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Post by Jasmine on Jun 2, 2015 0:15:47 GMT -5
Beth drops her sling, runs forward and leaps up to grab the edge of the platform. She pulls herself up to stand in front of kobold #5, and bears down on top of it.
5e rules tip! If you move at least 10 feet on foot before making a high jump, you jump a fixed vertical distance equal to 3 + your Strength modifier. The distance is halved if you don't have a running start. At the DM's option, you may be able to jump higher than that with a successful Athletics check. Also, your arms can reach above you up to half your height, giving you an effective vertical reach of 3 + your Strength score + 1.5 times your height.
Climbing costs double movement unless you have a climb speed, and may require an Athletics check if the surface is slippery or has insufficient handholds. So in this scenario, Beth uses 15 feet of movement to run to the ledge, 6 feet to jump up, 8 feet to climb the remaining vertical distance, and has the minimum 1 foot of movement remaining to move to E7.
Beth dropped her weapon so she could have a free hand to climb. She only gets to manipulate one object per round, so she can't draw her warhammer to make a weapon attack, but she can use her now-free hand to grab the kobold and use her shield to shove it prone, pinning it.
Athletics to grapple: LD4s0dj3p_1-20+5=11 Athletics to shove: p_1-20+5=161-20�1-20
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Post by falconis on Jun 2, 2015 1:30:21 GMT -5
As Aegis slowly falls through what is obviously a bad nightmare, he shivers, trying to stay alive despite being unconscious and bleeding out. Slumped against the stone pillar, he slowly begins to fade, the blood color of his face paling as he tries to stay alive in his state.
ABXtlt641-20
FAILURE 11-20
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Post by harknail on Jun 2, 2015 2:00:21 GMT -5
Aegis gets inspiration for a flavorful description of a failed death saving throw
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Post by at on Jun 2, 2015 3:23:54 GMT -5
Bishop pulls Aegis behind cover and makes good use of his healing kit, using his well armoured form to shield his companion from further attack and keeping low enough himself to avoid the swinging rock.
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Post by harknail on Jun 3, 2015 0:39:31 GMT -5
Beth drops her sling, runs forward and leaps up to grab the edge of the platform. She pulls herself up to stand in front of kobold #5, and bears down on top of it. Beth dropped her weapon so she could have a free hand to climb. She only gets to manipulate one object per round, so she can't draw her warhammer to make a weapon attack, but she can use her now-free hand to grab the kobold and use her shield to shove it prone, pinning it. The kobold dodged the attempt to grabble, but in doing so dodged right into the path of the shield thrust. The small kobold just bounced of the shield and ended up prone. From her new vantage point Beth could see down the stair case. It was too dark down there to really make anything out, but there was something big moving in the shadows. Something much bigger than another kobold.
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Post by harknail on Jun 3, 2015 0:49:08 GMT -5
Bishop pulls Aegis behind cover and makes good use of his healing kit, using his well armoured form to shield his companion from further attack and keeping low enough himself to avoid the swinging rock. Bishop bandages Aegis's forehead, stabilizing the wounded wizard. OOC: No more death saving throws for Aegis. Also Aegis fell behind the cover of the coffin. And it has already been demonstrated that the rock can't hit anyone one on rows 16 and 17. At that point it's swung up and goes harmlessly over peoples heads.
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hatguy
Seasoned Warrior
"What's the worst that could happen?"
Posts: 71
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Post by hatguy on Jun 3, 2015 3:32:08 GMT -5
Lincoln relaxes his shortbow for a moment. It is going to be increasingly difficult to keep Beth safe when she charges in like that. In fact, he almost wishes that she had missed the kobold, as it would be near-impossible to hit that prone kobold up on the ledge. Seeing kobold #4 ready a sling, Lincoln pulls his bow tight and releases an arrow.
kO96JAy6p_1-20+5 = 9 to hit
I am going to assume that shot is going to miss.
1-20
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Post by (George) 3.5./ ZEM ( 4.0) on Jun 3, 2015 4:20:57 GMT -5
( I think Elir killed 4 but idk.)
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Post by harknail on Jun 3, 2015 10:29:44 GMT -5
Sorry, forgot to update the map. #6 is standing over the body of a dead kobold and he's the one that hit Aegis with a sling stone.
Map (updates as positions change)
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Post by (George) 3.5./ ZEM ( 4.0) on Jun 3, 2015 15:54:56 GMT -5
( Bit confused did Elir kill 4 or not? its ok ether way im just being sure who needs to be a target for my next attack. )
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Post by harknail on Jun 3, 2015 16:03:55 GMT -5
( Bit confused did Elir kill 4 or not? its ok ether way im just being sure who needs to be a target for my next attack. ) I rolled back to check. Elir targeted #4, but his attack roll was 11, which missed. It looks like I may have missed responding to that post, adding to the confusion.
So kobold status:
#1, #2, #3 are dead
#4 & #5 are wounded (each hit once)
#6 is fresh (full HP)
I'm rolling their HP instead of using an average, so some are very fragile and some are tough.
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Post by (George) 3.5./ ZEM ( 4.0) on Jun 3, 2015 16:21:30 GMT -5
( I like when dm's roll hp. No problem I did not think 11 would hit anyway.)
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Post by falconis on Jun 4, 2015 14:26:25 GMT -5
As Aegis is stabilized, the nightmares that roil his person seem to fade, still slumped against the pillar as he no longer struggles to live. If he were awake, he'd likely thank Bishop.
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Post by (George) 3.5./ ZEM ( 4.0) on Jun 7, 2015 2:12:47 GMT -5
( who is left that still needs to go? Or is it monsters turn?)
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Post by harknail on Jun 7, 2015 12:05:38 GMT -5
Waiting for Hurick and Kamon DO. And of course Shen hasn't posted, but I won't be waiting for him.
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Post by falconis on Jun 7, 2015 15:19:37 GMT -5
Kamon-DO is recovering from surgery. Might want to let them off as NPC'd until they recover
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Post by (George) 3.5./ ZEM ( 4.0) on Jun 8, 2015 4:26:03 GMT -5
( I think it best to ask them before we do that. I dont feel its right to make it an npc with players premission first. I find uncool to just go " O players not here, its a npc now" without any regaurd for player that is playing that character. They may or may not be ok with that hence we should ask first.)
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Post by falconis on Jun 9, 2015 17:59:44 GMT -5
((That is true, but I meant that for now that the character is played by the GM until they get back for the sake of flow. I'd rather not have them ignored completely. I understand where you are coming from, so its okay to wait then.))
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Post by (George) 3.5./ ZEM ( 4.0) on Jun 10, 2015 20:17:30 GMT -5
( i have been trying to get in contact with the player but so far no shuch luck. I agree waiting long strech of time would not be good for game over all. I just wanted the player to have say was all.
If we dont hear from the player in say 3-4 days then to not halt game, npcing them is a dm call. )
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Post by falconis on Jun 11, 2015 13:02:14 GMT -5
( i have been trying to get in contact with the player but so far no shuch luck. I agree waiting long strech of time would not be good for game over all. I just wanted the player to have say was all. If we dont hear from the player in say 3-4 days then to not halt game, npcing them is a dm call. ) They've commented on facebook, so they are thankfully around. Probably not in much condition to do much, though. I hope they feel better soon.
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