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Post by harknail on Jan 4, 2018 23:56:57 GMT -5
Bandit #1 reflex save: gSSV_iXhp_1-20The bandit takes full damage from the reaction A strong blow from Bishop's hammer finished off the thunderstruck bandit (#1 is dead) Bishop successfully heels himself Map (updates as positions change) 1-20
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Post by harknail on Jan 5, 2018 0:00:08 GMT -5
i will done my shield this turn. Okay, AC back up to 18 sword damage down to 1d8+2
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Post by harknail on Jan 5, 2018 0:24:00 GMT -5
Although he now has 2 opponents, Bandit #2 continues 2 attack Kamon-do with both attacks since she is the one who hurt him and she appears to be the weaker of the ladies in front of him. He punctuates his attacks with indecent descriptions of what he's going to do to her once this fight is over. attack 1: Sf5HekwEp_1-20+4 = 21 damage 1: p_1-6+2 = 3 attack 2: p_1-20+4 = crit damage 2: p_1-6+2 =7 crit damage: p_1-6Unfortunately Kamon-do's shield wasn't effective at stopping any of these frantic blows. But thanks to Mika's healing, Kamon-do was still standing. Bandit #3 continue to attack Bishop, but now that he was alone he no longer had advantage versus the heavily armored cleric. attack 1: p_1-20+4 = 20 damage 1: p_1-6+2 = 5 attack 2: p_1-20+4 = 9 damage 2: p_1-6+2 =4 Bishop dodged one of the blows end absorbed most of the other on his armor (2 hp total got through) Now that the way is clear, Bandit #5 since 2 arrows in the direction of the nemesis hood burned herself severely, although it wasn't completely clear since he was also hiding behind a tree. attack 1: p_1-20+4 = 5 damage 1: p_1-8+2 = 7 attack 2: p_1-20+4 = crit damage 2: p_1-8+2 =4 crit damage: p_1-8While one shot went wild, the other hit its mark all too well, leaving Aegis is badly wounded as the archer. Reminder that the status of the team is recorded here1-20�1-6�1-20�1-6�1-6�1-20�1-6�1-20�1-6�1-20�1-8�1-20�1-8�1-8
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Post by kawaylon1 on Jan 5, 2018 3:50:07 GMT -5
disengage and fall back to range weapon distance.
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Post by at on Jan 5, 2018 8:19:15 GMT -5
Thunder reaction to the hit, DC13 for half _pmBk7HIp_1-8p_1-8 = 8 damage.
The status indicates Bishop has used 3 spells. Thunderwave, healing word, and ??1-8�1-8
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Post by falconis on Jan 5, 2018 9:14:34 GMT -5
Aegis is not having fun. Pulling out the arrow that managed to hit him, he shoots another Firebolt at the archer.
_pclLway1-20+5=7, missing.
Cursing he moves back behind the tree.1-20
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Post by harknail on Jan 10, 2018 0:18:51 GMT -5
disengage and fall back to range weapon distance. Kamon-do successfully retreats away from the bandits, then hides behind a tree to make it hard for the banded archer to hit.
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Post by harknail on Jan 10, 2018 0:24:39 GMT -5
Thunder reaction to the hit, DC13 for half _pmBk7HIp_1-8p_1-8 = 8 damage.
The status indicates Bishop has used 3 spells. Thunderwave, healing word, and ?? The 3 spells marked is used were used in the last fight. Bishop was starting this fight without any spell slots available. But apparently his god (the gm) decided he needed a few more spells lots to handle this many powerful bandits... In other words, I notice you are using spell slots you didn't have, but decided that the fight was tough enough that you needed those spell slots so I didn't mention it.
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Post by harknail on Jan 10, 2018 0:42:11 GMT -5
Mika attacks Bandit #2 in an effort to discourage him from attacking her allies. Attack: 7KvzwzG7p_1-20+4 = 24 Damage: p_1-8+2 =10
Mika finally connects with an opponent, and does so quite soundly!
[tag Bishop]1-20�1-8
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Post by harknail on Jan 10, 2018 0:43:36 GMT -5
Bandit 3 reflex save: JeIe0RVFp_1-20 Bandit takes full damage from the thunder reaction1-20
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Post by at on Jan 10, 2018 8:45:37 GMT -5
Without the magical reserves to heal his allies Bishop presses forward seeking to end the fight before the bandits could rally, or at very least hold their attention on him while his companions recover their strength. mIt8kJNyp_1-20+5 to hit (hammer) p_1-8+3 = 5 damageIn other words, I notice you are using spell slots you didn't have, but decided that the fight was tough enough that you needed those spell slots so I didn't mention it. Ah, ok. I didn't realize it was a direct continuation of the previous fight. Am I out of thunder reactions now as well?1-20�1-8
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Post by kawaylon1 on Jan 10, 2018 10:51:13 GMT -5
kamon-do takes a shot at her target when she gets back to range ie point blank but not suffering disadvantage i think i use dex with this weapon Do9Eemdfp_1-20+7=151-20
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Post by harknail on Jan 10, 2018 13:44:35 GMT -5
Bishop hits Bandit #3, leaving the man just barely standing.
