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Embers
Jan 3, 2015 12:13:13 GMT -5
Post by at on Jan 3, 2015 12:13:13 GMT -5
(Your options at this point include summoning Altar or sending Xana to help him with Eldon - depending on how many NPCs you want to take into the fight. Once you've traded in/bought up any gear you need the hidden passage adventure is ready to go)
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Embers
Jan 3, 2015 18:07:07 GMT -5
Post by sageaqua on Jan 3, 2015 18:07:07 GMT -5
I think we have enough NPCs. I'm unsure as to Ka'lion place in the party at this point. Ka'lion however wont help Eldon. He'd wait outside for the rest of the party to come to their senses.
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Embers
Jan 3, 2015 19:23:31 GMT -5
Post by at on Jan 3, 2015 19:23:31 GMT -5
I think we have enough NPCs. (Currently just Lynette unless you bring her sister with you - the other priests here cannot risk getting close to the source of the corruption.)
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Embers
Jan 3, 2015 21:36:07 GMT -5
Post by sageaqua on Jan 3, 2015 21:36:07 GMT -5
No. that's not what we have. It just looks that way. Our party is 2 wolves, 1 rogue, 1 barbarian, 2 druids, 1 Lynette = 6+ natures allys up to 30 of them. But what concerns me is fighting spellcasters and enough goblins to overrun a monastery and their animals. The drug food strategy that Joe dismissed as irrelevant would of basically improved all of our parties AC's in "-" by +2 or more another option would be destroy all the food and then retreat but that would starve any slaves and might get them eaten. How about a vote and then head out?
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Embers
Jan 4, 2015 0:54:49 GMT -5
Post by harknail on Jan 4, 2015 0:54:49 GMT -5
I see it has we have 2 wolves, 1 rogue, 1 spell casting archer, 1 spell casting swordsman, and 1 target that sometimes gets lucky. Ka'lion seems to be a Jack of many trades, master of none.
Still, I agree with going with what we have (1 NPC). The other NPC's can hopefully rescue Eldon. But I don't think we can put off the attack on the monastery long enough to rescue Eldon first, even if Ka'lion was willing to do so.
Vadania doesn't think poisoning the food will work. There are just too many ways that it could be detected. To start with, dead or missing cooks would be a big clue that there's something wrong. But she's willing to give it a try anyway. It might alert the guards that there are intruders sooner, but they'd be finding out soon enough anyway.
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Embers
Jan 4, 2015 3:01:21 GMT -5
Post by sageaqua on Jan 4, 2015 3:01:21 GMT -5
L said make them weak or sick not kill them. We can kill them latter. Or we rescue the cooks first and kill their guards and then over salt the food so it's uneatable. Do the same to the water or drink. All the food, the salt can be removed from the food later using potatoes. But sick goblins will be easier to beat.
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Embers
Jan 4, 2015 8:25:45 GMT -5
Post by at on Jan 4, 2015 8:25:45 GMT -5
Xana suggests that she could take a small group of priests back to Clearwater with her, to try and free Eldon - as they cannot approach the monastery but Clearwater is in the opposite direction.
Once again, in private, she also takes a moment to ask Vadania about the seal and her intentions for it.
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Embers
Jan 4, 2015 15:19:40 GMT -5
Post by harknail on Jan 4, 2015 15:19:40 GMT -5
Vadania agrees with Xana's suggestion. Eldon's knowledge will be vital to defeating the demon. But even if Ka'lion were willing to help with that, it seems like freeing the flame is too urgent to wait. Having different groups doing both at once seems like a good idea to Vadania.
In response to the private question about the seal, Vadania responds, "I'm still trying to learn more before I decide. It may be heretical, but I'm not a follower of any of the gods. It seems to be ancient and perhaps is powerful enough to help defeat the demons, so I don't want it destroyed before it is identified. I'm hoping Eldon can help with that."
As for shopping, Vadania could use a few days iron rations if these are available. There won't be any berries where they're going, so her usual goodberry spell won't provide her food for the day.
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Embers
Jan 4, 2015 17:52:46 GMT -5
Post by at on Jan 4, 2015 17:52:46 GMT -5
The priests here can provide food - after the siege was broken several of their scouts recovered supplies from caches beyond the camp. Not enough for a prolonged siege but more than enough to share.
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Embers
Jan 4, 2015 18:33:26 GMT -5
Post by sageaqua on Jan 4, 2015 18:33:26 GMT -5
Ka'lion could use 2 week of iron rations for Scar and enough oats for his horses and himself.
