Post by psychologic on Apr 19, 2015 22:17:02 GMT -5
Cid the Wanderer
You see a rather disheveled man before you. He's well built, standing tall at a little over six feet, but his impressive build and stature are offset by his unkempt appearance. He has a the beginnings of a scruffy bread on his face, and his dirty brown hair is messily bond in a pony tail beneath a sun beaten hat. Judging from the weathered state of his cloak, he seems to be a traveler of some sort, perhaps just coming into town from a long journey. He 's carrying a back pack loaded to the brim with all the gear a wander would ever need. A bed roll, blanket, rations, lantern oil, even a cooking pot! How far has this man traveled from?
As his sleepy green eyes lazily stare past you, you notice something out of place with his vagabond. Despite his sorry state, he happens to be carrying some rather valuable looking equipment and battle gear. First of all, he has a oddly magnificent pair of brown leather boots. They wares of the road seems to have spared them, because they look immaculate. He also has an beautify carved walking stick, although it is an unusually long length. It's carved from a beautiful dark wood, and seems to be in perfect condition, like his boots. He has as a fine looking wooden buckler and long bow made from the same wood. They are in fine condition, though they reveal slight flaws upon close inspection. The traveler also seems to have something sliver under cloak, but you can't make out more than a gleam due to his overcoat. How this fool every managed to get along on the road with such fine treasures without getting robbed is beyond you. What a curious fellow.
6th Level Fighter: Human, Chaotic Neutral
HP: 56
Str: 16
Dex: 17
Con: 14
Int: 14
Wis: 8
Cha: 8
Base Attack Bonus: +6/+1 Base Speed: 40 ft
Saves: Fort: + 7 Ref: +5 Will: +1
Amour Class: 19, [10 Base + 5 Amour Bonus + 1 Shield Bonus +3 Dex Bonus]
Touch AC: 13 Flat Footed AC: 16
Initiative +3
Attacks:
Long Staff +9/+9/+4/+4: 1d6 +6/ 1d6+4 (Two Weapon Fighting)
+11/+6: 1d6+6 (One Hand)
Long Bow +8/+3: 1d8
Hand Axe +9/+4: 1d6 +3
Dagger +9/+4 (+7/+2 Thrown): 1d4 + 3
Gauntlets +7/+7/+2/+2: 1d3 +3 or 1d3 +1
Short Skill List
Spot 3 ( -1/4.5/0)
Listen 3 (-1/4.5/0)
Tumble 7 (3/4.5/0)
Survival 3 (-1/4.5/0)
Jump 21 (3/9/9)
Inventory
+1/+1 Dark Wood Longstaff (4675 GP, 3 lbs)
Dark Wood Masterwork Composite Longbow (430 GP, 1.5 lbs)
+1 Mitral Shirt (2100 GP, 10 lbs)
Dark Wood Buckler ( 205 GP, 2.5 lbs)
Boots of Leaping and Striding (5500 GP, 1 lbs)
Hand Axe (6 gp, 2 lbs)
Dagger (2 gp, 2 lbs)
Back Pack (2 gp, 2 lbs)
Bed Roll (1 sp, 5 lbs)
Winter Blanket (5 sp, 3 lbs)
Flint and Steel (1 gp, 0 lbs)
Hooded Lantern (7 gp, 1 lbs)
3 pints of oil (3 sp, 3 lbs)
5 Trail Rations ( 2.5 gp, 5 lbs)
Iron Pot ( 5 sp, 10 lbs)
Water Skin (1 gp, 4 lbs)
Explorer's Outfit (10 gp, 8 lbs)
50 Gold Pieces
90 Silver Pieces
10 Copper Pieces
63 Total Pounds of Equipment
Feats
Weapon Focus [Quarter Staff]
Two Weapon Fighting
Dodge
Exotic Weapon Proficiency [Long Staff]
Combat Expertise
Quick Staff Style
Weapon Specialization [Quarter Staff]
Improved Two Weapon Fighting
Improved Buckler Defense
Flaw
Shaky: -2 on all Ranged Attacks
You see a rather disheveled man before you. He's well built, standing tall at a little over six feet, but his impressive build and stature are offset by his unkempt appearance. He has a the beginnings of a scruffy bread on his face, and his dirty brown hair is messily bond in a pony tail beneath a sun beaten hat. Judging from the weathered state of his cloak, he seems to be a traveler of some sort, perhaps just coming into town from a long journey. He 's carrying a back pack loaded to the brim with all the gear a wander would ever need. A bed roll, blanket, rations, lantern oil, even a cooking pot! How far has this man traveled from?
