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Post by (George) 3.5./ ZEM ( 4.0) on Feb 7, 2017 20:27:31 GMT -5
Speaking with dm ill need to rework this backstory and background, Im almost done .
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Post by (George) 3.5./ ZEM ( 4.0) on Feb 14, 2017 2:41:14 GMT -5
Dak so far not complete yet :
Hp=17
8+2 + Lv2 1d8+2 mod or 5+2 mod= 17
Ac 11+2= ac 13
Int : = +2
Str 8 -1 Dex 13 +1 (14 +2 with race added in) Con 13 +1 (14 +2 with race added in) Int 13 +1 Wit 13 +1 Charisma 14(16+3 with race added in)
CG
Pro in Dex,Charisma saves
Str -1 Dex +2 Con +2 Int +1 Wit +1 Charisma +4
Has a rapier +4 to hit 1d8+2.
Skill versatility pro in 2 skills of choice.
Acrobatics B P +4 Preformance B P +5 Stealth C p +4 Slide of hand C p +4 Deseption C p +5 Persuasion R P +5 Investigation R P +3
Animal handling 2 Insight 2 Perception 2 Survival 2
Arcana 2 History 2 Nature 2 Religion 2 Athletics +0
Intimidation +2
Light armor Simple weapons Hand crossbow Longswords Rapier, shortswords
Tool proficiency Disgise kit Violin 3 other music instruments from class
Skills any 3, 2 more from race making 5 +2 from background so 7 total in proficiency.
Love letter& locket from foster parents. Entertainers pack.
Common,evish,one more Seed 30ft. Darkvision 60ft Fay ancestry : advantage vs charm Magic cant put dak to sleep. Spellcasting
Cantrips 2
Vicious mockery Prestidigition.
Spells known 5 first lv Charm person Disgise self Dissonate wispers - Comprehend languages. - sleep.
First slots 3
Bardic Inspiration 1d6 3 times a day.
Jack of all trades +1 currently to all non proficiency skills,
At 9th it is +2 to all non proficiency skills.
Song of rest:1d6 hp on rests.
By popular demand:
Flaws: im a sucker for a perty face.
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