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Post by harknail on Jul 18, 2011 12:32:38 GMT -5
I hope these have been clear enough. Actually putting the character's initials in small print on the icons would be handy. I've identified most of them but there are one or two i'm still not sure on.EDIT - also, my sleep should be targetted on the drake 4 (the one off in the corner) not the one about to fall over anyway. Hmm, I'll see if I can put up a legend file info section. That would be a good place to put status legends as well. It may be a day or two before I have time to do that.
And #4 is the one I applied the sleep spell to. He is slowed for a round (a gray anchor). At the end of his round we'll see if he falls asleep or not. At the very least, it will keep him from attacking or getting away on it's next round.Page 11 Map: Map (will be updated to reflect current situation)
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Post by Rojito on Jul 18, 2011 13:31:23 GMT -5
Romra notices that the fight is almost over. Faceing the drake that had taken more than one bite of him he gives it a nod of respect, then promptly attacks. If it is still concious afterwards then he will mark it. Non-lethal Earth Shield Strike To Hit: [dice=20]+9 Damage: [dice=8]+4 if it hits i get +1 to my ac till start of my next turn.
HP: 37/42 Ac: 20 Fort: 17 Ref: 17 Will: 19
My attacks bonus is not figured into that ac.
[rand=64122290090288895958221430239617079103394408181318643122627861367]
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Post by harknail on Jul 18, 2011 13:32:48 GMT -5
Drake #5 is down, I'll update the map later.
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nobu
Veteran of the War
Posts: 104
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Post by nobu on Jul 18, 2011 16:39:04 GMT -5
Tol
The gnome giving no explanation or words for its actions but once again attacking the drakes i let be. The fall of the drake next to us i siphon away minute amount of life essence to facilitate a small jump through the fae wilds (Soul Step) leaving me at G14. I then quickly move to C14 as my move action. "My dearest Drake, its time to sleep." Moonfire Blade (it reverse the blade so it wont kill the big brute) [dice=20] +9 =17 vs Reflex [dice=12] +9 =19 Radiant damage.[rand=38072877223904955294282298353900569268061584733032443041615126339]
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Post by harknail on Jul 18, 2011 16:47:41 GMT -5
Tol's attack left it bloodied and promised more if it didn't move away.
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Post by harricklomax on Jul 18, 2011 17:01:29 GMT -5
Popol will walk to square L13 and use Healing Word on Romra. If the corner of the barn will block me I should be able to make it to O13 or N13 and hit him from there.
For additional healing [dice=6][rand=843377938557424961057749545379645276596307421594502452580239762]
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Post by harknail on Jul 18, 2011 17:07:43 GMT -5
Popol heals Romra completely.
I moved you to N13. The problem wasn't the barn corner but the trees and fences slowing you down. Healing Word is a ranged 5 power in 4th edition so you didn't have to move next to him.
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Post by harknail on Jul 18, 2011 17:08:45 GMT -5
Harknail just stands there, completely confused. His Divine Challenge fades away.
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Post by harknail on Jul 18, 2011 17:16:13 GMT -5
The remaining conscious drake (#4) lashes out against the newcomer (Tol). Bite vs AC, damage: (1d20+9=11, 1d10+4=6)But the drowsy drake fails to connect. It takes a burst of radiant damage from Dart (3 hp) for ignoring his challenge, and another burst from Tol (3 hp) for not moving away. Save vs. Sleep (1d20-2=12)Then tossing it's head the drake throws off the effects of Barbatos's sleep spell. Tag all, the drake has acted.
