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Post by Jasmine on May 28, 2016 22:57:52 GMT -5
Beth initiative: HKccJbANp_1-20+11-20
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Post by harknail on May 28, 2016 22:59:08 GMT -5
Mika moves in front of Aegis, to be close enough to protect the vulnerable wizard. She prepares to attack whatever sort of creature comes out of the grass (unless it seems non-hostile). Move to K8 Action: Prepared attack with long sword Attack: 9tvrAFJkp_1-20 +5 =13 AC Damage: p_1-8 +3 = 5 slashing Map (updates as positions change) 1-20�1-8
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Post by falconis on May 28, 2016 23:40:09 GMT -5
((Mika isn't in the right spot, I don't think. Or is she? We'll find out))
Blinking, Aegis is a little surprised to see the Paladin in front of him. "Thanks. Try to keep them off of me. I've already had one too many concussions because I chose a poor area to hide behind, and I thank you for thinking of me, here"
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Post by kawaylon1 on May 29, 2016 0:06:32 GMT -5
O4A1_p55p_1-20+3=7 for kamon-do's initiative 1-20
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Post by (George) 3.5./ ZEM ( 4.0) on May 29, 2016 1:02:59 GMT -5
hOAe2|t9p_1-20+2 Int of Thrack. =11 . 1-20
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Post by harknail on May 29, 2016 1:06:03 GMT -5
I think everyone other than Bishop has rolled init
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Post by at on May 29, 2016 6:34:33 GMT -5
Bishop init B0i9VEjLp_1-20+0 =111-20
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Post by (George) 3.5./ ZEM ( 4.0) on May 29, 2016 7:28:22 GMT -5
Lol we just love those 11's for some reason.
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Post by harknail on May 29, 2016 17:00:35 GMT -5
That was a surprising set of initiative rolls :-)
Having decided that they were close enough, the creatures spring to attack just before the group as a whole reacts to their presence. As they emerged from the tall grass, they are revealed to be a pack of silverback wolves.
#1 emerges from the grass just in front of Beth, and tries to take a bite out of her leg. But it's teeth are unable to penetrate Beth's armor, though it does come close to a vulnerable spot. Still, Beth is able to shake it off without injury. Attack =qp_lJa|_p_1-20 +4 =18
#2 emerges next to Mika and Aegis. It seems ready to strike at Aegis when Mika manages to barely hit the Wolf with her longsword (for 5 damage). The wolf then changes target and tries to bite the thing that hurt it (Mika). Again the Wolf is unable to penetrate someone's leg armor, although it comes close to an unarmored spot. Attack =p_1-20 +4 =20
#3 emerges from the grass between Beth and Mika. This wolf is the largest one seen yet. But rather than attacking one of the heavily armed warriors, it attacks the donkey. The Wolf gnaws on the front right leg of the donkey, but is unable to bring the donkey down to the ground. Attack =p_1-20 +4 = 21 damage =p_1-4p_1-4 +2 = 5 donkey save:p_1-20 +2 =19 saved
#4 emerges grass next to Mika and Aegis. This time Mika is unable to distract the Wolf from attacking Aegis. This time the Wolf gets a solid bite that sinks deep into the flesh, almost causing Aegis to pass out from the pain (3 HP left). Mika cries out, "No!" as Aegis struggles to keep his feet under him as the Wolf twists on his leg. (DC 11 strength save or fall prone) Attack =p_1-20 +4 = 24 crit damage =p_1-4p_1-4p_1-4p_1-4 +2 = 10
#5 comes out of the grass and engages Bishop. But the snarling wolf gets a face full of shield before it can reach anything it can bite. Attack =p_1-20+4 = automatic miss
#6 emerges next to Beth and the donkey.Like the large wolf next to it, this one also tries attacking the donkey. But the donkey rears up for a moment, getting its legs out of the Wolf's reach.When the donkey comes back down, it manages to catch the Wolf's paw underneath its hoof, which causes the Wolf yelp in pain. Attack =p_1-20 +4 = 7 Donkey attack =p_1-20 +2 =15 donkey damage =p_1-4 +2 =5
Now that the group can see all of the wolves, #3 is definitely the largest. Not dramatically the largest (it is not a dire Wolf), but it is larger than the others. Neither Aegis or the Donkey is going to survive long without help.
tag all 1-20�1-20�1-20�1-4�1-4�1-20�1-20�1-4�1-4�1-4�1-4�1-20�1-20�1-20�1-4
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Post by falconis on May 29, 2016 17:06:35 GMT -5
Attempting not to be yanked off of the cart, Aegis struggles against the wolf, trying to keep balanced.
pmNnELcP1-20= Strength DC of 16. Success!
Gritting his teeth, he glows for a moment and shoots a firey bolt into the flank of the wolf
1-20+5 = to hit 15
EDIT: The original dice WAS a natural 20, when I accidentally clicked back it changed the roll. But I'll keep what is here.