As his sleepy green eyes lazily stare past you, you notice something out of place with his vagabond. Despite his sorry state, he happens to be carrying some rather valuable looking equipment and battle gear. First of all, he has a oddly magnificent pair of brown leather boots. They wares of the road seems to have spared them, because they look immaculate. He also has an beautify carved walking stick, although it is an unusually long length. It's carved from a beautiful dark wood, and seems to be in perfect condition, like his boots. He has as a fine looking wooden buckler and long bow made from the same wood. They are in fine condition, though they reveal slight flaws upon close inspection. The traveler also seems to have something sliver under cloak, but you can't make out more than a gleam due to his overcoat. How this fool every managed to get along on the road with such fine treasures without getting robbed is beyond you. What a curious fellow.
6th Level Fighter: Human, Chaotic Neutral
HP: 56
Str: 16
Dex: 17
Con: 14
Int: 14
Wis: 8
Cha: 8
Base Attack Bonus: +6/+1 Base Speed: 40 ft
Saves: Fort: + 7 Ref: +5 Will: +1
Amour Class: 19, [10 Base + 5 Amour Bonus + 1 Shield Bonus +3 Dex Bonus]
Touch AC: 13 Flat Footed AC: 16
Initiative +3
Attacks:
Long Staff +9/+9/+4/+4: 1d6 +6/ 1d6+4 (Two Weapon Fighting)
+11/+6: 1d6+6 (One Hand)
Long Bow +8/+3: 1d8
Hand Axe +9/+4: 1d6 +3
Dagger +9/+4 (+7/+2 Thrown): 1d4 + 3
Gauntlets +7/+7/+2/+2: 1d3 +3 or 1d3 +1
Short Skill List
Spot 3 ( -1/4.5/0)
Listen 3 (-1/4.5/0)
Tumble 7 (3/4.5/0)
Survival 3 (-1/4.5/0)
Jump 21 (3/9/9)
Inventory
+1/+1 Dark Wood Longstaff (4675 GP, 3 lbs)
Dark Wood Masterwork Composite Longbow (430 GP, 1.5 lbs)
+1 Mitral Shirt (2100 GP, 10 lbs)
Dark Wood Buckler ( 205 GP, 2.5 lbs)
Boots of Leaping and Striding (5500 GP, 1 lbs)
Hand Axe (6 gp, 2 lbs)
Dagger (2 gp, 2 lbs)
Back Pack (2 gp, 2 lbs)
Bed Roll (1 sp, 5 lbs)
Winter Blanket (5 sp, 3 lbs)
Flint and Steel (1 gp, 0 lbs)
Hooded Lantern (7 gp, 1 lbs)
3 pints of oil (3 sp, 3 lbs)
5 Trail Rations ( 2.5 gp, 5 lbs)
Iron Pot ( 5 sp, 10 lbs)
Water Skin (1 gp, 4 lbs)
Explorer's Outfit (10 gp, 8 lbs)
50 Gold Pieces
90 Silver Pieces
10 Copper Pieces
63 Total Pounds of Equipment
Feats
Weapon Focus [Quarter Staff]
Two Weapon Fighting
Dodge
Exotic Weapon Proficiency [Long Staff]
Combat Expertise
Quick Staff Style
Weapon Specialization [Quarter Staff]
Improved Two Weapon Fighting
Improved Buckler Defense
Flaw
Shaky: -2 on all Ranged Attacks