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Post by harknail on Jun 11, 2011 15:51:12 GMT -5
3rd level, 2 magic items (GM pick, but let me know what you want), Normal equipment free, 280 GP that can be used to buy magic (potions or such).
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Post by Rojito on Jun 11, 2011 16:26:58 GMT -5
I pick Guardians Call rapier, and Awakening Hide Armor... neither are anything much, but they work, if i am understanding what you mean by 2 magical items, if it can be higher level....
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Post by harknail on Jun 11, 2011 20:33:20 GMT -5
In general I'm starting character with either magic armor or a magic weapon, and one misc. magic item (hand, arm, neck, belt, foot, or wondrous item).
My thinking reason for doing this is it follows the pattern I've been using to hand out magic items. It provides more variety of magic. And it leaves something that the characters will really want for future magic items to be found.
Also, I'm generally starting characters with a level 2 and a level 3 item, but may hand out higher level items if I think they really fit (both game and character).
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Post by luafien on Jun 12, 2011 15:07:33 GMT -5
Do thieves' tools classify as 'normal equipment'? >.>
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Post by harknail on Jun 12, 2011 17:32:30 GMT -5
Do thieves' tools classify as 'normal equipment'? >.> Yes, they do.
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Post by at on Jun 12, 2011 17:39:42 GMT -5
I'd join in but I have absolutely no idea what i'm doing in 4th.
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Post by luafien on Jun 12, 2011 17:58:23 GMT -5
Eeexcellent, excellent... I'm working on a Changeling Rogue. Very loose background involves being a circus performer, not as the main act but having shifted to fill in for others and various magic acts. I would have taken the actual background of Circus, but I really wanted one with a bluff benefit so I nabbed Occupation-Entertainer instead and hope that it's close enough x3
Edit: So I'm thinking of having a Hidden Blade +1 and Heart-Touched Bracelets for my magic items. Is that acceptable?
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Post by harknail on Jun 14, 2011 0:19:18 GMT -5
Eeexcellent, excellent... I'm working on a Changeling Rogue. Very loose background involves being a circus performer, not as the main act but having shifted to fill in for others and various magic acts. I would have taken the actual background of Circus, but I really wanted one with a bluff benefit so I nabbed Occupation-Entertainer instead and hope that it's close enough x3 Edit: So I'm thinking of having a Hidden Blade +1 and Heart-Touched Bracelets for my magic items. Is that acceptable? The original rules for backgrounds is that you pick all that apply, then select 1 bonus from all those backgrounds. The old character builder supported that, the new one just lets you have one background. But I have no problem with a circus performer also being considered an entertainer Your magic item selection is fine. Although I'm wondering who is wearing the other bracelet of the pair.
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Post by harknail on Jun 14, 2011 0:30:06 GMT -5
I'd join in but I have absolutely no idea what i'm doing in 4th. A light version of the rules is available as a free download from Wizards as part of the Keep on the Shadowfell H1 adventure module. There are few skills, and low level characters have more combat options. And spell casters never run out of spells. If you want to play, someone else will need to make the character for you based on your input (I've already done this for another player), but once the character is done it should have all the info you need to play it. Or you can watch and then decide if you want to join. Assuming that some of the people that said they were interested actually post.
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Post by harknail on Jun 14, 2011 0:35:08 GMT -5
So far we have: Warforged Paladin of Kord Elven Ranger Longtooth Shifter Warden Changling Rogue Gnome Hybrid Paladin/Warlock/Druid
So we have 2 1/2 Defenders and 2 1/2 Strikers
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Post by luafien on Jun 14, 2011 1:27:52 GMT -5
Eeexcellent, excellent... I'm working on a Changeling Rogue. Very loose background involves being a circus performer, not as the main act but having shifted to fill in for others and various magic acts. I would have taken the actual background of Circus, but I really wanted one with a bluff benefit so I nabbed Occupation-Entertainer instead and hope that it's close enough x3 Edit: So I'm thinking of having a Hidden Blade +1 and Heart-Touched Bracelets for my magic items. Is that acceptable? The original rules for backgrounds is that you pick all that apply, then select 1 bonus from all those backgrounds. The old character builder supported that, the new one just lets you have one background. But I have no problem with a circus performer also being considered an entertainer Your magic item selection is fine. Although I'm wondering who is wearing the other bracelet of the pair. I was figuring that I would have have both normally, and if we ever needed to separate or some reason or another I could give one to someone in the opposite team. Idealy I thought it would be fun if I ever had to go undercover with my changeling abilities that my team would be able to know if I was in danger. Also At, if you ever wanted help with it Nam or I could help. We both have access to books/character builder and enough time to explain everything. 4e is very straightforward and easy if you want to have a good, capable character. There's room to go in and trick them out, if you have the patience to read everything, but all and all it's fairly foolproof.
