Post by Rojito on Feb 6, 2010 9:59:49 GMT -5
Name: Curt
Race: Half-Giant
Alignment: Lawful Good
Class: Monk
Level: 10
Ability Scores
Str: 28 +9
Dex: 14 +2
Con: 20 +5
Int: 8 -1
Wis: 16 +3
Cha: 4 -3
4:str
8:str
Totals
Hitpoints:
99/99
AC: 26 (10[base]+2[dex]+2[armor]-1+5[Natural]+3[Wis]+3[class]+2[deflection])
BaB: 7/2
-Melee +15/10 (7[base]+9[str]-1)
-Ranged +8/3 (7[base]+2[dex]-1)
Init: 2
Speed: 70 ft
Saves:
Ref: 13 (7[base]+2[dex]+4[cloak])
Fort: 16 (7[base]+5[con]+4[cloak])
Will: 14 (7[base]+3[wis]+4[cloak])
Languages:
Common
Feats:
Stunning Fist
Deflect Arrows
Improved Trip
Improved Overrun
Weapon Focus: Unarmed
Improved Grapple
Power Attack
skills: 3/level
Listen: 16 (3[wis]+13[skill])
Hide: 21 (2[dex]+13[skill]-4[race]+10[ring])
Spot: 16 (3[wis]+13[skill])
Equipment:
Monk's Belt (13,000)
Cloak of Resistance (16,000)
Ring of Protection +2 (8,000)
Ring of Chameleon Power (12,700)
"Amulet of the Mighty Oak"(13,000gp)
-+2 con, +1 ac, +2 wis
"Bracers of Ogres Protection" (16,000)
-+2 str, +2 ac, +2 dex
88,000-78,700= 694 GP
Weapons
Fists: Flurry of Blows
+16/16/11 3d6+9
Large Kama +2 (8,002)
+17/17/12 1d8+11
Cold Iron Mastercraft Large Kama (604)
+16/16/11 1d8+9
Grapple:
+23
other
Half-Giant (Large Humanoid)
Half-Giants as Characters
Half-giants as described below are assumed to have been raised in humanoid society. If raised in giant society, half-giants speak Giant and have Common as a bonus language. Adult males are about 8-1/2 feet tall and weigh about 600 pounds, with females slightly shorter and lighter. Half-giants have life spans only slightly longer than humans.
Half-giant characters possess the following racial traits.
- +8 Strength, -2 Dexterity, +4 Constitution, -4 Intelligence, -4 Charisma
- Large size, -1 penalty to Armor Class, -1 penalty on attack rolls, -4 penalty on Hide checks, +4 bonus on grapple checks, lifting and carrying limits double those of Medium characters.
- Space/Reach: 10ft/10ft.
- A half-giant's base land speed is 40 feet.
- Low-light vision.
- +4 natural armor bonus.
- Giant Blood: For all effects related to race, a half-giant is considered a giant. Half-giants, for example, are just as vulnerable to special effects that affect giants as their giant ancestors are, and they can use magic items that are only usable by giants.
- Automatic Languages: Common. Bonus Languages: Draconic, Elven, Giant, Goblin, Orc.
- Favored Class: Barbarian.
- Level adjustment +2.
Flurry of Blows
Evasion
Still Mind
Ki Strike (Magic/Lawful)
Slow Fall 50ft
Purity of body
Wholeness of Body
Improved Evasion
Race: Half-Giant
Alignment: Lawful Good
Class: Monk
Level: 10
Ability Scores
Str: 28 +9
Dex: 14 +2
Con: 20 +5
Int: 8 -1
Wis: 16 +3
Cha: 4 -3
4:str
8:str
Totals
Hitpoints:
99/99
AC: 26 (10[base]+2[dex]+2[armor]-1+5[Natural]+3[Wis]+3[class]+2[deflection])
BaB: 7/2
-Melee +15/10 (7[base]+9[str]-1)
-Ranged +8/3 (7[base]+2[dex]-1)
Init: 2
Speed: 70 ft
Saves:
Ref: 13 (7[base]+2[dex]+4[cloak])
Fort: 16 (7[base]+5[con]+4[cloak])
Will: 14 (7[base]+3[wis]+4[cloak])
Languages:
Common
Feats:
Stunning Fist
Deflect Arrows
Improved Trip
Improved Overrun
Weapon Focus: Unarmed
Improved Grapple
Power Attack
skills: 3/level
Listen: 16 (3[wis]+13[skill])
Hide: 21 (2[dex]+13[skill]-4[race]+10[ring])
Spot: 16 (3[wis]+13[skill])
Equipment:
Monk's Belt (13,000)
Cloak of Resistance (16,000)
Ring of Protection +2 (8,000)
Ring of Chameleon Power (12,700)
"Amulet of the Mighty Oak"(13,000gp)
-+2 con, +1 ac, +2 wis
"Bracers of Ogres Protection" (16,000)
-+2 str, +2 ac, +2 dex
88,000-78,700= 694 GP
Weapons
Fists: Flurry of Blows
+16/16/11 3d6+9
Large Kama +2 (8,002)
+17/17/12 1d8+11
Cold Iron Mastercraft Large Kama (604)
+16/16/11 1d8+9
Grapple:
+23
other
Half-Giant (Large Humanoid)
Half-Giants as Characters
Half-giants as described below are assumed to have been raised in humanoid society. If raised in giant society, half-giants speak Giant and have Common as a bonus language. Adult males are about 8-1/2 feet tall and weigh about 600 pounds, with females slightly shorter and lighter. Half-giants have life spans only slightly longer than humans.
Half-giant characters possess the following racial traits.
- +8 Strength, -2 Dexterity, +4 Constitution, -4 Intelligence, -4 Charisma
- Large size, -1 penalty to Armor Class, -1 penalty on attack rolls, -4 penalty on Hide checks, +4 bonus on grapple checks, lifting and carrying limits double those of Medium characters.
- Space/Reach: 10ft/10ft.
- A half-giant's base land speed is 40 feet.
- Low-light vision.
- +4 natural armor bonus.
- Giant Blood: For all effects related to race, a half-giant is considered a giant. Half-giants, for example, are just as vulnerable to special effects that affect giants as their giant ancestors are, and they can use magic items that are only usable by giants.
- Automatic Languages: Common. Bonus Languages: Draconic, Elven, Giant, Goblin, Orc.
- Favored Class: Barbarian.
- Level adjustment +2.
Flurry of Blows
Evasion
Still Mind
Ki Strike (Magic/Lawful)
Slow Fall 50ft
Purity of body
Wholeness of Body
Improved Evasion