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Post by harknail on Sept 1, 2016 17:00:06 GMT -5
JloH3t_6p_1-20+4= 6. p_1-8+2 damage. =4 Does he have advantage from flanking? If not recless attack. p_1-20+4=11 4 damage. Aegis is not in position to provide flanking. Even ignoring all thoughts of defense Thrack's attack fails to connect with the Gnoll standing over Aegis. He does however have the the Gnolls's full attention. Nothing demands attention like a barbarian shouting in-your-face...
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Post by harknail on Sept 1, 2016 17:01:53 GMT -5
Kamon-do fires another bolt towards the enemies. die dogs!y2vw4He4p_1-20+7=10( might actually miss) Kamon-DO quickly reloads her crossbow and sends another bolt flying. But this one lodges harmlessly in a shield.
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Post by harknail on Sept 1, 2016 17:10:23 GMT -5
Bishop charges down on one of the attackers, catching it blindsided with a heavy blow from his warhammer. t1QJPNkWp_1-20+5 p_1-8p_1-8+3 = 15Bishop charges up to the Gnoll standing over Aegis. Making use of Thrack's distraction, Bishop gives the normal a good whack alongside the head
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Post by falconis on Sept 1, 2016 17:13:55 GMT -5
Seeing that the Gnoll isn't dead, Aegis aims another fire bolt at its head and lets lose a volley of flame at the nearest Gnoll
ATTACK JRa3f_Lx1-20+ 5 = 22 IF HIT 1-10= 8 DMG
1-20�1-10
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Post by harknail on Sept 1, 2016 17:23:23 GMT -5
Mika turns her back on the Gnoll that she was fighting in order to come to the aid of Aegis. Perhaps not the wisest tactical decision, but Mika can't bear the thought of Aegis being hurt.
Attack:zOdbdQHbp_1-20+5=21 damage:p_1-8 +3 =9
Still reeling from Bishop's blow, the knoll was unable to evade Mika's swing. The combination of blows is too much for the Gnoll, which goes down and does not get back up.1-20�1-8
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Post by harknail on Sept 1, 2016 17:34:58 GMT -5
The remaining two Gnolls are both wounded. The one that Beth knocked down and stabbed gets back up and tries to stab her with its spear. Attack:6Y|YGDWBp_1-20 +4 =12 damage:p_1-6 +2 =5
Beth manages to get her shield in the way, blocking the spear thrust.
The Gnoll that Mika left decides that it has had enough of mealy combat, and instead draws its longbow while backing up away from the campfire. It tries to shoot Mika in the back. Attack:p_1-20+3 =10 damage:p_1-8 +1 = 2
The arrow hits Mika in the back, but bounces harmlessly off of one of the plates of her splint mail.
Tag all. There are two Gnolls left, 1 in melee range, the other 60 feet away. Both are wounded.1-20�1-6�1-20�1-8
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Post by falconis on Sept 1, 2016 17:39:50 GMT -5
Seeing that the Gnoll isn't dead, Aegis aims another fire bolt at its head and lets lose a volley of flame at the nearest Gnoll ATTACK JRa3f_Lx1-20+ 5 = 22 IF HIT 1-10= 8 DMGGiven the Gnoll was taken down by Mika, this bolt is sent towards one of the remaining ones.
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Post by harknail on Sept 1, 2016 17:44:09 GMT -5
Aegis sent a bolt of flame at the Gnoll shooting Mika in the back, leaving the Gnoll with a nasty burn but not quite out of action yet.
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Post by (George) 3.5./ ZEM ( 4.0) on Sept 1, 2016 17:51:00 GMT -5
Thrack moves to the one with a bow and takes a swing at it.
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Post by harknail on Sept 1, 2016 17:54:49 GMT -5
Thrack moves to the one with a bow and takes a swing at it. While Thrack could move adjacent to the Archer Gnoll by using a dash action, the lack of a charge in 5E means that he can't actually hit. Still, it would make life more difficult for the enemy archer. Let me know if you still want to do this.