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nobu
Veteran of the War
Posts: 104
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Post by nobu on Jul 18, 2011 17:28:42 GMT -5
Tol OOC: he also takes 5 from attacking me. my White Lotus Riposte deals my Cha mod as radiant damage to the target of my at-will when he attacks me. (at level 11 i can take the upgraded version that says i can perform my at-will attack again )Seeing he hasn't fallen yet i let my blade tear into him again, the blade still reversed. (im guessing) As he falls i swish my blade around a bit before tossing it in the air and pretending to catch a sword. the blade had actually vanished as it left my hand. i turn away, if he is still standing i give off a short growl like sound before turning back towards him and spend a minor action to cause the sword to reform. (if he is down i walk back towards the Gnome and Warforged) Moonfireblade [dice=20] +9 = vs Reflex [dice=12] +9 = Radiant[rand=4884781188517653498793395001764649940378743645507751726448665208]
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Post by harknail on Jul 18, 2011 17:35:18 GMT -5
The last drake was taken down with a flourish. The group now has 1 dead drake, 4 unconscious drakes, a broken barn full of frightened animals and a house full of frightened people. Oh, and a very confused warforged paladin.
Combat time is over, you can all post at will.
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Post by sageaqua on Jul 18, 2011 18:14:15 GMT -5
Those of you with the ability to heal others check on the farmers and the animals. The rest of us should tie the drakes up and treating our own injury's. Anyone badly hurt, I'd like for the healers to examine as well. I'll heal myself again ( 9 points) with should bring me full and I'll see which drakes need healing as well. I plan to skin the dead drake for food and leather once we are finished here. Does anyone have any objections?
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Post by harknail on Jul 18, 2011 18:23:35 GMT -5
Anyone who wants to can spend as many healing surges as they like during the next 5 minutes. If anyone wants to tie up a drake they need to make a thievery roll. I'll need 4 rolls for the 4 living drakes preferably from 4 different characters.
Barbatos has 22 of 28 HP Dart has 35 of 36 HP (after using 1 surge) Stria has 28 of 36 HP Tol has 14 of 33 HP
Let me know how many surges you want to spend.
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nobu
Veteran of the War
Posts: 104
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Post by nobu on Jul 18, 2011 18:41:42 GMT -5
Tol
"By all means, drake leather should be very useful, but what are we supposed to do with the drakes when they wake up? It wont take overly long for them to break out again." i ask as i spend 2 healing surges to bring myself to full health. I start binding drake #3 [dice=20] +8 = 20 total woot[rand=582062530685508691388887721381761829792776314441711090948146027979]
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Post by harknail on Jul 18, 2011 18:48:09 GMT -5
Tol ties the drake in front of him quickly and securely. He's good enough at it that he could tie all 4 before they wake up if others will donate some rope. So we do have someone trained in thievery
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Post by at on Jul 18, 2011 18:59:56 GMT -5
(i'd used shield, so avoided that attack)Spying the gnome readying his knives Barbatos angrily echoed the paladin's earlier comment "It looks to me as if that noble creature requires a decent burial. Why don't you look around for a shovel?" ... and mind you don't fall in and break your neck, you stubby delusional lunatic...His encounter with a drake had been far too close for comfort. Shaking his head "has anyone seen this farmer's wife?"
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Post by (George) 3.5./ ZEM ( 4.0) on Jul 18, 2011 19:02:25 GMT -5
walking over to dart " thank you for helping me save these drakes form a death they did not deserve. I ask if you would allow me to take the scales of the fallen one. I ask out of respect, I could use it for a good cause, an armor. yet if you truly protest I will help you lie it to rest. Also I should go and offer to help fix the barn." [/b].
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Post by harknail on Jul 18, 2011 20:22:33 GMT -5
Tol i ask as i spend 2 healing surges to bring myself to full health. Actually 2 healing surges still leaves you 3 points below full.
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Post by harknail on Jul 18, 2011 20:25:41 GMT -5
Harknail was shaken out his confusion by the mention of the farmers wife. He detaches his sword, revealing that he did actually have a hand. Then he started towards the cottage door.
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Post by Rojito on Jul 18, 2011 20:33:24 GMT -5
Romra walks over to the dead Drake, pulling out his knife. "the circle of life, throufh its death shall the living be aided. We will skin it for its scales, clean it for its edible meat, and harvest its organs for their individual uses. This is the way of life, and the only way to truely honor the fallen." Romra believes this with all his heart and will do this no matter the consequences.
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