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Post by menatkhufu on Jan 3, 2010 17:28:32 GMT -5
I also wanna join the party, but I am afraid of the character building part. It takes me so long to come up with a low level, a high level one gives me shivers.
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Post by at on Jan 6, 2010 7:07:04 GMT -5
<poof>the party mage appears!
Tyvek, human(probably) wizard/effigy master. Accompanied by Glyphe, scrivener automaton and pack mule.
Tyvek is a fairly straight up utility wizard, a mix of blasting, buff, debuff, and control magic. Probably a conjurer - ditching enchantment and necromancy.
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Post by TheUdjat on Jan 6, 2010 8:57:30 GMT -5
I also wanna join the party, but I am afraid of the character building part. It takes me so long to come up with a low level, a high level one gives me shivers. If you want help, Menat, I can assist you with the mechanics. I do pretty well with the numbers and whatnot. Just give me an idea what you're shooting for and I'll PM you some ideas.
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Post by TheUdjat on Jan 6, 2010 13:37:23 GMT -5
Roj and/or Menat: I've been building a Swashbuckler/Duelist for this campaign, but I just noticed Roj's message about wanting help with a concept. This is an extremely easy character to play mechanically in that the options basically boil down to running around things, tumbling, and sticking it with a rapier. Very high AC, decent precision damage, high physical skills (Jump, Balance, etc.). No spells. Like I said, pretty easy to play, so if either of you are interested in taking the build, tweaking it and running with it, you're welcome to it. Most of it is also jotted down in note form and I could send that over. Lord knows I have more character ideas than I know what to do with, so I won't miss it. This character style would basically be great for giving a flank, avoiding damage, and does well against things vulnerable to crits. Not so well vs. the Undead we're due to encounter, though. I have other ideas, but some of these involve spellcasting which inevitably gets easier when one is familiar with the plethora of spells out there. But like I said above, just tell me what you want and I'll start throwing out ideas.
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Post by menatkhufu on Jan 6, 2010 16:17:40 GMT -5
In Tawno, the centaur and Harakhty I overdid the backgrounds, this time i want it more shallow. That was more like a note to myself, hah. I didn't have the time to play the others, but then Per-Wadjet, while being very cute and stuff, lacks might in battles. I want a character whose motto is "best defense is offense". No sneaky rogue, or no finesse-fighter or barbarian though. Maybe an invoker, or a warrior who has some arcane abilities, who is able to dish out massive damage in a short time. Waiting eagerly for your suggestions.
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Post by VemuKhaham on Jan 6, 2010 16:56:11 GMT -5
[pointyfinger]Just reading this, and I'm alerted. There's no such thing as overdoing backgrounds. Those were great characters.[/pointyfinger]
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Post by at on Jan 6, 2010 17:55:59 GMT -5
Maybe an invoker, or a warrior who has some arcane abilities A duskblade? Shame that the class's full attack ability is at 13th level. Battle variant sorcerer (SRD I think, not sure) gets D8 hitdice, cleric BAB, cast in light armour, a free weapon prof, and can cast 6th level spells at 12th.
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Post by Rojito on Jan 6, 2010 19:24:35 GMT -5
i have my own Swashbuckler build... of course its a Daring Fighter so it wouldn't work since we cant have Complete Scoundrel so that idea is out, but i still dont know what i am going to go, have put some idea into a Monk, maybe one on the large size, but i cant find a monster race thats considered large that fits the max of LA...
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Post by yoggemothi on Jan 6, 2010 23:52:31 GMT -5
TheUdjat, you and I must think alike because I was experimenting with a grey elf Swashbuckler/Duelist build just the other day. Adding Intelligence to damage AND AC is just awesome.
As for large-sized monsters with LA +2 or less, Rojito, Centaurs and Minotaurs are the only races that come to mind.
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Post by Rojito on Jan 7, 2010 0:45:08 GMT -5
both of which have alot of Racial Hit Die, which would take away from my class levels
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Post by yoggemothi on Jan 7, 2010 1:20:20 GMT -5
Rojito, if you really want to play a large-sized character, I have a custom-made half-giant race that I've used in some of my other games. Let me know if it interests you:
Half-Giant (Large Humanoid) Half-Giants as Characters Half-giants as described below are assumed to have been raised in humanoid society. If raised in giant society, half-giants speak Giant and have Common as a bonus language. Adult males are about 8-1/2 feet tall and weigh about 600 pounds, with females slightly shorter and lighter. Half-giants have life spans only slightly longer than humans. Half-giant characters possess the following racial traits. - +8 Strength, -2 Dexterity, +4 Constitution, -4 Intelligence, -4 Charisma - Large size, -1 penalty to Armor Class, -1 penalty on attack rolls, -4 penalty on Hide checks, +4 bonus on grapple checks, lifting and carrying limits double those of Medium characters. - Space/Reach: 10ft/10ft. - A half-giant's base land speed is 40 feet. - Low-light vision. - +4 natural armor bonus. - Giant Blood: For all effects related to race, a half-giant is considered a giant. Half-giants, for example, are just as vulnerable to special effects that affect giants as their giant ancestors are, and they can use magic items that are only usable by giants. - Automatic Languages: Common. Bonus Languages: Draconic, Elven, Giant, Goblin, Orc. - Favored Class: Barbarian. - Level adjustment +2.
