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Post by sageaqua on Feb 28, 2013 2:15:04 GMT -5
Ka'lion would be running right in front of your location. You'd need to close your eyes not to he him run past.
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Post by at on Feb 28, 2013 4:20:12 GMT -5
Does Vadania see Ka'lion charging back out of the fog? Yes, as Ka'lion acts first in the initiative order so he charges into combat before Vadanias action.
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Post by harknail on Feb 28, 2013 14:05:42 GMT -5
Vadania sends Ylva charging after Ka'lion to help. She leaves her cover and moves closer, taking a shot though the gate once she can see a barbarian on the other side. Vadania: Move 5 squares West, then shooting though gate at whichever Barbarian she can see: Attack: [dice=20]+6=12 Damage:[dice=8]
Ylva: Charge forward and bite a barbarian, attempting to throw him to the ground. Attack: [dice=20]+6=23 Damage: [dice=6]+3=5 STR roll for Trip: [dice=20]+2=5
What armor are the Barbarians wearing? Just wondering if Vadania's Light Saber spell would be useful for close combat [rand=258209648309275526988785341382027882625616388395414729488408192992]
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Post by at on Feb 28, 2013 14:53:42 GMT -5
What armor are the Barbarians wearing? Those originally at the gate, now defending, wear hide and some carry wooden large shields. The barbarians scaling the walls wore leather, save for the shamans shield bearer who wears the same kind of brigandine that Ka'lion had looted from a corpse a few weeks earlier.The combined efforts of Ylva and Ka'lion bring one of the barbarians down, but as they crowd the entrance Vadania is forced to adjust her aim seeking a clear target and her shot goes wide. A burst of flame fells Throsahs attacker freeing him to act. Noc Teron : 12Ka'lion : 11 - 4th round of rage Vadania : 10 <---init is here Aelos : 9---Ylva : 20Throsah : 19Barbarians : 14
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Post by sageaqua on Feb 28, 2013 17:52:36 GMT -5
So we are facing AC's of at least 14 perhaps higher. When I run out of rage - my attacks will be +1 str +4 wolf as a barbarian -2 str and Dex which will reduce my AC to 10+4=14. My question is are we fighting barbarians that have already used their rage. With my intelligence I should be able to tell.
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Post by at on Mar 1, 2013 4:10:56 GMT -5
My question is are we fighting barbarians that have already used their rage. Ka'lion can see that most are fighting in a relatively well ordered fashion, only the shamans bodyguard has shown any berserker tendencies. It's clear enough that they are after something inside the temple, the barbarians are just forming up to slow down any pursuit, even if it costs them their lives. (in game terms the majority are just low encounter level mooks, like 4th ed minions - they don't have special abilities like rage)
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Post by sageaqua on Mar 2, 2013 14:09:36 GMT -5
okay we need to stop the shaman - but to get answers they need to be alive if possible.
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Post by at on Mar 3, 2013 9:49:02 GMT -5
(Last chance for Throsah and Aelos or i'll move along)
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Post by Rojito on Mar 3, 2013 19:51:19 GMT -5
Throsah will move parallel with the enemies, releasing an arrow at the one closest to the church. (staying within 30ft)
[dice=20] +7
[dice=8] [dice=6] +1[rand=3401160479988903700139948632568193936518160626299810020995792001]
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Post by harknail on Mar 3, 2013 20:38:08 GMT -5
I've called Aelos's player, hopefully he'll post soon.
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Post by at on Mar 4, 2013 18:07:19 GMT -5
MAP UPDATED Despite their losses the barbarians push on into the temple with little more resistance from those inside - mostly civilians fleeing before the warriors. The three who remain at the entrance take up a defensive posture, though their blades still find both Ylva and Ka'lion as they try to push forwards (4 and 3 damage)To the south both Aelos and Vadania can hear the sounds of approaching wolves. [tag all]<---init is here Noc Teron : 12Ka'lion : 11 - 5th round of rage Vadania : 10 Aelos : 9 (2 actions to take) ---Ylva : 20Throsah : 19Barbarians : 14
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Post by sageaqua on Mar 4, 2013 19:08:03 GMT -5
Ka'lion push past the barbarians and charges to the temples defense x2 to hit the Shaman X4 to circle around. He knows hes about to die and he wants to take out the shaman if he can. When his rage ends - he's a sitting duck - he'll lose 8 hit points and it is better for him if he is inside using his bow from now on.