1-10Damage
[Well then, crud Aegis thinks as he shoots a fireball of near nothing at the wolf]1-20�1-20�1-10
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Post by harknail on May 29, 2016 17:08:50 GMT -5
The wolf lets go of Aegis, having failed to pull him to the ground.
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Post by Jasmine on May 29, 2016 20:13:49 GMT -5
Beth draws her rapier, flanks #6, and attacks it. (Better of 1T7qZBqBp_1-20 or p_1-20)+5 to hit for p_1-8+p_1-6+3 damage
If that drops it, she pivots toward #3 and shoves it with her shield to knock it prone. p_1-20+7 Athletics1-20�1-20�1-8�1-6�1-20
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Post by (George) 3.5./ ZEM ( 4.0) on May 29, 2016 20:32:06 GMT -5
Thrack is going to go for the largest one. I'm not sure of its exact location Move to get flanking on the largest Wolf if possible.
Bounes action to rage.
Swing with my flail at +4
gIwt0QfTp_1-20+4= 17 to hit.
If I have advantage from a possible flank on it.
p_1-20+4 taking the better of the two rolls. 1-20�1-20
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Post by (George) 3.5./ ZEM ( 4.0) on May 29, 2016 20:44:59 GMT -5
_tzN3ptCp_1-8+4 for damge on the largest Wolf.
I'm not sure if I can rage and do Relentless attack in same round.1-8
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Post by at on May 30, 2016 5:11:16 GMT -5
Unengaged Bishop also moves around to flank the wolves, striking with his warhammer at the first he reaches.
Better of hXqLIdYfp_1-20 or p_1-20 +5 to hit Critical hit = p_1-8+p_1-8+3 = 9 damage 1-20�1-20�1-8�1-8
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Post by harknail on May 30, 2016 13:20:07 GMT -5
Beth draws her rapier, flanks #6, and attacks it. If that drops it, she pivots toward #3 and shoves it with her shield to knock it prone. it is not possible to flank #6, Beth is the only member of the group adjacent to #6 other than the donkey, and the donkey is not trained to provide flanking. But since both attack rolls with the same, it didn't matter anyway.Combined with the damage that the donkey did, Beth's blow was enough to finish off the Wolf. Wolf contested roll (acrobatics): BUO4MrjAp_1-20 +2 =19 The big Wolf is knocked off its feet by Beth's shield, giving the Wolf taste of its own medicine. 1-20
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Post by harknail on May 30, 2016 13:40:35 GMT -5
Thrack is going to go for the largest one. I'm not sure of its exact location Move to get flanking on the largest Wolf if possible. Bounes action to rage. The largest wolf is #3 at K7. It is the opposite side of the donkey from Thrack's starting position of H9. Thrack cannot reach #3 in a single movement by going around the back of the cart (9 squares of movement needed). But thinks to Beth taking down #6, there is now a spot where Thrack can reach and engage #3. This does give #5 an opportunity attack as Thrack runs by, but since you are reckless assault, I'm guessing Thrack would do this.
I checked the rules, and you can combine Relentless Assault with Rage, even on the turn you invoke Rage. However moving to K6 does give you flanking against #3 with Mika, so Relentless Assault is not needed this turn.Thrack dashes around the donkey and pushes by Beth in order to get to the remaining Wolf attacking their transportation. As he is squeezing past Beth, one of the Wolf's takes a parting snap at Thrack.But the Wolf's jaws snap close on empty air as the barbarian moves quickly past. Standing over the body of the first wolf killed, Thrack swings down with his flail landing a solid blow on the back of the largest wolf. The wolf howls in pain but does not go down. Wolf attack: ugcJmi5vp_1-20 +4 =13 AC 1-20
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Post by harknail on May 30, 2016 13:49:10 GMT -5
Unengaged Bishop also moves around to flank the wolves, striking with his warhammer at the first he reaches. Bishop is engaged, #5 attacked him. Still he can easily move to get flanking on this wolf without provoking any opportunity attacks. So I moved him to H4.Bishop circles the Wolf in front of him until he has a wolf between himself and Beth. With the Wolf distracted by trying to look in two directions at once, Bishop is able to land a solid blow with his Warhammer. For this game I am using the single red stripe to indicate wounded monsters, so that you can tell which was have been hit and which are at full HP. It does not indicate that they are at half HP or less as it does in the 4E game. Also the red X sticking out of Thrack is the dead wolf he is standing on, Thrack himself is uninjured.
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Post by harknail on May 30, 2016 13:52:31 GMT -5
Tag Aegis and Kamon-Do
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Post by falconis on May 30, 2016 14:13:42 GMT -5
((Look at my last post. It contains my attack for the turn as well as the issue I had with the dice roller))
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