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Post by Jasmine on Sept 1, 2016 19:34:03 GMT -5
Beth will again knock down the gnoll in melee range, then stab it.
Athletics to shove: |gWLcpqtp_1-20+7 Attack: p_1-20 (or p_1-20) +5 to hit for p_1-8p_1-6+3 damage.
If the attack misses, it at least gives advantage to anyone else attacking that gnoll in melee.1-20�1-20�1-20�1-8�1-6
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Post by kawaylon1 on Sept 1, 2016 20:48:50 GMT -5
kamon-do seeing that her target did not drop is very upset and shoots _b_6SXWpp_1-20+7=10 action surge fire again p_1-20+7=9 ( bad luck this round)1-20�1-20
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Post by (George) 3.5./ ZEM ( 4.0) on Sept 1, 2016 20:59:53 GMT -5
O i forgot my bad.
In that case ill go on the one beth knocked to the ground.
m6GBlQ4bp_1-20+4=
Advantage p_1-20+4= 16
Damage p_1-8+2.
Lol 3 damage if it hits.
Tho dont i have a half orc thing to reroll ones on damage or is that a feat?1-20�1-20�1-8
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Post by harknail on Sept 4, 2016 1:35:52 GMT -5
Beth will again knock down the gnoll in melee range, then stab it. Athletics to shove: |gWLcpqtp_1-20+7 Attack: p_1-20 (or p_1-20) +5 to hit for p_1-8p_1-6+3 damage. If the attack misses, it at least gives advantage to anyone else attacking that gnoll in melee. Beth once again knocks down and stabs the Gnoll that had tried attacking Kamon-DO. Gnolls were much more durable than the kobolds that the group had fought earlier, but the repeated attacks were taking a toll on the creature.
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Post by harknail on Sept 4, 2016 1:37:35 GMT -5
kamon-do seeing that her target did not drop is very upset and shoots _b_6SXWpp_1-20+7=10 action surge fire again p_1-20+7=9 ( bad luck this round) Kamon-DO sends some crossbow bolts at the Gnoll archer, but the shots get lost in the darkness.
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Post by harknail on Sept 4, 2016 1:42:05 GMT -5
O i forgot my bad. In that case ill go on the one beth knocked to the ground. m6GBlQ4bp_1-20+4= Advantage p_1-20+4= 16 Damage p_1-8+2. Lol 3 damage if it hits. Tho dont i have a half orc thing to reroll ones on damage or is that a feat? Thrack hits the Gnoll on the ground, but it's only a glancing blow. I checked the Thrack's character traits, and didn't see anything that would allow 1's to be rerolled. The Orc bonus is to get a 3rd die of damage on crits.
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Post by (George) 3.5./ ZEM ( 4.0) on Sept 4, 2016 1:44:09 GMT -5
In that case i think it maybe a feat then np.
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Post by falconis on Sept 11, 2016 20:51:55 GMT -5
((Does someone need to go and do something or are we waiting for something?))
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Post by (George) 3.5./ ZEM ( 4.0) on Sept 12, 2016 14:31:13 GMT -5
( im not sure but i think we all went. )
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Post by harknail on Sept 18, 2016 1:06:48 GMT -5
The Gnoll that Beth knocked to the ground gets back to his feet and disengages by moving backwards about 15 feet. He is still in easy reach of anyone who wants to attack him.
The other Gnoll takes a shot at Kamon-DO (the only visible archer), and retreats further (now 90 feet or 3 moves away). Attack:gn5ZjNu8p_1-20 +3 =15 Damage:p_1-8 +1 = 9 Kamon-DO notices the shot and ducks, the arrow passing harmlessly over her head.
Tag all. The distant Gnoll will be a difficult target unless your character has a way of seeing in the darkness 90 feet away. And I don't think anyone can see that far in the darkness.1-20�1-8
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