Background info goes here... eventually
Background: Woodsman
Bonus Feats: Track, Trailblazer
Bonus Skills: Survival, Knowledge (Nature)
Favored Feats: Tough, Diehard
Virtue/Vice: patience / male chauvinist (please note opinions portrayed by PC are not endorsed by the player)
Ability Scores:[/u]
Strength +1
Dexterity +2
Constitution +1
Intelligence +1
Wisdom +2
Charisma -1
Role/Level: Expert 1
Combat:
Combat Progression: +0 (¾)
Attack: +2 (0 BAB, +2 Dex)
Dodge: +2
Parry: +1
Saves:
Fort +1
Reflex +4 (favored)
Will +2
Toughness +2 (feat)
Skills:
- Acrobatics (Dex) +6 – (4 ranks +2 ability)
- Athletics (Str) +5 – (4 ranks +1 ability)
- Craft Weapons (Int) +5 – (4 ranks +1 ability) [bow/arrows and such]
- Handle Animal (Cha) +3 - (4 ranks -1 ability)
- Knowledge Nature (Int) +7 – (4 ranks +1 ability +2 Feat)
- Chirurgy (Wis) +5 – (4 ranks +2 ability)
- Notice (Wis) +6 – (4 ranks +2 ability)
- Ride (Dex) +6 - (4 ranks +2 ability)
- Search (Int) +5 - (4 ranks +1 ability)
- Stealth (Dex) +6 – (4 ranks +2 ability)
- Survival (Wis) +8 - (4 ranks +2 ability +2 Feat)
Feats:[/b]
- Track (bonus)
- Trailblazer (bonus)
- Tough (+1 to toughness)
- Weapon Training (yeah weapons)
- Ranged Pin (sounds like fun)
- Talented +2 to Survival and Know Nature
Languages: German & French (not literate)
Equipment:
- Bow. +3 Damage, 20/+4 Crit, Piercing, 100' range increment
- Handaxe. Str+1 (+2) Damage, 20/+4 Crit, Slashing
- Throwing Axe. Str+1 (+2) damage, 20/+3 Crit, Slashing, 10' range increment
- Utility knife: Str+1 (+2) damage, 19-20/+3 Crit, Slashing/Piercing, 10' range increment.
Horse "Thunderstep" with riding saddle (stallion, stormy grey in color)
Let me know how I'm dong here Udjat.