If he can charge 120 [dice=20]+7 to hit the Shaman+2 charge= [dice=6]+7 to damage+2 charge= If the Shamans protected from behind he'll run around and past the defenders into the temple. X4 move = 240[rand=65574917872436347900036147329956078727539628744139685861938633025]
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namklim
Veteran of the War
Posts: 240
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Post by namklim on Mar 5, 2013 3:24:13 GMT -5
Sorry for lateness. Aelos is going to charge through the fog after the wolves. He'll then head in to heal up Ka'lion again and then prepare to fight. I'm pretty sure it'll take all my movement just to reach him, but I'm going to go ahead and post a heal roll. I'm also going to post an attack and damage roll for the following turn in case I'm late again. Up to you if you want to keep it. Cure Light Wounds [dice=8] + 5 = 8
Attack v Nearby barbarian [dice=20] + 4 = 19 [dice=8] + 1 = 4 I might need a new d8...
[rand=2726927139284246544608454234872032623338100662088022505722852195542]
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Post by at on Mar 5, 2013 4:55:05 GMT -5
If the Shamans protected from behind he'll run around and past the defenders into the temple. Ka'lion can see from where he stands that two more of the barbarians from the shamans group stopped at the entrance to the temple - they would need to be dispatched or knocked aside to enter the temple or reach the shaman beyond -you can adjust your action if you wish, otherwise i'll roll AoOs for the gate defenders and take your attack roll against one of the barbarians at the temple door if you surviveAelos is going to charge through the fog after the wolves. He'll then head in to heal up Ka'lion again and then prepare to fight. The wolves are south, away from the temple but closing. Burdened by his heavy armour Ka'lion rushes through the fog as best he can. He can see Ka'lion beyond but it looks as if he is preparing to push through the defenders. (Ka'lion is first in init order - if he pushes through the i'll resolve Aelos's attack with his 2nd action, otherwise it'll be a 30' move and heal)
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Post by sageaqua on Mar 5, 2013 14:52:05 GMT -5
Ka'lion will kill the blocker to give the party a chance to catch up. Keep my rolls - this is the round Ka'lion will otherwise become nearly useless. round six of rage and last round of rage.
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Post by at on Mar 5, 2013 16:25:12 GMT -5
Ka'lion charges through the gap in the barbarian lines, an easy target for their blades but they are unable to bring him down as he crashes into one of the two men at the door, biting deeply into his throat. (9 damage from AoOs)
Outside Aelos sees Ka'lion run past the barbarians before he can reach him. As one of the men turns Aelos brings his weapon down on the back of his head, and he falls leaving only two standing at the palisade gateway.
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Post by sageaqua on Mar 5, 2013 18:56:36 GMT -5
If I read this correctly Ka'lion dies next turn and bleeds to death. He loses his con bonus from rage and at 3rd level thats 6 points, took 9+5= 21+19 points when he was hit by the shamans champion = 34 points damage +5 healing = -1 or did I add this up wrong?
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Post by at on Mar 5, 2013 19:29:32 GMT -5
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nobu
Veteran of the War
Posts: 104
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Post by nobu on Mar 5, 2013 20:45:07 GMT -5
Noc Teron My healing only last for 3 turns so i think this is it. Seeing the Barbarian's fall that was going for the the other winged ally i turn to the remaining 3 guarding the entry way. I fling a glout of Fire from my hand at the one not 15 feet from me.
Ranged Touch [dice=20] +0= 4
[dice=6] +3= 6
And my aim seems to be off as hes to close to the wall im standing on. I'll take a 5ft step onto the ground inside the wall and take on my fox form.[rand=137357985833659776062974990345538349368298659101137305581246037036]
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Post by at on Mar 7, 2013 4:32:18 GMT -5
Noc Teron : 12 Ka'lion : 11 - 5th round of rage <---init is here Vadania : 10 Aelos : 9 --- Ylva : 20 Throsah : 19 Barbarians : 14
2 barbarians left at the gate, one at the temple door, and four somewhere inside.
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