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Post by Deekin on Jul 28, 2008 13:19:22 GMT -5
[ I had a great description typed up, and firefox ate it. Be happy with C&P text instread] This chamber looks like it was once a tomb, but the kobolds have transformed it into what you might almost call a playground. Four stone coffins lie here, with a sludge-filled pit between them. On the opposite end of the room is a pair of wooden double doors. Flanking the double doors are two raised platforms, both 10 feet above the floor. Arrayed on the coffins are several animal skulls, all of them arranged in small piles. One kobold holds a sludgedrenched stone tied to a long rope that is secured in the ceiling.Init Harknail 23 Doran 22 Clark 18 Gabe 12 Sanem 11 Merkarn 10 Kobolds 6
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Post by Ogremind on Jul 28, 2008 13:31:41 GMT -5
Doran will move to K11 and chuck a suriken at #2. Though Harkmail goes first, I don't think the result of his action will change mine (unless he brings the roof down on all of use or something like that). [dice=20] +7=22 to hit [dice=6] +5= 8 damage and, for good measure, sneak attack [dice=6] [dice=6] +2=12 on top of that for a total of 20.
[rand=74955912495039133023366058715746386538840131218756980384240995692]
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Post by taciturnlobotomy on Jul 28, 2008 18:28:34 GMT -5
Hearing a the sounds of battle ahead Melkarn Readies himself for battle Delay action to start of initiative next round
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Post by Deekin on Jul 28, 2008 19:11:19 GMT -5
Hearing a the sounds of battle ahead Melkarn Readies himself for battleDelay action to start of initiative next round Y'know, you can move past allies with no penalties.
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Post by harknail on Jul 29, 2008 1:37:13 GMT -5
Ranks of kobolds firing down on the group doesn't look good. Harknail paused only for a moment before deciding what to do about that. He needed to get up there. Doing so would be painful, but it would distract those kobolds at least from his friends. Harknail issued his divine challenge to one of the kobolds on the ledge before him (the one holding the sludgedrenched stone if it's 1 or 3, otherwise 1). He runs (double move to E6) and jumps, trying to catch the edge of the ledge with his shield laden right hand. [dice=20]-1 = 4 4/5 = 0 feet But Harknail missed timing his jump correctly and met with the wall with a clatter of steel and stone while his feet were just inches above the floor and his outstretched arm was feet from reaching the lip of the ledge. "Sorry, I'm a bit rusty." A comment that applied to both his skills and the condition of his ancient armor and sword.[rand=22285331878811124957306156866252474446172453463081682100798934698]
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Post by Deekin on Jul 29, 2008 10:27:26 GMT -5
[OOC: UMM, Harknail? 5-1 is four , not 19.]
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Post by Rojito on Jul 29, 2008 13:22:53 GMT -5
Sanem moves to D10 and unleashes against #3. [dice=20] +7=22
damage [dice=10] [dice=6] 6
[dice=20] +7=20
damage [dice=10] 4
10 damage alltogether. [rand=73163270086703054512800937086625306695498901312817390506498539998]
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Post by taciturnlobotomy on Jul 29, 2008 13:29:50 GMT -5
Hearing a the sounds of battle ahead Melkarn Readies himself for battleDelay action to start of initiative next round Y'know, you can move past allies with no penalties. I just wanna be first in the initiative, also it'd be nice to know what the kobolds did and where they are before taking my turn.
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Post by TheUdjat on Jul 29, 2008 14:27:25 GMT -5
Gabe follows in the path forged by Harknail, moving up to target a kobold adjacent to the warforged. He times the strike to make it difficult for the little lizard to get out of the way again, as they seem so fond of doing.[Viper's Strike at +5, or something.] [dice=20] Total: 13, probably not gonna cut it. But Gabullifax's timing is all kinds of off.[rand=3441016522545130576238794609787240962491764684483900247431530503]
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Post by harknail on Jul 29, 2008 16:04:16 GMT -5
[OOC: UMM, Harknail? 5-1 is four , not 19.] I was sure that was a 20 in the preview... I'll edit the post
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Post by Yakumo on Jul 29, 2008 16:18:24 GMT -5
Clark moves to D11 and projects another set of bolts out of his staff Magic Missile on Kobald 3, [Dice=20]+4, Damage [dice=4]+[dice=4]+4 [rand=0218450599719657325987106411208527662411341906968446028513592843057]
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Post by taciturnlobotomy on Aug 1, 2008 14:51:24 GMT -5
Waits for another post
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Post by Deekin on Aug 1, 2008 17:19:29 GMT -5
Soory. Crazy busy week.
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Post by taciturnlobotomy on Aug 6, 2008 14:12:25 GMT -5
>.<
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Post by Ogremind on Aug 8, 2008 10:16:36 GMT -5
In case this is still going anywhere, I'm going to be out of touch until the 13th, and possibly later (long road trip)
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Post by Deekin on Aug 10, 2008 20:52:16 GMT -5
Sorry for the lack of posts.
Classes have started at my Local comunity college, and I have started a RL Shadowrun game, so I don't really have time to run this game.
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Post by TheUdjat on Aug 11, 2008 14:49:42 GMT -5
Well, that's disappointing. Do any of the survivors here feel like starting a 4e game up in place of this one? Or even a 3.x game? I'd play, but I have way too much going on to run anything more.
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Post by taciturnlobotomy on Aug 11, 2008 15:34:27 GMT -5
Well, that's disappointing. Do any of the survivors here feel like starting a 4e game up in place of this one? Or even a 3.x game? I'd play, but I have way too much going on to run anything more. I would bit first I'd need to get some of the maps from Deekin. Havent seen him online in a long whiles.
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Post by TheZebraShakes™ on Aug 13, 2008 16:32:47 GMT -5
If anyone wants, I could easily run another short, dungeon crawl or something to that effect. 3rd edition though. Just putting the offer out there in case anyone still wants to be in a game.
I just need to know if there's interest. If not, than hopefully you can get someone to finish up this game. I don't have anything in the way of 4e, so I can't help there.
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Post by harknail on Aug 13, 2008 18:14:45 GMT -5
I would bit first I'd need to get some of the maps from Deekin. Havent seen him online in a long whiles. The map for the current encounter (and the encounter details for that matter) are on page 215 of the 4th Ed DMG. Apparently they used the beginning of KotS as the sample adventure.
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