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Post by at on Mar 29, 2020 15:00:05 GMT -5
Cranky Medtechie Ricky
INTELLIGENCE: 9 REFLEXES: 7 (3) TECH: 9 COOL: 8 ATTRACTIVENESS: 0 LUCK: 9 MOVEMENT: 6 BODY: 7 EMPATHY: 7 (4) CYBER AFFINITY: 10
RUN: 18 LEAP: 4.5 CARRY: 70kg (Deadlift 280)
INITIATIVE: 1d10 + 3 (+1 vs ambush)
Damage: 9 head
SAVE: 7 BODY TYPE MODIFIER: -2 REMAINING HUMANITY: 30
ARMOUR: Head: 25 Torso: 30 R-Arm: 29 (cybernetic, 6 damage, 50/60 SDP) L-Arm: 25 R-Leg: 29 (cybernetic, 9 damage, 20/30 SDP) L-Leg: 25 (damaged -1) EV Penalty -4
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Post by at on Mar 30, 2020 5:11:36 GMT -5
Skills:Medical Tech: 9 (24xp) 9/9 skills chipped ATTR (0) Personal Grooming: 0 Wardrobe and Style: 3 (CHIPPED) BODY (7) Endurance: 1 (1xp) Strength Feat: 1 (1xp) Swimming: 0 COOL (8) Interrogation: 0 Intimidate: 2 Oratory: 0 Resist Tortue/Drugs: 0 (2xp) Streetwise: 1 (CHIPPED) EMPATHY (4) Human Perception: 1 (CHIPPED) Interview: 0 Leadership: 1 (0xp) Seduction: 0 Social: 0 (5xp) Persuasion: 0 Perform (guitar): 3 (CHIPPED) INT (9) Awareness/Notice: 5 (16xp) Biology: 0 Chemistry: 0 Diagnose Illness: 6 General Knowledge: 5 Gamble: 0 Geology: 0 Hide/Evade: 0 History: 0 Library Search: 5 Mathematics: 0 Physics: 0 Programming: 0 Shadow/Track: 0 Teaching: 0 Wilderness Survival: 1 REF (7/3) Archery: 0 Athletics: 0 (3xp) Brawling: 0 Dodge & Escape: 1 Driving: 1 Handgun: 0 Heavy Weapons: 0 Martial Arts (Arasaka-Te): 1 (CHIPPED) Martial Arts (Thamoc): 2 (CHIPPED) Melee: 0 (3xp) Motorcycle: 3 (CHIPPED) Heavy Machinery: 0 (3xp) Pilot (gyro): 3 (CHIPPED) Rifle: 3 (2xp) Stealth: 0 (3xp) Submachinegun: 9 (7xp) TECH (9) Aerotech: 0 AV Tech: 0 Basic Tech: 5 (3xp) Cryotank Operation: 0 Cybertech: 5 (10xp) Demolitions: 0 Disguise: 0 Electronics: 0 Electronic Security: 0 First Aid: 1 Forgery: 0 Gyrotech: 1 (CHIPPED) Paint / Draw: 0 Photo / Film: 0 Pharmacuticals: 5 Pick Lock: 0 Pick Pocket: 0 Play Instrument: 0 Weaponsmith: 0 Nanotech: 0 (8xp) MARTIAL ARTS (Arasaka-Te 1 and Thamoc 2) Arasaka-Te: Strike +1 Punch +1 Kick +1 Block +1 Dodge +1 Grapple +1 Throw +1 Hold +1 Choke +2 Escape +1
Thamoc: Strike +1 Disarm +4 (vs disarm only) Sweep +1 Block +1 Dodge +2 Grapple +1 Escape +2 Spare chips- Swimming: 1
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Post by at on Mar 30, 2020 5:11:42 GMT -5
Cybernetics: Total humanity cost 70
Neuralware Processor -HC 1
Kiroshi Optics Monovision (double cyberoptics) -HC 15+4 -+1 notice, +1 initiative vs ambush -Lowlight -Infra red -Image enhancement -Colour shift (cosmetic) -Micro optics -20x zoom
Cowl and Faceplate -HC 18 -Head SP 25 (hard)
Cybernetic Leg (right) -HC 7 -Armour SP 20 -Magnetic attachment
Orbital Crystal Cyberarm (right) -HC 11 -Emp shielded -Hidden holster -Armoured (3 HC) -SPD 50/60
Gradiated Subdermal Torso Armour -HC 9 -torso SP 22 (soft) -Evasion -2
Chipware socket -HC 1 -Holds 10 chips. Can run up to INT chips. -nude snapchat filter chip - currently refuses to remove
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Post by at on Mar 30, 2020 5:11:52 GMT -5
Equipment:
Weapons: Thomson M1 Machinegun (.45): Range 200m, Acc +0, Dam 2d6+2, Clip 30, RoF 20, Reliable Heckler & Koch MPK-11 Heavy Submachinegun (12mm): Range 200, Acc +0, Dam 4d6+1, Clip 30, RoF 20 Arasaka WAA (5.56): Range 400, Acc +1, Dam 5d6, Clip 30, RoF 30
10 guage axe-shotgun: Range 50, Acc -2, Damage 5d6+3 AP, Clip 10, RoF 2
Knife: Acc +0, Dam 1d6
Ammo: 21 rounds .45 60 rounds 5.56 41 rounds 12mm 17 rounds 12mm AP 22 shells 10ga AP
Misc: Surgical Kit Med kit (5 does painkiller)
Armour Breakdown EV penalty -4 (Subdermal Torso -2, metal gear -2)
HEAD: SP 25 =25 : Cowl and Faceplate SP25 Hard
TORSO: SP 30 =25 : Metal Gear SP25 Hard +5 : Gradiated Subdermal Armour SP22 Soft
RIGHT ARM: SP 29 =25 : Metal Gear SP25 Hard +4 : Cybernetic Arm (SP20)
LEFT ARM: SP 25 =25 : Metal Gear SP25 Hard
RIGHT LEG: SP 29 =25 : Metal Gear SP25 Hard +4 : Cyberleg (SP20)
LEFT LEG: SP 25 =25 : Metal Gear SP25 Hard
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Post by at on Mar 30, 2020 5:12:00 GMT -5
Character Notes:
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