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Post by harknail on May 14, 2015 0:45:37 GMT -5
Heading down the stairs, the group prepared to light the scene of the battle using the same tactics that it worked in the previous room. The druid creates a flame that he holds in his hand providing light for the group, while the cleric tested light spell on a copper coin that can be tossed into the room to avoid attacks from goblins hiding in the darkness. This chamber looks like it was once a tomb, but the kobolds have transformed it into what you might almost call a playground. Four stone coffins lie here, with a sludge-filled pit between them. On the opposite end of the room is a pair of wooden double doors. Flanking the double doors are two raised platforms, both 10 feet above the floor. Two kobolds stand on each platform. Arrayed on the coffins are several animal skulls, all of them arranged in small piles. One kobold holds a sludge- drenched stone tied to a long rope that is secured in the ceiling. Map (updates as positions change)
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Post by falconis on May 14, 2015 0:57:26 GMT -5
Preemptively rolling initiative since its obvious that we're going to battle soonish.
SXUgttct1-20+2=16 1-20
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Post by Jasmine on May 14, 2015 0:57:49 GMT -5
Initiative. q7F3dJ8Tp_1-20+11-20
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Post by harknail on May 14, 2015 1:12:50 GMT -5
Yes, initiative roles are needed. I forgot to ask for those.
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Post by at on May 14, 2015 3:44:23 GMT -5
Bishop looks down at the steps for discolouration, wondering if the sludge would pour into the room and how high it would likely get if that was the case. "A spell or arrow to cut the rope?" he suggests.
HwLt1Unpp_1-20+0 init1-20
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Post by (George) 3.5./ ZEM ( 4.0) on May 14, 2015 6:20:28 GMT -5
K0vgSPBRp_1-20+2 well at least it was not on an attack going on 3 as well lol.1-20
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Post by kawaylon1 on May 14, 2015 13:09:34 GMT -5
jMlhg_RCp_1-20+3=23 we might go first i think. lolz!1-20
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Post by harknail on May 14, 2015 13:13:54 GMT -5
Bishop looks down at the steps for discolouration, wondering if the sludge would pour into the room and how high it would likely get if that was the case. "A spell or arrow to cut the rope?" he suggests. Bishop sees no signs of sludge discoloration on the stairs, or on the floor near the stairway. The green sludge is a the bottom of a pit. Although there are green splatters around the coffins. That's more likely to do with the stone on a rope that is covered with green sludge than any overflow of the sludge pit.
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Post by falconis on May 14, 2015 13:31:53 GMT -5
Peering at the sludge, Aegis assumes that it might have arcane origins, or at the least something unnatural. As a result, as he peers down at the sludge, he begins to rifle through his brain regarding what could it could possibly be.
Rolling Arcane
TcDh4|Wf1-20+5= 71-20
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Post by harknail on May 14, 2015 13:58:33 GMT -5
Peering at the sludge, Aegis assumes that it might have arcane origins, or at the least something unnatural. As a result, as he peers down at the sludge, he begins to rifle through his brain regarding what could it could possibly be. Rolling Arcane
TcDh4|Wfp_1-20+5= 7From his current location Aegis can only determine that it's green. Perhaps if he was closer he could determine more. Remember that you're in the stairway and that the sludge is in a pit (or splattered around near the pit). Aegis doesn't have a good view of it.
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Post by falconis on May 14, 2015 15:27:09 GMT -5
Peering at the sludge, Aegis assumes that it might have arcane origins, or at the least something unnatural. As a result, as he peers down at the sludge, he begins to rifle through his brain regarding what could it could possibly be. Rolling Arcane
TcDh4|Wfp_1-20+5= 7From his current location Aegis can only determine that it's green. Perhaps if he was closer he could determine more. Remember that you're in the stairway and that the sludge is in a pit (or splattered around near the pit). Aegis doesn't have a good view of it. Understood, just wanted to see if I could properly get an inkling of what it was before we fought the Gobs. I'll take a look at it afterwards if it doesn't somehow try to erupt into an oozemonster or something later.
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Post by harknail on May 14, 2015 22:39:21 GMT -5
By the way...
