Post by rhinobullet on Oct 10, 2013 19:45:04 GMT -5
Name: Garrot
Race: Halfling
Player: Rhinobullet
Classes: Rogue Level 5
Hit Points: 26 (4d6)
Experience: ?
Alignment: Chaotic Neutral
Vision:
Speed: Walk 20 ft.
Languages: Common, Elven, Goblin, Halfling
Stat Score Mod
STR 10 (+0)
DEX 21 (+5)
CON 14 (+2)
INT 14 (+2)
WIS 10 (+0)
CHA 10 (+0)
-------------------------- Skills --------------------------
Skill Total Rnk Stat Msc
Appraise 3 0.0 2 0
Balance 9 3.0 5 0
Bluff 0 0.0 0 0
Climb 5 3.0 0 2
Concentration 2 0.0 2 0
Craft (Untrained) 2 0.0 2 0
Decipher Script 7 5.0 2 0
Diplomacy 0 0.0 0 0
Disable Device 11 6.0 2 2
Disguise 0 0.0 0 0
Escape Artist 12 6.0 5 0
Forgery 3 0.0 2 0
Gather Information 5 4.0 0 0
Heal 0 0.0 0 0
Hide 16 6.0 5 4
Intimidate 4 4.0 0 0
Jump -4 0.0 0 -4
Listen 9 6.0 0 2
Move Silently 14 6.0 5 2
Open Lock 17 9.0 5 2
Ride 5 0.0 5 0
Search 12 9.0 2 0
Sense Motive 0 0.0 0 0
Spot 4 3.0 0 0
Survival 0 0.0 0 0
Survival (Find or follow tracks) 2 0.0 0 2
Swim 0 0.0 0 0
Use Rope 5 0.0 5 0
Use Rope (Bind someone) 7 0.0 5 2
-------------------------- Feats ---------------------------
Nimble Fingers
You get a +2 bonus on all Disable Device checks and Open Lock checks.
Two-Weapon Fighting
Armor Proficiency (Light)
When you wear a type of armor with which you are proficient, the armor check penalty for that armor applies only to Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Pick Pocket, and Tumble checks.
Simple Weapon Proficiency
-------------------- Special Abilities ---------------------
------------------------ Templates -------------------------
-------------------------- Combat --------------------------
Total / Touch / Flat Footed
AC: 20 / 16 / 15
Initiative: +5
BAB: +3
Melee tohit: +3
Ranged tohit: +8
Fortitude: +6
Reflex: +17
Will: +4
Unarmed attack:
to hit: +3
damage: 1d2
critical: 20/x2
--------------------- Special Abilities --------------------
------------------------- Equipment ------------------------
Name QTY LBS
Total weight carried:
Current load: Light
Encumbrance
Light: 25
Medium: 50
Heavy: 75
Equipment:
Arrows (50)
Quiver
Small Backpack
rope, hemp (50 feet)
Grapple Hook
5 torches
14 days rations
small belt pouch
Shortbow
Thieves Tools
Waterskin
2 Silver Masterwork daggers
Studded Leather Armor +1
------------------------ Description -----------------------
Height: 2' 10" Weight: 32 lbs. Gender: Male
Eyes: Blue Hair: Brown Skin: Pale/White
Dominant Hand: Right Quirks: ,
Still has roughly 500 gold after purchase of starting equipment (if I am calculating correctly, I am happy to have someone check me on that)
Race: Halfling
Player: Rhinobullet
Classes: Rogue Level 5
Hit Points: 26 (4d6)
Experience: ?
Alignment: Chaotic Neutral
Vision:
Speed: Walk 20 ft.
Languages: Common, Elven, Goblin, Halfling
Stat Score Mod
STR 10 (+0)
DEX 21 (+5)
CON 14 (+2)
INT 14 (+2)
WIS 10 (+0)
CHA 10 (+0)
-------------------------- Skills --------------------------
Skill Total Rnk Stat Msc
Appraise 3 0.0 2 0
Balance 9 3.0 5 0
Bluff 0 0.0 0 0
Climb 5 3.0 0 2
Concentration 2 0.0 2 0
Craft (Untrained) 2 0.0 2 0
Decipher Script 7 5.0 2 0
Diplomacy 0 0.0 0 0
Disable Device 11 6.0 2 2
Disguise 0 0.0 0 0
Escape Artist 12 6.0 5 0
Forgery 3 0.0 2 0
Gather Information 5 4.0 0 0
Heal 0 0.0 0 0
Hide 16 6.0 5 4
Intimidate 4 4.0 0 0
Jump -4 0.0 0 -4
Listen 9 6.0 0 2
Move Silently 14 6.0 5 2
Open Lock 17 9.0 5 2
Ride 5 0.0 5 0
Search 12 9.0 2 0
Sense Motive 0 0.0 0 0
Spot 4 3.0 0 0
Survival 0 0.0 0 0
Survival (Find or follow tracks) 2 0.0 0 2
Swim 0 0.0 0 0
Use Rope 5 0.0 5 0
Use Rope (Bind someone) 7 0.0 5 2
-------------------------- Feats ---------------------------
Nimble Fingers
You get a +2 bonus on all Disable Device checks and Open Lock checks.
Two-Weapon Fighting
Armor Proficiency (Light)
When you wear a type of armor with which you are proficient, the armor check penalty for that armor applies only to Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Pick Pocket, and Tumble checks.
Simple Weapon Proficiency
-------------------- Special Abilities ---------------------
------------------------ Templates -------------------------
-------------------------- Combat --------------------------
Total / Touch / Flat Footed
AC: 20 / 16 / 15
Initiative: +5
BAB: +3
Melee tohit: +3
Ranged tohit: +8
Fortitude: +6
Reflex: +17
Will: +4
Unarmed attack:
to hit: +3
damage: 1d2
critical: 20/x2
--------------------- Special Abilities --------------------
------------------------- Equipment ------------------------
Name QTY LBS
Total weight carried:
Current load: Light
Encumbrance
Light: 25
Medium: 50
Heavy: 75
Equipment:
Arrows (50)
Quiver
Small Backpack
rope, hemp (50 feet)
Grapple Hook
5 torches
14 days rations
small belt pouch
Shortbow
Thieves Tools
Waterskin
2 Silver Masterwork daggers
Studded Leather Armor +1
------------------------ Description -----------------------
Height: 2' 10" Weight: 32 lbs. Gender: Male
Eyes: Blue Hair: Brown Skin: Pale/White
Dominant Hand: Right Quirks: ,
Still has roughly 500 gold after purchase of starting equipment (if I am calculating correctly, I am happy to have someone check me on that)