Post by namklim on Sept 13, 2018 23:44:26 GMT -5
Wood Elf Fiseath
Monk (Radiant Soul) 10
HP 63 Speed 55
Strength 12 +1 Attacks
Dexterity 20 +5 Unarmed +10 1d6+6
Constitution 13 +1 Quarterstaff +9 1d8+5
Intelligence 12 +1 Radiant Sun Bolt +10 1d6+6
Wisdom 18 +4
Charisma 12 +1
Proficiency 4
Dex Wis Cloak Bracers
AC 22 = 10 + 5 + 4 + 1 + 2
Stat Proficiency Cloak
Strength 6 = 1 + 4 + 1
Dexterity 10 = 5 + 4 + 1
Constitution 2 = 1 + + 1
Intelligence 2 = 1 + + 1
Wisdom 5 = 4 + + 1
Charisma 2 = 1 + + 1
Stat Proficiency Other
Acrobatics 9 = 5 + 4 + 0
Animal Handling 4 = 4 + 0 + 0
Arcana 1 = 1 + 0 + 0
Athletics 1 = 1 + 0 + 0
Deception 1 = 1 + 0 + 0
History 1 = 1 + 0 + 0
Insight 8 = 4 + 4 + 0
Intimidation 1 = 1 + 0 + 0
Investigation 1 = 1 + 0 + 0
Medicine 4 = 4 + 0 + 0
Nature 1 = 1 + 0 + 0
Perception 8 = 4 + 4 + 0
Performance 1 = 1 + 0 + 0
Persuasion 1 = 1 + 0 + 0
Religion 1 = 1 + 0 + 0
Sleight of Hand 9 = 5 + 4 + 0
Stealth 9 = 5 + 4 + 0
Survival 4 = 4 + 0 + 0
Darkvision 60ft Ki 10/10
Fey Ancestry Flurry of Blows 1 ki 2 unarmed strikes bonus action
Trance Patient Defense 1 ki to dodge as bonus
Mask of the Wild Step of the Wind 1 ki to disengage or dash as bonus, jump distance is doubled
Martial Arts 1d6 Deflect missiles Reaction to 1d10+dex+mnklvl reduce range weapon attack 1 ki to attack back
Extra Attack Slow fall Reduce damage of falling by 5*mnklvl Reaction
Ki-Empowered Strikes Stunning Strike 1 ki melee weapon attack con save or stun
Evasion Searing Arc Smite After attack action, 2 ki bonus action burning hands, +1 ki to use as higher level
Stillness of Mind
Radiant Sun Bolt RSA based off of dex and martial arts 1 ki to bonus flurry
Purity of Body Immune to Disease and Poison
Disguise Kit
Thieve's Tools
Can now run on water and up buildings
Cloak of Protection (Attuned)
Winged Boots (Attuned)
Bracers of Defense (Attuned)
Sun Soul Gloves (+1 to unarmed and Sun Soul attacks) (not required)
Emerald Gem with Armor of Agathys in it (15 temp hp).
Monk (Radiant Soul) 10
HP 63 Speed 55
Strength 12 +1 Attacks
Dexterity 20 +5 Unarmed +10 1d6+6
Constitution 13 +1 Quarterstaff +9 1d8+5
Intelligence 12 +1 Radiant Sun Bolt +10 1d6+6
Wisdom 18 +4
Charisma 12 +1
Proficiency 4
Dex Wis Cloak Bracers
AC 22 = 10 + 5 + 4 + 1 + 2
Stat Proficiency Cloak
Strength 6 = 1 + 4 + 1
Dexterity 10 = 5 + 4 + 1
Constitution 2 = 1 + + 1
Intelligence 2 = 1 + + 1
Wisdom 5 = 4 + + 1
Charisma 2 = 1 + + 1
Stat Proficiency Other
Acrobatics 9 = 5 + 4 + 0
Animal Handling 4 = 4 + 0 + 0
Arcana 1 = 1 + 0 + 0
Athletics 1 = 1 + 0 + 0
Deception 1 = 1 + 0 + 0
History 1 = 1 + 0 + 0
Insight 8 = 4 + 4 + 0
Intimidation 1 = 1 + 0 + 0
Investigation 1 = 1 + 0 + 0
Medicine 4 = 4 + 0 + 0
Nature 1 = 1 + 0 + 0
Perception 8 = 4 + 4 + 0
Performance 1 = 1 + 0 + 0
Persuasion 1 = 1 + 0 + 0
Religion 1 = 1 + 0 + 0
Sleight of Hand 9 = 5 + 4 + 0
Stealth 9 = 5 + 4 + 0
Survival 4 = 4 + 0 + 0
Darkvision 60ft Ki 10/10
Fey Ancestry Flurry of Blows 1 ki 2 unarmed strikes bonus action
Trance Patient Defense 1 ki to dodge as bonus
Mask of the Wild Step of the Wind 1 ki to disengage or dash as bonus, jump distance is doubled
Martial Arts 1d6 Deflect missiles Reaction to 1d10+dex+mnklvl reduce range weapon attack 1 ki to attack back
Extra Attack Slow fall Reduce damage of falling by 5*mnklvl Reaction
Ki-Empowered Strikes Stunning Strike 1 ki melee weapon attack con save or stun
Evasion Searing Arc Smite After attack action, 2 ki bonus action burning hands, +1 ki to use as higher level
Stillness of Mind
Radiant Sun Bolt RSA based off of dex and martial arts 1 ki to bonus flurry
Purity of Body Immune to Disease and Poison
Disguise Kit
Thieve's Tools
Can now run on water and up buildings
Cloak of Protection (Attuned)
Winged Boots (Attuned)
Bracers of Defense (Attuned)
Sun Soul Gloves (+1 to unarmed and Sun Soul attacks) (not required)
Emerald Gem with Armor of Agathys in it (15 temp hp).