Bandit #2 attacks Mika. As she hoped, he didn't circle around her to reach her allies. Attack 1: mhiKQP16p_1-20+4 = miss Damage 1: p_1-6+2 = 4 Attack 2: p_1-20+4 = 11 (miss) Damage 2: p_1-6+2 = 5 Both attacks proof on effective against Mika's heavy armor.
Bandit #3 continues to attack Bishop with the last of his strength. Attack 1: p_1-20+4 = 23 Damage 1: p_1-6+2 = 8 Attack 2: p_1-20+4 = 18 Damage 2: p_1-6+2 =6 The bandit was able to hit with his first powerful attack (for 5 damage past DR), but his second attack was blocked by Bishop's shield.
Bandit #5 tries to put another arrow into the mage that burned her so badly (Aegis). Attack 1: p_1-20+4 = 6 Damage 1: p_1-8+2 = 3 Attack 2: p_1-20+4 = 18 Damage 2: p_1-8+2 =7 The first arrow slams into the tree that Aegis is hiding behind, but the second strikes Aegis himself. Aegis finds his grip on the world fading...
Mika cries out in alarm, "Aegis!" Ignoring the fight, Mika uses her last spell to heal Aegis. Heal: p_1-8+2 =10 Aegis eyes open again, and he finds himself slumped against the tree he was hiding behind with the flight still going on and Mika's hand on his shoulder. (currently prone)
OOC: Withdrawal is a standard action which means no attacks on the round you withdraw. This is why the bandits got to shoot before Kamon-do. Also, you need to specify which bandage your shooting your crossbow at.
[tag all]1-20�1-6�1-20�1-6�1-20�1-6�1-20�1-6�1-20�1-8�1-20�1-8�1-8
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Post by at on Jan 10, 2018 15:02:22 GMT -5
Seeing his companions hard pressed Bishop ignores the blows and pushes through the bandit in front of him seeking to reach the final archer before they could do any more harm. With his thunder magic exhausted he would have to rely on the strength of his arm and armour to carry the fight.
32a4mrfAp_1-20+5 =23 to hit (vs bandit #3) p_1-8+3 =5 damage Move to engage #5 if it drops him.1-20�1-8
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Post by falconis on Jan 14, 2018 12:33:37 GMT -5
As Aegis' eyes open up again and he sees Mika. "Th-thanks, saved me again, huh?" he said, getting help from her to stand up so that he can focus on the battle once more. That archer needs to go down.
"One more Firebolt should do it!"
JqlM|aYy1-20+5 = 15
If hit=1-10
"...Maybe I'm still a little woozy."1-20�1-10
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Post by kawaylon1 on Jan 15, 2018 2:48:06 GMT -5
attack #2 (i moved away last turn) x-bow W9l4yX_Yp_1-20+7=15 damage p_1-8+3=9 (dex mod for bows?) why wont you just die! I shout at #21-20�1-20
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Post by harknail on Jan 21, 2018 17:23:30 GMT -5
Seeing his companions hard pressed Bishop ignores the blows and pushes through the bandit in front of him seeking to reach the final archer before they could do any more harm. With his thunder magic exhausted he would have to rely on the strength of his arm and armour to carry the fight. 32a4mrfAp_1-20+5 =23 to hit (vs bandit #3) p_1-8+3 =5 damage Move to engage #5 if it drops him.Bishop takes out the surviving bandit before him with one last blow. He then moves up to engage the bandit archer where she is hiding behind a tree. The badly burned female bandit looks at the new opponent in horror.
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Post by harknail on Jan 21, 2018 17:30:14 GMT -5
As Aegis' eyes open up again and he sees Mika. "Th-thanks, saved me again, huh?" he said, getting help from her to stand up so that he can focus on the battle once more. That archer needs to go down. "One more Firebolt should do it!" JqlM|aYyp_1-20+5 = 15 If hit= p_1-10"...Maybe I'm still a little woozy." Thanks to Bishop's distraction, this time Aegis was able to hit with his Firebolt. Having reached her limit, the bandit archer collapses. OOC: Hit exactly, the distraction is just flavor text
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Post by harknail on Jan 21, 2018 17:45:03 GMT -5
attack #2 (i moved away last turn) x-bow W9l4yX_Yp_1-20+7=15 damage p_1-8+3=9 (dex mod for bows?) why wont you just die! I shout at #2 OOC: Yes, +3 is the correct damage modifier for bows. However, light crossbow does 1d8 damage, not 1d20. So I edited your post to fix the roll...Kamon-do's arrow strikes the last bandit in the chest, piercing his heart. As Kamon-do commanded, the last bandit finally dies. Meanwhile, the other side of the conflict (dropped characters) also comes to a conclusion. those combatants also battered from the fight. [Combat over, tag all]
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Post by at on Jan 22, 2018 3:35:28 GMT -5
The bandits had been a tougher challenge than expected but gave the group a good idea of what they might face from the larger group.
After a moment to catch his breath Bishop set about tending to the wounds of his companions.
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