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Embers
Jan 4, 2015 18:53:00 GMT -5
Post by at on Jan 4, 2015 18:53:00 GMT -5
One of the scouts present at the meeting comments on the ongoing lack of wildlife over the past weeks - slim pickings for a wolf.
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Embers
Jan 4, 2015 23:53:13 GMT -5
Post by sageaqua on Jan 4, 2015 23:53:13 GMT -5
Wolves live on mice mostly - it's 75% of their normal diet. And there has been a lot of dead lately. Which attract ravens and other small animals but it's your game
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Embers
Jan 5, 2015 1:11:05 GMT -5
Post by harknail on Jan 5, 2015 1:11:05 GMT -5
I think that's the point the GM is making. The critters that would normally be in the forest just aren't here.
Presumably either they can sense the evil and are moving away from it, or they were summoned (maybe for the druid war)
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Embers
Jan 5, 2015 4:14:51 GMT -5
Post by sageaqua on Jan 5, 2015 4:14:51 GMT -5
the druid war is largely over. But globally mice live on average every 10 feet and druids would have little use for mice in a war as far as sensing evil. That's a possibility. Let's proceeded we go to monastery.
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Embers
Jan 5, 2015 4:36:51 GMT -5
Post by at on Jan 5, 2015 4:36:51 GMT -5
Once the party have concluded their business at the camp and purchased or acquired any supplies and magical items the group makes its way to the entrance of the underground passage - a mostly overgrown crack in the rocky face of the hillside some distance from the monastery.
There are tracks here, but not human or goblinoid. The cave entrance itself narrows such that the group can only enter single file and there is no light within.
(option is still open to get any of the previously mentioned magical items, and to offload the armour and sword if they are not wanted)
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Embers
Jan 5, 2015 9:56:25 GMT -5
Post by sageaqua on Jan 5, 2015 9:56:25 GMT -5
"I don't think the treasures been divided yet, but Ka'lion will bring up the rear with his horses. Ka'lion will try to identify the tracks. e7Q4Xf5Pp_1-20 1-20
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Embers
Jan 5, 2015 10:23:52 GMT -5
Post by at on Jan 5, 2015 10:23:52 GMT -5
Ka'lion does not recognise the tracks. Lynette suggests perhaps the creature they encountered at the fane but to Vadania they seem somewhat familiar - remembering the warnings of her old master of felldrakes, simpleminded but cunning cousins of the dragons that lurked in caves and underground layers throughout the fell.
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Before you leave camp the scouts there will suggest leaving the horses behind in their care - while you could tie them up closer to the cave they have still seen the occasional goblin hunting party and a horse would make a good meal.
Once inside the twisting crevasse there is no telling how far a horse would be able to travel, nor if the broken ground would be safe for such an animal - it is suggested the party take rope, grapples, and any other climbing gear they might possess and the blacksmith has had the night to prepare crampons, pitons, climbing picks and hammers should the cave floor become difficult to navigate.
Ka'lion can, of course, take his horses regardless - with the brush around the entrance cleared away they will fit in, single file as with the others.
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Embers
Jan 5, 2015 11:29:38 GMT -5
Post by at on Jan 5, 2015 11:29:38 GMT -5
While the others plan Garrot and Lynette inspect the scrolls carried by the man - though there is little clue as to why he hacked a number of them apart. Each of the destroyed scrolls was struck a single time and the magical writing on them appears to have been discharged despite the scrolls themselves still being rolled.
Each of the scrolls - both destroyed and intact - have a coloured string holding them closed, green for acid, red for fire, and blue for ice. Only one of the ice scrolls remain while there are three each of the acid and fire scrolls, and while Lynette reads through their content to determine their function Garrot is surprised to find he can pick out some of the arcane writing himself, perhaps it is a simplified form of magic.
The man carried none of the other implements of a mage, no scroll book or spell pouch.
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Embers
Jan 5, 2015 12:18:06 GMT -5
Post by sageaqua on Jan 5, 2015 12:18:06 GMT -5
Ka'lion leaves his horses in camp and pays someone to take care good care of them. Cost? How many wands of healing are avalable?
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Embers
Jan 5, 2015 12:22:55 GMT -5
Post by at on Jan 5, 2015 12:22:55 GMT -5
Ka'lion leaves his horses in camp and pays someone to take care good care of them. Cost? Free How many wands of healing are avalable? There is a partially charged wand of lesser vigor here - they only have what they brought with them during the original retreat. What other wands they have are offensive or utilitarian in nature.
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