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Post by Yakumo on Feb 9, 2010 23:03:48 GMT -5
Just a list of things help me run things smoothly.
Grad-Damar ak-Kurazzan LN Dwarf Ranger Dwarven Traits, Track, Wild Empathy, Favored: Humans, Weapon Proficiency (Firearms) HP: 11/11 AC: 15 (13/12) Init: +2 Fort: +5 Ref: +4 Will: +1
Anaya N Grey Elf Cold Wizard Arcane Spellcaster, Companion Spellbound, Scribe Scroll HP: 5/5 AC: 13 (10/13) Init: +2 Fort: +1 Ref: +3 Will: +4 (6 vs. Enchantments)
Spells Prepared: 0- Acid Splash, Dancing Lights, Ghost Sound, Ray of Frost 1- Chill Touch, Expeditious Retreat, Protection from Evil
Rathnaya Wolf Companion Track, Weapon Focus (Bite), Bonus trick (defend), link, low-light vision, scent, share spells HP: 13/13 AC: 14 (12/12) Init: +2 Fort: +5 Ref: +5 Will: +1 Attacks: Bite +3 melee (1d6+1/20x2) Special Attacks: Trip
Sammuel Settler LG Human Cleric Divine Spellcaster, Negotiator, Skill Focus (Sense Motive), Turn Undead HP: 8/8 AC: 10 (10/10) Init: +0 Fort: +2 Ref: +0 Will: +5
Spells Prepared: 0: Create Water, Mending, Purify Food and Drink 1: Comprehend Languages, Bless
Level 1: Domain Obscuring Mist
Loral Templeton LN Half-Elf Monk Elven traits, Unarmed Dmg: 1d6, Decisive Strike variant, Dodge HP: 8/8 AC: 15 (13/15) Init: +3 Fort: +2 Ref: +5 Will: +4
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