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Post by Rojito on Jan 7, 2010 3:31:15 GMT -5
yeah if that race is allowed i'll try it, as a monk, will have to throw a build up, and i dont have acess to any books so anyone with them could aid me alot by looking up some good monk enchants.
edit: or feats.. i got some i will use off of the SRD online, but i am sure the Complete Warrior has some i'd rather use... as a matter of fact i know it, but i cant get to my copy while at work...
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Post by at on Jan 7, 2010 6:41:41 GMT -5
There is Decisive strike (class option) from the PHB2 if you want on punch that hits like a train instead of several that hit more softly. Works with AoOs as well I think. Monks belt of course from the DMG. Pain touch (feat) from complete warrior seems pretty good. Don't forget to scale up your damage for large size the Complete Warrior has some i'd rather use... as a matter of fact i know it, but i cant get to my copy while at work... realmshelps.dandello.net/datafind/feats.shtml
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Post by Rojito on Jan 7, 2010 8:28:25 GMT -5
That uhh Decisive Strike, whats the stats on it i dont have access to my PHB2 right now
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Post by Rojito on Jan 7, 2010 8:47:24 GMT -5
ok been lookin at the D20srd for magical equipment, how hard is it to get an enchantment on a different item spot? Like i want an Amulet of Mighty Fists, and Periapt of Wisdom. also Ioun Stones, you can use multiple ones at once right? also like Ioun stone of Wisdom stacks with Periapt of wisdom right?
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Post by TheUdjat on Jan 7, 2010 11:00:29 GMT -5
Daring Warrior is indeed a sad loss for the build. Mine is actually Swashbuckler 3/Fighter 3/Duelist 5 (there's an ECL involved). Getting the Weapon Spec would be a nice little edge in all of that. A non-ECL could do it by taking fighter 4 before heading into Duelist which makes it a relatively moot point, though there are other things lost. I was capitalizing on a Tiefling's +2 Dex and +2 Int for the build (but mostly I just wanted a Tiefling in the party with and Assimar). Anyway, build's still open, though I'll probably drop it for myself with all these hard-hitters. We'll need a rogue of some kind. Roj - There's a bunch of guidance in MIC about enchanting already-magicked items to roll some of the stat bonuses into that, and also about enchanting 'unsympathetic' body slots. But we're not using that book, so I haven't looked it up. Ioun stones don't stack with a Periapt (they're both Enhancement bonuses). They cost more for the very reason that they're not in a valuable body slot. At - Duskblade came to mind as well. That build's fairly straight-forward so I'll throw out some info to Menat on that (unless you want to). Also rigged up a Sorcerer-Argent Savant for impressive amounts of blasting if he'd prefer that angle. Similar styles work for Warmage as well, but a lot of the really cool feats are in Complete Mage (Metamagic School and Rapid Metamagic lead to impressive Empowering potential)
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Post by Rojito on Jan 7, 2010 11:37:50 GMT -5
just noticed he is allowing Complete Scoundrel which means Daring Warrior is still in, FYI. also thanks for the info on the magic stuff
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Post by TheUdjat on Jan 7, 2010 12:49:40 GMT -5
Rojito, I think you missed this post: Wait, there's a Complete Arcane AND Complete Mage? I didn't realize how many "Complete" books there are. Okay, change to the rules: Complete Adventurer, Complete Arcane, Complete Divine, and Complete Warrior only. I want to keep this easy for me, so I'm only allowing books I own: PHB, PHBII, MM, DMG, Complete Adventurer, Complete Arcane, Complete Divine, and Complete Warrior No Complete Scoundrel.
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Post by at on Jan 7, 2010 13:01:40 GMT -5
That uhh Decisive Strike, whats the stats on it i dont have access to my PHB2 right now For a level 9-10 monk you can make a single attack at your highest BAB value as a full action that deals twice normal damage (including twice strength, twice enchantment, etc). It replaces flurry of blows, and it works with monk weapons - so if you power attack for 5 points with a weapon in two hands you get a full +20 damage. With a high strength and enchantments you'll likely break 50 damage with each hit, but only one swing each round. Any other attacks you make (AoOs, free hits from counter trips, etc) also deal double damage until the start of your next turn. If used to deliver a stunning attack the DC is increased by 2 TheUdjat - I didn't have anything specific in mind for a duskblade, though 12th level is a bit empty so a +1 race or level dip elsewhere might be in order (at this point i'd suggest a level dip of beguiler, rogue, scout, or ninja purely because we have no trapfinding).
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Post by menatkhufu on Jan 7, 2010 13:15:47 GMT -5
Udjat helped me decide my character class. Say hello to your new argent savant party member, force-abuser extraordinaire.
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