Tag all for initiative
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Post by kawaylon1 on May 15, 2015 8:57:24 GMT -5
WASN'T THAT WHAT WE JUST ROLLED? OR HAS NOT EVERYONE ROLLED YET?
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Post by falconis on May 15, 2015 9:28:40 GMT -5
WASN'T THAT WHAT WE JUST ROLLED? OR HAS NOT EVERYONE ROLLED YET? We have a game of 8 players and only 5 of us have rolled
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Post by harknail on May 15, 2015 10:45:56 GMT -5
Correct, those who have already rolled are good to go.
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Post by falconis on May 15, 2015 11:32:14 GMT -5
Correct, those who have already rolled are good to go. Well, the Kobolds haven't rolled, but have they not spotted us yet, then? If that's the case, then its Kawaylon's turn to go first
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Post by harknail on May 15, 2015 12:07:40 GMT -5
The kobolds are well aware of you, it's kind of hard to sneak up on someone when you need to bring a light source.
Kobold initiative: jJpJFyovp_1-20+2 =11
Aegis: 16 Beth: 2 Bishop: 3 Elir: 3 Kamon-DO: 23
Still waiting for Lincoln, Shen, Hurick
Please include your character name when rolling initiative and in all your posts so that I don't have to look you up in the character roster.
Kamon-DO and Aegis may act. Beth, Bishop, and Elir need to wait until after the kobolds go. For those who haven't gone yet, if you roll higher than 11 on initiative, go ahead and post your action as well. If I haven't heard from you by Sunday, I will assume that you wrote lower than the kobolds and go ahead and run the kobold turn.1-20
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Post by falconis on May 15, 2015 12:25:05 GMT -5
Aegis, remembering the orders he was given last time, moves hastily to F16, using the coffin for cover as he powers up a spell. Looking dead into the location of the Kobold at F6, he shoots a Firebolt at it, trying to char it in its armor and take the little creature out of the fight early.
oZjc7pVK1-20+5 =19
(Damage if hit
1-10)1-20�1-8�1-8�1-8
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Post by harknail on May 15, 2015 12:45:45 GMT -5
Aegis, remembering the orders he was given last time, moves hastily to F16, using the coffin for cover as he powers up a spell. Looking dead into the location of the Kobold at F6, he shoots a Chromatic Orb of Lightning at it, trying to fry it in its armor and take the little creature out of the fight early.
Definitely an overkill spell for a kobold! However it has a material component of a diamond worth at least 50 GP. As a starting character Aegis doesn't have one of those yet (though now that I know you need one you're likely to find one as treasure further in this dungeon). Still, he can't cast Chromatic Orb till he gets a diamond, so you'll need to pick a different spell.
I looked at his character sheet and noticed that you never updated the spells he has memorized, so now might be a good time to do that. Also I noticed that the only damaging cantrip you have is very short range. This could be a problem for Aegis since that limits him to two long range attacks per day (3 after a short rest).
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Post by falconis on May 15, 2015 12:47:37 GMT -5
Aegis, remembering the orders he was given last time, moves hastily to F16, using the coffin for cover as he powers up a spell. Looking dead into the location of the Kobold at F6, he shoots a Chromatic Orb of Lightning at it, trying to fry it in its armor and take the little creature out of the fight early. Definitely an overkill spell for a kobold! However it has a material component of a diamond worth at least 50 GP. As a starting character Aegis doesn't have one of those yet (though now that I know you need one you're likely to find one as treasure further in this dungeon). Still, he can't cast Chromatic Orb till he gets a diamond, so you'll need to pick a different spell.
I looked at his character sheet and noticed that you never updated the spells he has memorized, so now might be a good time to do that. Also I noticed that the only damaging cantrip you have is very short range. This could be a problem for Aegis since that limits him to two long range attacks per day (3 after a short rest). Didn't realize for this game that we needed to keep track of spell components. I used it last encounter. I'll update my character sheet, which is linked on the page, and pick a different spell then. Can I keep the roll, though?
EDIT: Changed it to a Firebolt attack, which replaces Witch Bolt
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