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Post by at on Jun 14, 2011 3:41:29 GMT -5
A light version of the rules is available as a free download I'm roughly familiar with how the rules work, it's more a matter of turning up with someone inflicting a crushing 3 damage on a target while everyone else is leaping around doing 30 :p I had an ice mage in a 4th ed game on this board a little while back - kmansadventures.proboards.com/index.cgi?action=display&board=charskots&thread=8592&page=1If that can be turned into something suitable the group doesn't appear to have a control character.
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Post by luafien on Jun 14, 2011 11:53:00 GMT -5
A light version of the rules is available as a free download I'm roughly familiar with how the rules work, it's more a matter of turning up with someone inflicting a crushing 3 damage on a target while everyone else is leaping around doing 30 :p I had an ice mage in a 4th ed game on this board a little while back - kmansadventures.proboards.com/index.cgi?action=display&board=charskots&thread=8592&page=1If that can be turned into something suitable the group doesn't appear to have a control character. The occupation-scholar doesn't give bonus to saves anymore. It can give you a plus 2 to either arcana or religion. Also: You'll need a level 2 utility, a level 3 encounter power, and you receive another feat at level 2. Oookay! Through the magic of iPlay4e, I present Barbatos, sans all the stuff I told you you needed to pick. iplay4e.appspot.com/characters/agdpcGxheTRlchQLEgtDaGFyYWN0ZXJWMhjW9scEDA
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Post by harknail on Jun 14, 2011 12:04:48 GMT -5
In 4th Ed, controllers (including Wizards) tend to do less damage than the other roles. Where they shine is in applying conditions to hinder the enemy or doing a little damage to several targets at once.
Also the latest book added several nice Wizard spells using the shadow keyword, such as Unraveling Dart which hits 2 targets with whatever type of power they are vulnerable to (+Wisdom bonus if they aren't vulnerable to anything). With minimal damage of 1d4+5+2, targets are going to know you're there.
Another good one is Magic Missle, which has been changed to do only 2+int mod damage (7 points), but always hits. Nice for those hard to hit fellows like archers around a corner.
I recommend you get an at will area burst attack. There are many good choices. Some will ignore any allies in the burst, others require that you aim carefully. Some apply conditions, some are pure damage. But all are great for inflicting more total damage and for taking out swarms of minions.
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nobu
Veteran of the War
Posts: 104
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Post by nobu on Jun 14, 2011 17:18:30 GMT -5
Hi, never played here before, but i was wondering if you had room for 1 more player. I have played 4e and am familiar with the system.
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Post by harknail on Jun 14, 2011 17:38:44 GMT -5
Hi, never played here before, but i was wondering if you had room for 1 more player. I have played 4e and am familiar with the system. Hello, welcome to Moonhaven I'm rebooting the game with new players, continuing where the old characters faded away… You can see what we have so far listed above. All the characters are just starting third level. I've decided to let the players pick their own magic items subject to game master veto. You get one magic item at level 3 and one at level 2. You cannot have both a magic weapon/implement and magic armor to start with. You also get normal equipment +280 GP that can be used to buy magic (potions for such). You can also use this gold to upgrade one of your magic items to a higher level item. The change in magic item selection applies to all other new characters as well. If you don't know what to pick, I'll try to find something appropriate for your character.
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Post by luafien on Jun 14, 2011 17:45:56 GMT -5
So for the money do we get the normal third-level starting money (520), and then 280 of that can be used to buy magic items, or is it that we start with 280, which can be used on magic items? I think I'll want to stick with hidden weapons. It isn't the most damage-dealing, but I'm totally willing to sacrifice that to fit my character
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Post by Rojito on Jun 14, 2011 18:17:13 GMT -5
Yeah my characters weapon isn't very good either, but it will probably be the only weapon he uses most the game lol, the only decent enchantment bonus for how this character works and he doesn't need to do much damage but he does need the added hit when it gets higher levels...
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Post by harknail on Jun 14, 2011 18:36:34 GMT -5
So for the money do we get the normal third-level starting money (520), and then 280 of that can be used to buy magic items, or is it that we start with 280, which can be used on magic items? I think I'll want to stick with hidden weapons. It isn't the most damage-dealing, but I'm totally willing to sacrifice that to fit my character You start with just 280 GP, which is the accumulated gold of the only character left from the first reboot (mine). I'm a big fan of flavor over maximum efficiency. I like that in 4th Edition D&D making decisions based on flavor doesn't cripple the character like it easily could in D&D 3.x. I have no objections to people picking magic items for flavor reasons
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nobu
Veteran of the War
Posts: 104
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Post by nobu on Jun 14, 2011 19:04:10 GMT -5
Ok, Tol Deathblade is set up and posted, background is now included.
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